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+ | ====== Tales Untold LARP ====== | ||
+ | |||
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There will be 7 Tales Untold events total, one in each of 2018, 2019, and 2020, and then two in each of 2021 and 2022. | There will be 7 Tales Untold events total, one in each of 2018, 2019, and 2020, and then two in each of 2021 and 2022. | ||
+ | ===== The World ===== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | The world of Tales Untold is one of magic and adventure, where the once united lands of Albion have been torn asunder by the [[Camelot|fall of Camelot]]. Now known as the Hundred Realms, war, bandits and dragons ravage the land while rulers are left to fend for them themselves for the first time in 50 years. Here Monarchs rule with iron fists or loving care, peasants start great journeys to become legends and sorcerers hone their ever advancing skills to aid either allies or curse their foes. A hundred realms, a thousand possibilities. Who knows how your story will go? | ||
+ | |||
+ | ===== The Event ===== | ||
+ | |||
+ | > People of the Hundred Realms, | ||
+ | > | ||
+ | > It has been a long time since Camelot last opened its gates, and a great deal has happened since. | ||
+ | > | ||
+ | > Therefore I wish to invite you, representatives from across all of the Realms, back to the city that once united you all. At the start of a weekend in the early Ninth Month, my trusted Sorcerer will be able to lift the Great Shroud around the city to allow visitors in, and then to do so once more at the end, allowing you all to join: to meet, to create magic, to partake in a tournament, to revel, and to make use of my Oracular Mirror of Legend to conduct your wars in a way that is better for the world. | ||
+ | > | ||
+ | > You undoubtedly have many questions; I hope some may be answered soon enough. | ||
+ | > | ||
+ | > Myself, Guinevere, and the Round Table keenly await your arrival. | ||
+ | > | ||
+ | > Arthur Pendragon | ||
+ | > Once King of Albion | ||
+ | |||
+ | The Events of Tales Untold will take place over the course of a weekend in Camelot, where players answer the Invitation of Once King Arthur. | ||
+ | |||
+ | //**Make your story matter**// | ||
+ | |||
+ | Follow the story of your character and the world they' | ||
+ | |||
+ | //**Quest through an ever changing world of your own design**// | ||
+ | |||
+ | Make a [[Hundred Realms|Realm of your own design]] in which you and other characters live. Define that home and make it yours, then embark on [[Quests|Quests]] to discover what lies beneath the surface. Great leaders gather at the city of [[Camelot]] and pit their armies against the armies of their foes in a [[Conquest|grand strategy]] over the course of events that will shape the world to come. | ||
+ | |||
+ | //**Curse your mortal enemies, create magic yet unknown**// | ||
+ | |||
+ | Wield the fundamental power of [[Magic|Magic]] to cast spells both known and mysterious. Play it safe and cast spells from a common [[Spells|Spell List]] or unleash your imagination and take a gamble to create spells of your own design in a magic system where anything is possible. |
start.txt · Last modified: 2024/04/14 18:16 by katie