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spell_list [2019/12/18 13:51] – [Combat Spells] katiespell_list [2024/02/22 19:29] (current) katie
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 This list is not even close to exhaustive! This list is not even close to exhaustive!
 +
 +----
  
 ===== Combat Spells ===== ===== Combat Spells =====
  
-^^ Air Blast ^+==== Air Blast ==== 
 + 
 +Air Blast ||
 ^ Cost | 3 Beans | ^ Cost | 3 Beans |
 ^ Target | Any within 10m | ^ Target | Any within 10m |
 ^ Effect | For the next 30 minutes, you may call YOU REPEL at the target | ^ Effect | For the next 30 minutes, you may call YOU REPEL at the target |
 +
 +=== Air Blast - Immediate ===
 +
 +^ Air Blast - Immediate ||
 +^ Cost | 2 Beans |
 +^ Target | Any within 10m |
 +^ Effect | Immediately call YOU REPEL at the target |
 +
 +=== Air Blast - Short Range ===
 +
 +^ Air Blast - Short Range ||
 +^ Cost | 2 Beans |
 +^ Target | Any within 5m |
 +^ Effect | Once in the next 30 minutes, you may call YOU REPEL at the target |
 +
 +=== Air Blast - Arc ===
 +
 +^ Air Blast - Arc ||
 +^ Cost | 4 Beans |
 +^ Target | Caster |
 +^ Effect | Once in the next 30 minutes, you may call YOU LOT: REPEL |
 +
 +==== Butterfingers ====
 +
 +^ Butterfingers  ||
 +^ Cost | 3 Beans |
 +^ Target | Any within 10m |
 +^ Effect | Once in the next 30 minutes, you may call YOU DISARM at the target |
 +
 +=== Butterfingers - Immediate ===
 +
 +^ Butterfingers - Immediate ||
 +^ Cost | 2 Beans |
 +^ Target | Any within 10m |
 +^ Effect | Immediately call YOU DISARM at the target |
 +
 +=== Butterfingers - Short Range ===
 +
 +^ Butterfingers - Short Range ||
 +^ Cost | 2 Beans |
 +^ Target | Any within 5m |
 +^ Effect | Once in the next 30 minutes, you may call YOU DISARM at the target |
 +
 +=== Butterfingers  - Arc ===
 +
 +^ Butterfingers - Arc ||
 +^ Cost | 4 Beans |
 +^ Target | Caster |
 +^ Effect | Once in the next 30 minutes, you may call YOU LOT: DISARM |
 +==== Concussive Bolt ====
 +
 +^ Concussive Bolt ||
 +^ Cost | 3 Beans |
 +^ Target | Any within 10m |
 +^ Effect | Once in the next 30 minutes, you may call YOU STRIKEDOWN at the target |
 +
 +=== Concussive Bolt - Immediate ===
 +
 +^ Concussive Bolt - Immediate ||
 +^ Cost | 2 Beans |
 +^ Target | Any within 10m |
 +^ Effect | Immediately call YOU STRIKEDOWN at the target |
 +
 +=== Concussive Bolt - Short Range ===
 +
 +^ Concussive Bolt - Short Range ||
 +^ Cost | 2 Beans |
 +^ Target | Any within 5m |
 +^ Effect | Once in the next 30 minutes, you may call YOU STRIKEDOWN at the target |
 +
 +=== Concussive Bolt - Arc ===
 +
 +^ Concussive Bolt - Arc ||
 +^ Cost | 4 Beans |
 +^ Target | Caster |
 +^ Effect | Once in the next 30 minutes, you may call YOU LOT: STRIKEDOWN |
 +
 +
 +==== Fireball ====
 +
 +^ Fireball ||
 +^ Cost | 4 Beans |
 +^ Target | Any within 10m |
 +^ Effect | Once within 30 minutes you may call YOU REND at the target |
 +
 +
 +=== Fireball - Immediate ===
 +
 +^ Fireball - Immediate ||
 +^ Cost | 3 Beans |
 +^ Target | Any within 10m |
 +^ Effect | Immediately call YOU REND at the target |
 +
 +=== Fireball - Short Range ===
 +
 +^ Fireball - Short Range ||
 +^ Cost | 3 Beans |
 +^ Target | Any within 5m |
 +^ Effect | Once in the next 30 minutes, you may call YOU REND at the target |
 +
 +=== Fireball - Arc ===
 +
 +^ Fireball - Arc ||
 +^ Cost | 6 Beans |
 +^ Target | Caster |
 +^ Effect | Once in the next 30 minutes, you may call YOU LOT: REND |
 +
 +==== Healing Light ====
 +
 +^ Healing Light ||
 +^ Cost | 3 Beans |
 +^ Target | Any within 10m |
 +^ Effect | Once in the next 30 minutes, you may call YOU HEAL at the target |
 +
 +==== Hold Person ====
 +
 +^ Hold Person ||
 +^ Cost | 6 Beans |
 +^ Target | A Human within 10m |
 +^ Effect | Once in the next 30 minutes you may call YOU: HOLD at the target  |
 +
 +==== Hold Monster ====
 +
 +^ Hold Monster ||
 +^ Cost | 5 Beans |
 +^ Target | A Monster within 10m |
 +^ Effect | Once in the next 30 minutes you may call YOU: HOLD at the target  |
 +
 +
 +==== Ice Blast ====
 +
 +^ Ice Blast ||
 +^ Cost | 8 Beans |
 +^ Target | 90-degree arc |
 +^ Effect | Immediately call YOU LOT: HOLD  |
 +
 +==== Mage Shield ====
 +
 +^ Mage Shield ||
 +^ Cost | 5 Beans |
 +^ Target | Caster |
 +^ Effect | For the next hour after casting, the target may form a Mage Shield by keeping a fist out in front of them. This provides +2 hits until they are lost or the spell ends and all damage to the arm may be ignored as if the arm were a shield (i.e. effects still apply) |
 +
 +----
 +
 +===== Blessings =====
 +
 +Note: Blessings are delivered to their targets by a servant of Magic upon creation and each Mage may only have 1 active Blessing at a time.
 +
 +
 +==== Blessing of Great Weapons ====
 +^ Blessing of the Mighty Warrior ||
 +^ Cost | 15 Beans |
 +^ Target | (named by Creator) //Example: Erica the Bold// |
 +^ Condition | (named by Creator) //Example: While the target never knowingly tells a lie.// |
 +^ Effect | Target gains 2 maximum body hits when wielding a two-handed weapoon. |
 +
 +==== Blessing of the Guardian ====
 +
 +^ Blessing of the Mighty Warrior ||
 +^ Cost | 20 Beans + 1 Defining Moment |
 +^ Target | (named by Creator) //Example: Erica the Bold// |
 +^ Condition | (named by Creator) //Example: While the target never knowingly tells a lie.// |
 +^ Effect | For the next 24 hours or until the Condition is broken, the target may wield a shield. |
 +
 +==== Blessing of the Mighty Warrior ====
 +
 +^ Blessing of the Mighty Warrior ||
 +^ Cost | 15 Beans |
 +^ Target | (named by Creator) //Example: Erica the Bold// |
 +^ Condition | (named by Creator) //Example: While the target never knowingly tells a lie.// |
 +^ Effect | Target gains 2 uses of STRIKEDOWN by melee blow and 1 use of RESIST STRIKEDOWN every 30 minutes. |
 +
 +----
 +
 +===== Curses =====
 +
 +Note: Curses are delivered to their targets by a servant of Magic upon creation and each Mage may only have 1 active Curse at a time.
 +
 +==== Curse of Clumsiness ====
 +
 +^ Curse of Clumsiness ||
 +^ Cost | 15 Beans, 1 Blood, 1 Weapon |
 +^ Target | (named by Creator) //Example: Allie the Upshot// |
 +^ Condition | (named by Creator) //Example: Until Roderick is Monarch no more.// |
 +^ Effect | Every effect call that strikes the Target's weapon also confers the effect of DISARM. |
 +
 +----
 +
 +===== Conquest Spells =====
 +
 +Note: Conquest Spells are only proven effective if the Scrolls themselves are handed in alongside Orders on the Conquest Table.
 +
 +==== Arcane Harvest ====
 +
 +^ Arcane Harvest (8) ||
 +^ Cost | 8 Beans |
 +^ Target | One Territory on the Conquest Table (specified by Creator) //Example: Aelaris// where the owning Realm's current Bean Production is 8 Beans |
 +^ Effect | This territory has its Bean output increased by 1 if the Realm's Production is currently 8 Beans, otherwise nothing happens. |
 +
 +Notes on Arcane Harvest:
 +  * This spell was previously known as Bountiful Harvest but has been changed for disambiguation with similar spells that increase output of Riel or other resources.
 +  * This spell has changed form IC as well as OC.
 +  * This spell is an example, the cost can be extrapolated for other Bean Production changes.
 +
 +
 +==== Bountiful Harvest ====
 +
 +^ Bountiful Harvest ||
 +^ Cost | 6 Beans |
 +^ Target | One Territory on the Conquest Table (specified by Creator) //Example: Aelaris//  |
 +^ Effect | This territory improves its resource output (either yielding a resource of a particular crop, or setting the output to 27R, depending on the Caster's choice when making the spell). |
 +
 +==== Embolden ====
 +
 +^ Embolden ||
 +^ Cost | 8 Beans |
 +^ Target | One Territory on the Conquest Table (specified by Creator) //Example: Aelaris// |
 +^ Effect | The Strength of the target Territory is increased by 1 for this Phase |
 +
 +==== March on the Wind ====
 +
 +^ March on the Wind ||
 +^ Cost | 8 Beans |
 +^ Target | One Force on the Conquest Table (specified by Creator) //Example: The Second Force of Scoraxia// |
 +^ Effect | The specified Force may make its Move order to a Territory of the same Realm provided that Territory contains a Stronghold. |
 +
 +==== Nullify Attack Order ====
 +
 +^ Nullify Attack Order ||
 +^ Cost | 8 Beans |
 +^ Target | One Force on the Conquest Table (specified by Creator) //Example: Second Aelarian Force// |
 +^ Effect | Specified Force is unable to follow Attack Orders given to it this Phase. |
 +
 +Notes on Nullify Attack Order:
 +  * This Spell exists for all of the different Conquest Orders (Move, Attack, Invade, Support, Raise, Construct, Disband, Cede, Fortify) and costs the same for each.
 +  * If you want to nullify multiple Order types you will need to cast for each Order type you want to nullify.
 +  * This spell previously nullified all Orders of all types being given to a Force but this has changed IC and OC between E5 and E6.
 +  * It is valid to explore why this change was made IC.
 +
 +==== Protection from Magic ====
 +
 +^ Nullify Orders ||
 +^ Cost | 8 Beans |
 +^ Target | One Territory on the Conquest Table (specified by Creator) //Example: Aelaris// |
 +^ Effect | All Spells cast on this Territory this Phase are ignored. |
 +==== Raise Arms (Lesser) ====
 +
 +^ Raise Arms (Lesser) ||
 +^ Cost | 15 Beans |
 +^ Target | One Territory on the Conquest Table (specified by Creator) //Example: Aelaris// |
 +^ Effect | Provided //at most one// other Force is owned by the Realm, a second Force is created on the Territory in the name of the owning Realm. |
 +
 +==== Signs and Portents ====
 +
 +^ Signs and Portents ||
 +^ Cost | 2 Beans |
 +^ Target | One Territory on the Conquest Table (specified by Creator) //Example: Aelaris// |
 +^ Effect | An effect (specified by the Creator) manifests over this Territory during the upcoming Conquest Phase. |
 +
 +==== Withering ====
 +
 +^ Withering ||
 +^ Cost | 8 Beans |
 +^ Target | One Territory on the Conquest Table (specified by Creator) //Example: Aelaris// |
 +^ Effect | The Strength of the target Territory is reduced by 1 for this Phase. |
 +
 +----
 +
 +===== Utility Spells =====
 +
 +==== Arcane Knowledge ====
 +
 +^ Arcane Knowledge ||
 +^ Cost | 6 Beans |
 +^ Target | Caster |
 +^ Effect | The Caster may ask for information on the Cost of a Spell |
 +
 +Notes on Arcane Knowledge:
 +  * The information on the Cost of a Spell will yield the following:
 +    * Any non-Bean components (such as Blood or mundane elements)
 +    * The Cost in Beans will be given as a range within the following ranges:
 +    * 1-5
 +    * 5-10
 +    * 10-20
 +    * 20-40
 +    * 40-80
 +    * 80+
 +  * More specific Arcane information will require a costlier spell.
 +  * Requests for this information are given on a slip received when you cast the spell.  The answer will take up to 1 hour to return once the slip is given in.
 +
 +==== Clairvoyance ====
 +
 +^ Clairvoyance ||
 +^ Cost | 2 Beans |
 +^ Target | Caster |
 +^ Effect | The Caster may ask a yes/no question of the world and receive an answer. |
 +
 +Notes on Clairvoyance
 +  * Requests for this information are given on a slip received when you cast the spell.  The answer will take up to 1 hour to return once the slip is given in.
 +  * Questions that cannot be answered OC (for instance, asking about a Player Character's personal opinion) will yield only the response that that information cannot be found and will not refund the Spell.
 +
 +==== Divination ====
 +
 +^ Divination ||
 +^ Cost | 4 Beans |
 +^ Target | Caster |
 +^ Effect | The Caster may ask for information about a topic and will receive an answer. |
 +
 +Notes on Divination
 +  * Requests for this information are given on a slip received when you cast the spell.  The answer will take up to 1 hour to return once the slip is given in.
 +  * Divination is known to yield responses of various usefulness - more specific questions will require a costlier spell.
 +
 +==== Scrying ====
 +
 +^ Scrying ||
 +^ Cost | 9 Beans |
 +^ Target | Caster |
 +^ Effect | The Caster may ask a specific question about the world or metaphysics and will receive an answer. |
 +
 +Notes on Scrying
 +  * Requests for this information are given on a slip received when you cast the spell.  The answer will take up to 1 hour to return once the slip is given in.
 +  * Answers to Scrying are known to become more mysterious the larger the question - more specific answers to very big questions will require costlier spells.
 +
spell_list.1576677078.txt.gz · Last modified: 2019/12/18 13:51 by katie