hundred_realms
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
hundred_realms [2019/12/18 13:11] – katie | hundred_realms [2023/07/07 07:58] – [Goblin Lands] katie | ||
---|---|---|---|
Line 21: | Line 21: | ||
===== The Realms ===== | ===== The Realms ===== | ||
- | [[map_full_res|{{ ::map.png |}}]] | + | [[map_full_res|{{ :conquest_results:map_scaled_end_of_ch4.png |Click for full resolution}}]] |
- | ==== Albion **Non-Playable** ==== | + | ---- |
- | + | ||
- | [[File: | + | |
- | + | ||
- | Once a great, wide realm, now a single city shrouded in mystery. Camelot is still known as the home of the once King Arthur, Guinevere and their Knights. For many, it is also a holy place - the final connection of The God of Albion. It is assumed that the Knights still practice this old religion. | + | |
- | + | ||
- | [[Costume# | + | |
- | + | ||
- | **Realm Name:** Albion | + | |
- | + | ||
- | **Monarch: | + | |
- | + | ||
- | **General: | + | |
- | + | ||
- | **Realm Adjective: | + | |
- | + | ||
- | **People from Albion:** Arthurians | + | |
- | + | ||
- | **Territories: | + | |
- | * Camelot | + | |
==== Algaroth ==== | ==== Algaroth ==== | ||
Line 52: | Line 33: | ||
**Realm Name:** Algaroth | **Realm Name:** Algaroth | ||
- | **Monarch: | + | **Monarch: |
- | **General: | + | **General: |
**Realm Adjective: | **Realm Adjective: | ||
Line 65: | Line 46: | ||
**Territories: | **Territories: | ||
+ | * Brightvale | ||
+ | * The Gloom Peaks | ||
* High Skarna (Stronghold) | * High Skarna (Stronghold) | ||
- | | + | * Library |
- | * The Wraithwood | + | * Sanctuary to [[gods_and_religions# |
+ | | ||
+ | * Courthouse | ||
+ | * Silver Forest (Stronghold) | ||
+ | |||
+ | ---- | ||
==== Arkenholm ==== | ==== Arkenholm ==== | ||
- | [[File:Arkenholm_Flag_For_Wiki.jpg|300px|right]] | + | {{ |
Arkenholm was formerly a prosperous land, shimmering with the precious stones of its deep quarries - but in recent generations, | Arkenholm was formerly a prosperous land, shimmering with the precious stones of its deep quarries - but in recent generations, | ||
Line 93: | Line 81: | ||
**Territories: | **Territories: | ||
* Arkencarn | * Arkencarn | ||
+ | * Statue of Ceindeg the Bright | ||
+ | * Bay of Mirrors | ||
* Birkendene (Stronghold) (Brightkiller Fortress) | * Birkendene (Stronghold) (Brightkiller Fortress) | ||
- | | + | * Statue of Ceindeg the Bright |
- | * Gladeforth | + | |
+ | * Statue of Ceindeg the Bright | ||
+ | * Gladeforth | ||
+ | * Library | ||
+ | * Courthouse | ||
+ | * Statue of Ceindeg the Bright | ||
+ | * Lyongorm | ||
+ | * Statue of Ceindeg the Bright | ||
* Maenwen (Stronghold) (Silversmyth Garrison) | * Maenwen (Stronghold) (Silversmyth Garrison) | ||
+ | * Statue of Ceindeg the Bright | ||
+ | * The Wraithwood (Stronghold) | ||
+ | * Sanctuary to [[powerful_entities# | ||
+ | * Statue of Ceindeg the Bright | ||
+ | |||
+ | ---- | ||
==== Auralia ==== | ==== Auralia ==== | ||
- | [[File:Auralian_Flag_for_Wiki.png|300px|right]] | + | {{ |
Auralia is a difficult land to survive in; friends and enemies may often be one and the same. The upper class stay in power through a combination of political alliances, powerful magic, and brutal assassinations of those who pose a risk; whether perceived or actual. The only time there is unquestioning loyalty from any of the citizens is when put at risk from other borders. The people of Auralia will fight for their Queen at any given opportunity, | Auralia is a difficult land to survive in; friends and enemies may often be one and the same. The upper class stay in power through a combination of political alliances, powerful magic, and brutal assassinations of those who pose a risk; whether perceived or actual. The only time there is unquestioning loyalty from any of the citizens is when put at risk from other borders. The people of Auralia will fight for their Queen at any given opportunity, | ||
Line 109: | Line 112: | ||
**Monarch: | **Monarch: | ||
- | **General: | + | **General: |
**Realm Adjective: | **Realm Adjective: | ||
Line 121: | Line 124: | ||
**Territories: | **Territories: | ||
- | * Bay of Mirrors | + | * Bencarn |
+ | * The Golden Trail | ||
+ | * Lupine Valley | ||
+ | * Medallion | ||
+ | * Oak Island (Stronghold) | ||
* The Rose (Stronghold) | * The Rose (Stronghold) | ||
* The Thornwood | * The Thornwood | ||
+ | * Farm (Pumpkins) | ||
+ | * The Wayward Petal | ||
+ | |||
+ | ---- | ||
==== Barrowfell ==== | ==== Barrowfell ==== | ||
- | [[File:Barrowfell_Flag_For_Wiki.png|300px|right]] | + | {{ |
A tough, sparsely populated land, Barrowfell is home to scattered bandit clans and common folk trying to scrape a living. It is a place where people take what they want by force and those who wish to keep their land, property and livestock must be prepared to defend it. Though they may be strong, Barrovians are a superstitious people who fear the demons they believe haunt their lands from the sinister Shadow Woods to the peak of Mount Knoll where the Lord Crow rules from their mountain fortress. | A tough, sparsely populated land, Barrowfell is home to scattered bandit clans and common folk trying to scrape a living. It is a place where people take what they want by force and those who wish to keep their land, property and livestock must be prepared to defend it. Though they may be strong, Barrovians are a superstitious people who fear the demons they believe haunt their lands from the sinister Shadow Woods to the peak of Mount Knoll where the Lord Crow rules from their mountain fortress. | ||
Line 135: | Line 146: | ||
**Realm Name:** Barrowfell | **Realm Name:** Barrowfell | ||
- | **Monarch: | + | **Monarch: |
- | **General: | + | **General: |
**Realm Adjective: | **Realm Adjective: | ||
Line 148: | Line 159: | ||
**Territories: | **Territories: | ||
+ | * The Bitter Woods | ||
* Confractis | * Confractis | ||
- | * Deep Fen | ||
* Lost Edge | * Lost Edge | ||
+ | * Sanctuary to [[gods_and_religions# | ||
* Maudlin Hills (Stronghold) | * Maudlin Hills (Stronghold) | ||
+ | * Sanctuary to [[#Empire of Ducks|Ducks]] | ||
* Mount Knoll (Stronghold) | * Mount Knoll (Stronghold) | ||
+ | * Novus Antus | ||
+ | * Sanctuary to [[notable_people# | ||
+ | * Pol | ||
+ | * Farm (Wheat) | ||
* Shadow Wood | * Shadow Wood | ||
+ | * Woods | ||
* West Haven | * West Haven | ||
- | | + | * Sanctuary to [[gods_and_religions# |
+ | | ||
+ | |||
+ | ---- | ||
==== Cedunon ==== | ==== Cedunon ==== | ||
- | [[File:Cedunon_Flag_for_Wiki.png|300px|right]] | + | {{ |
A thick forest surrounds the entire Realm, intermittently opening up within to reveal large glades that play home to the towns and cities of Cedunon. These glades remain isolated from the world outside but not from the monsters that lurk within the depths of the woods. | A thick forest surrounds the entire Realm, intermittently opening up within to reveal large glades that play home to the towns and cities of Cedunon. These glades remain isolated from the world outside but not from the monsters that lurk within the depths of the woods. | ||
Line 167: | Line 188: | ||
**Realm Name:** Cedunon | **Realm Name:** Cedunon | ||
- | **Monarch: | + | **Monarch: |
- | **General: | + | **General: |
**Realm Adjective: | **Realm Adjective: | ||
Line 181: | Line 202: | ||
**Territories: | **Territories: | ||
* Bowthor Mor | * Bowthor Mor | ||
+ | * Byres Head | ||
* Ceart Beith | * Ceart Beith | ||
+ | * Cider Quay | ||
+ | * Cladach Seileach | ||
+ | * Embassy | ||
+ | * Craobh Millteach (Stronghold) | ||
+ | * "Fight Like the Lion He Was" | ||
* Darach Mor (Stronghold) | * Darach Mor (Stronghold) | ||
+ | * Statue celebrating Camelot | ||
+ | * The Deep Muds | ||
+ | * School of Ceddish Virtue | ||
+ | * The Wetlands | ||
+ | * Thae Uamhasach | ||
+ | * The Yawning Mire (Flying Stronghold) | ||
+ | |||
+ | ---- | ||
==== Cerrid ==== | ==== Cerrid ==== | ||
- | [[File:Cerrid_Flag_for_wiki.png|300px|right]] | + | {{ |
Cerrid was formed where druidic tradition met northern determination. A culture proud of its strength and craft, they put these skills to use tending the land rather than waging war. | Cerrid was formed where druidic tradition met northern determination. A culture proud of its strength and craft, they put these skills to use tending the land rather than waging war. | ||
Line 208: | Line 243: | ||
**Territories: | **Territories: | ||
* Ashwick | * Ashwick | ||
+ | * Craggy Descent (Stronghold) | ||
* Dragon Peak | * Dragon Peak | ||
* Draicwyn (Stronghold) | * Draicwyn (Stronghold) | ||
* Folly Ridge | * Folly Ridge | ||
+ | * Icemaw | ||
+ | * Saddlecross (Stronghold) | ||
* Stolaston | * Stolaston | ||
+ | * Sanctuary to [[gods_and_religions# | ||
+ | * Swamphollow | ||
* Valley of Greed (Stronghold) | * Valley of Greed (Stronghold) | ||
+ | |||
+ | ---- | ||
==== Cotswell ==== | ==== Cotswell ==== | ||
- | [[File:Cotswellian_Flag_For_Wiki.png|300px|right]] | + | {{ |
The Kingdom of Cotswell is a proud and noble kingdom. | The Kingdom of Cotswell is a proud and noble kingdom. | ||
Line 224: | Line 266: | ||
**Realm Name:** Cotswell | **Realm Name:** Cotswell | ||
- | **Monarch: | + | **Monarch: |
- | **General: | + | **General: |
**Realm Adjective: | **Realm Adjective: | ||
Line 239: | Line 281: | ||
* Arthur' | * Arthur' | ||
* Bear Watch (Stronghold) | * Bear Watch (Stronghold) | ||
- | * The Bitter Woods | ||
- | * The Dark Marches (formerly Algarothi) | ||
- | * Pendragon Landing | ||
- | * The Silver Forest | ||
- | * Snow Bush | ||
* South Haven | * South Haven | ||
+ | * Snow Bush | ||
* Stonebury | * Stonebury | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== The Empire of Ducks **Non-Playable** ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | There' | ||
+ | |||
+ | **Realm Name:** The Empire of Ducks | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from The Empire of Ducks:** Ducks | ||
+ | |||
+ | **How to flatter Ducks:** Unknown | ||
+ | |||
+ | **How to insult Ducks:** Unknown | ||
+ | |||
+ | **Territories: | ||
+ | * Deep Fen | ||
+ | * Farm (Bread) | ||
+ | |||
+ | {{ : | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Feathermoor ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | Newly created out of the lands of the Fisher King, Feathermoor is a place where the magic of birds can blossom and fly freely. | ||
+ | |||
+ | **Realm Name:** Feathermoor | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Feathermoor: | ||
+ | |||
+ | **How to flatter Moorsfolk: | ||
+ | |||
+ | **How to insult Moorsfolk: | ||
+ | |||
+ | **Territories: | ||
+ | * The Moors (Stronghold) | ||
+ | * Sanctuary to Emus | ||
+ | |||
+ | {{ : | ||
+ | |||
+ | |||
+ | ---- | ||
==== Fiobha ==== | ==== Fiobha ==== | ||
- | [[File:Fiobha_Flag_for_Wiki.png|300px|right]] | + | {{ |
A place of sharp mountains, cold lakes, and heather filled glens. The woods are as dark, deep and unfathomed as the seas off the rocky, island spotted coast. The weather is harsh, but the people are welcoming and resourceful. Magic is valued and respected here, as are old folk traditions. | A place of sharp mountains, cold lakes, and heather filled glens. The woods are as dark, deep and unfathomed as the seas off the rocky, island spotted coast. The weather is harsh, but the people are welcoming and resourceful. Magic is valued and respected here, as are old folk traditions. | ||
Line 257: | Line 354: | ||
**Monarch: | **Monarch: | ||
- | **General: | + | **General: |
**Realm Adjective: | **Realm Adjective: | ||
Line 269: | Line 366: | ||
**Territories: | **Territories: | ||
* Ar | * Ar | ||
+ | * Library of Gwyvale | ||
+ | * Sanctuary to [[powerful_entities# | ||
+ | * Ben Taigh | ||
+ | * Farm | ||
* Eilean (Stronghold) | * Eilean (Stronghold) | ||
+ | * Theatre | ||
* Inbhir Nis | * Inbhir Nis | ||
+ | * Isle of Ròn | ||
+ | * Sanctuary to [[gods_and_religions# | ||
+ | * L' | ||
+ | * Sanctuary to [[powerful_entities# | ||
+ | * The Misty Straits | ||
+ | * Sanctuary to [[places_and_items_of_power# | ||
* Mor Ennew | * Mor Ennew | ||
+ | |||
+ | ---- | ||
==== Fury ==== | ==== Fury ==== | ||
- | [[File:Fury_Flag_for_Wiki.png|300px|right]] | + | {{ |
- | Against the relentless advance | + | Furies |
+ | |||
+ | Autumn Spirits in Tales Untold follow the following style and guidelines: | ||
+ | |||
+ | * They adorn themselves with leaves and the colours of autumn (orange, green, red, brown). | ||
+ | * Many, but not all, will have wings in the shapes of leaves. | ||
+ | * Autumn Spirits respect nature and magic and see both as their rightful tools in the world. | ||
+ | * Autumn Spirits cannot lie, and are therefore adept at wordplay. | ||
+ | |||
+ | Autumn Spirits | ||
+ | |||
+ | * Straight rip-offs of Fey / Faeries from folklore (references to Titania and Oberon are not appropriate here). | ||
+ | * Possessing any qualities of Fey in folklore that are not listed above (e.g. aversion to Iron) | ||
+ | * Druids (we have ample factions for those) | ||
**Realm Name:** Fury | **Realm Name:** Fury | ||
- | **Monarch: | + | **Monarch: |
- | **General: | + | **General: |
**Realm Adjective: | **Realm Adjective: | ||
Line 289: | Line 412: | ||
**People from Fury:** Furies | **People from Fury:** Furies | ||
- | **How to flatter a Fury: | + | **How to flatter a Fury: |
- | **How to insult a Fury: | + | **How to insult a Fury: |
**Territories: | **Territories: | ||
- | * Fury (Stronghold) | + | * Fury |
+ | * Farm | ||
+ | * Pixie Circle of Autumn | ||
+ | * The Open Plains | ||
+ | * Pixie Circle of Winter | ||
+ | * Regretspath | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Goblin Lands ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | From the caves and depths, Goblins are free to walk the surface! | ||
+ | |||
+ | Goblins in //Tales Untold// follow the following style and guidelines: | ||
+ | |||
+ | * Goblins must have some sort of green on them - either in the form of a mask or in the form of face paint. | ||
+ | * Goblins are very interested in unique and interesting items, anything from shiny rocks to meaningful bundles of sticks. They are not hoarders of gold, but of things they themselves find valuable. | ||
+ | * Goblins are chaotic but passionate creatures - they will throw themselves into things wholeheartedly despite how good they are at it. | ||
+ | * Goblin traditions vary wildly, but there is an underlying loyalty to being a Goblin at all times. | ||
+ | * Goblin names are crude and gutteral sounds, e.g. Grot, Splog, Snot, Squeak | ||
+ | |||
+ | Goblins are, crucially, **not** to be portrayed as any of the following: | ||
+ | |||
+ | * Antisemitic stereotypes | ||
+ | * Inherently evil | ||
+ | * Mentally impaired | ||
+ | |||
+ | If you have any questions about portraying a Goblin, please get in touch. | ||
+ | |||
+ | **Realm Name:** Goblin Lands | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Goblin Lands:** Goblin | ||
+ | |||
+ | **How to flatter a Goblin:** Give them interesting, | ||
+ | |||
+ | **How to insult a Goblin:** Take their things away, insult their culture. | ||
+ | |||
+ | **Territories: | ||
+ | * Farfair | ||
+ | * Woods | ||
+ | * Sanctuary to [[gods_and_religions# | ||
+ | |||
+ | ---- | ||
==== Halrgardr ==== | ==== Halrgardr ==== | ||
- | [[File:Halrgardr_Flag_for_Wiki.png|300px|right]] | + | {{ |
The thriving realm Halrgardr rose quickly under the leadership of a young queen immediately following the Fall of Camelot. All with good in their hearts are welcome in Silfrfold. The Shining City became a beacon for heroes and adventurers and all of the tradecrafts that support them. Halrgardians are welcoming and generous people, but dangerous if crossed. | The thriving realm Halrgardr rose quickly under the leadership of a young queen immediately following the Fall of Camelot. All with good in their hearts are welcome in Silfrfold. The Shining City became a beacon for heroes and adventurers and all of the tradecrafts that support them. Halrgardians are welcoming and generous people, but dangerous if crossed. | ||
Line 308: | Line 481: | ||
**Realm Name:** Halrgardr | **Realm Name:** Halrgardr | ||
- | **Monarch: | + | **Monarch: |
- | **General: | + | **General: |
**Realm Adjective: | **Realm Adjective: | ||
Line 321: | Line 494: | ||
**Territories: | **Territories: | ||
+ | * Adhbhar | ||
+ | * Farm | ||
* The Clawed Plains | * The Clawed Plains | ||
+ | * The Green Waters | ||
+ | * Woods | ||
* Helgasfjall | * Helgasfjall | ||
+ | * Mine | ||
* Hero's Proving | * Hero's Proving | ||
+ | * Hofsvagr | ||
* The Howling Forest | * The Howling Forest | ||
- | * The Green Waters | ||
* Silfrfold (Stronghold) | * Silfrfold (Stronghold) | ||
+ | * Library | ||
+ | * The Whispering Hills (Stronghold) | ||
+ | * Mine | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== The Elegant Harmony **Non-Playable** ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | Little is known about the Elegant Harmony except that they are strong, fast, and vampiric in nature. | ||
+ | |||
+ | **Realm Name:** The Elegant Harmony | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Fury:** Vampires | ||
+ | |||
+ | **How to flatter a Vampire:** Unknown | ||
+ | |||
+ | **How to insult a Vampire:** Unknown | ||
+ | |||
+ | **Territories: | ||
+ | * Chivalry (Stronghold) | ||
+ | * Library | ||
+ | |||
+ | ---- | ||
==== Legion ==== | ==== Legion ==== | ||
- | [[File:Legion_Flag_for_Wiki.png|300px|right]] | + | {{ |
An idyllic realm with peaceful forests sprawling at the base of fertile mountain valleys. Legion has had a history of fielding huge armies in aid of the realm’s interests but this has died down in recent years. Majestic walled settlements are commonplace due to this martial history. Wide roads allow easy travel through these immaculately clean and tidy cities. The common populace are incredibly busy and don’t have time to meet with travelers very often. In fact wanderers usually do business amongst themselves in front of the plethora of “out for lunch - back in 10 minutes” signs. | An idyllic realm with peaceful forests sprawling at the base of fertile mountain valleys. Legion has had a history of fielding huge armies in aid of the realm’s interests but this has died down in recent years. Majestic walled settlements are commonplace due to this martial history. Wide roads allow easy travel through these immaculately clean and tidy cities. The common populace are incredibly busy and don’t have time to meet with travelers very often. In fact wanderers usually do business amongst themselves in front of the plethora of “out for lunch - back in 10 minutes” signs. | ||
Line 349: | Line 558: | ||
**Territories: | **Territories: | ||
+ | * The Bloodthrone Seat | ||
+ | * Bold Ascent | ||
* The Boundless Shores | * The Boundless Shores | ||
+ | * Library | ||
* The Eternal Bastion (Stronghold) | * The Eternal Bastion (Stronghold) | ||
+ | * Courthouse | ||
+ | * Library | ||
+ | * Sanctuary to [[powerful_entities# | ||
+ | * Theatre | ||
+ | * Falmaleck | ||
+ | * Woods | ||
+ | * The Freezing Hills | ||
* The Forgotten Cliffs | * The Forgotten Cliffs | ||
+ | * Field of Scarecrows | ||
* The Limitless Peaks | * The Limitless Peaks | ||
- | * The Misty Straits | + | * Linmyre |
* Sea of Memory | * Sea of Memory | ||
* Sealtainn | * Sealtainn | ||
+ | * Library | ||
* Splendour | * Splendour | ||
- | | + | |
+ | * Woods | ||
+ | * The Standing | ||
+ | * Farm | ||
* The Verdant Majesty | * The Verdant Majesty | ||
+ | * Farm | ||
+ | * Windswept | ||
- | ==== Mayga ==== | + | ---- |
- | [[File: | + | ==== The Realm of the Lost **Non-Playable** ==== |
- | Divided into 3 main settlements, | + | {{ :: |
- | **Realm Name:** Mayga | + | Formed in the lands of Camelot, after the final fall of the Knights of the Round Table. Eirik was chosen by the other monarchs as the person to hold this seat of power and prevent the Hundred Realms falling too. Choosing to name their realm for their own epithet and create a place where those within the Realms, without lands to call their own could find refuge. The Realm of the Lost hope to be a welcoming place to travellers, a neutral ground for the other Monarchs to discuss politics and observe the Oracular Mirror. The realm draws inspiration from its most recent history, both reflecting the past whilst distinguishing itself as something new and independent. |
- | **Monarch: | + | A lot of the inhabitants drawn to the realm appear yet to fully find or rediscover their stories, but here perhaps they will be found... |
- | **General: | + | See also [[Realm of the Lost]]. |
- | **Realm | + | **Realm |
- | **People from Mayga:** Maygan | + | **Monarch:** [[Character Information# |
- | **How to flatter a Maygan:** Invite them to perouse your book collection and borrow anything they like | + | **General:** Unassigned |
- | **How to insult a Maygan:** Refuse the offer of borrowing a book from them, or insulting their robes. | + | **Realm Adjective:** Lost |
+ | |||
+ | **People | ||
**Territories: | **Territories: | ||
- | * Greater Vaelor (Stronghold) | + | * Camelot |
- | * Vanderin | + | * Farm |
- | * Zemnia | + | * Library |
+ | * Sanctuary to [[gods_and_religions# | ||
+ | |||
+ | ---- | ||
==== Melltith ==== | ==== Melltith ==== | ||
- | [[File: | + | {{ :: |
Ancient dark forests surrounding several small mountains. A sulphurous mist flows from the mountains drenching the forest floor in a thick blanket. The realms inhospitable nature has lead to a tough, pragmatic people who value strength gained through trials and tribulations. Those in the realm who have overcome the daily struggles which keep the attention of most residents generally turn their attention to uplifting others, crafting bespoke trials for the less fortunate. Magic, and especially the ability to craft curses, tends to be well respected in the realm due to its philanthropic applications. | Ancient dark forests surrounding several small mountains. A sulphurous mist flows from the mountains drenching the forest floor in a thick blanket. The realms inhospitable nature has lead to a tough, pragmatic people who value strength gained through trials and tribulations. Those in the realm who have overcome the daily struggles which keep the attention of most residents generally turn their attention to uplifting others, crafting bespoke trials for the less fortunate. Magic, and especially the ability to craft curses, tends to be well respected in the realm due to its philanthropic applications. | ||
Line 393: | Line 624: | ||
**Realm Name:** Melltith | **Realm Name:** Melltith | ||
- | **Monarch: | + | **Monarch: |
- | **General: | + | **General: |
**Realm Adjective: | **Realm Adjective: | ||
Line 406: | Line 637: | ||
**Territories: | **Territories: | ||
- | * Fresh Wood | + | * Sorrowsveil |
- | * Grief' | + | |
- | * Logacis | + | |
- | * The Lost Ends | + | |
- | * Neverthere | + | |
- | * Regretspath | + | |
- | * Sorrowsveil | + | |
- | * Wrathwater | + | |
+ | ---- | ||
==== Nelaria ==== | ==== Nelaria ==== | ||
- | [[File:Nelarian_Flag_For_Wiki.png|300px|right]] | + | {{ |
- | The Realm of Nelaria | + | The Realm of Nelaria |
Nelaria was conquered completely by Svobodaskein and Melltith in the first year after Camelot' | Nelaria was conquered completely by Svobodaskein and Melltith in the first year after Camelot' | ||
Line 430: | Line 655: | ||
**Monarch: | **Monarch: | ||
- | **General: | + | **General: |
**Realm Adjective: | **Realm Adjective: | ||
Line 441: | Line 666: | ||
**Territories: | **Territories: | ||
- | * Greenwood | + | |
+ | * Darkwood | ||
+ | * Courthouse | ||
+ | * Freshwood | ||
+ | * Woods | ||
+ | | ||
+ | * Mouldwood | ||
+ | * Northwood (Stronghold) | ||
+ | * Parting Ways | ||
+ | * The Reach | ||
+ | * Southwood | ||
+ | ---- | ||
==== Penmortid ==== | ==== Penmortid ==== | ||
- | [[File: | + | {{ :: |
Penmortid is a stretch of high cliffs, sheltered coves and dotted islands, balmy and rugged, consisting of Lysmalan (the realm' | Penmortid is a stretch of high cliffs, sheltered coves and dotted islands, balmy and rugged, consisting of Lysmalan (the realm' | ||
Line 454: | Line 690: | ||
**Realm Name:** Penmortid | **Realm Name:** Penmortid | ||
- | **Monarch: | + | **Monarch: |
- | **General: | + | **General: |
**Realm Adjective: | **Realm Adjective: | ||
Line 467: | Line 703: | ||
**Territories: | **Territories: | ||
- | * Antewyn | + | |
+ | | ||
* The Cold Shore | * The Cold Shore | ||
+ | * Sanctuary to [[gods_and_religions# | ||
+ | * The Dark Horizon (Stronghold) | ||
+ | * Woods | ||
* Desadberta | * Desadberta | ||
- | * Freywyn | + | |
+ | | ||
+ | * Lyrnath - A Guardian Statue of the Sea | ||
+ | * Greater Vaelor (Stronghold) | ||
+ | * The Iron Quay | ||
+ | * Theatre | ||
* Lysmalan (Stronghold) | * Lysmalan (Stronghold) | ||
* The Narrow Coast | * The Narrow Coast | ||
- | * Torvylla | + | |
+ | * Scriobthe Oirthir | ||
+ | * Farm | ||
+ | | ||
+ | * Lyrnath - A Guardian Statue of the Sea | ||
+ | |||
+ | ---- | ||
==== The Ridings ==== | ==== The Ridings ==== | ||
- | [[File:The_ridings_flag_for_wiki.png|300px|right]] | + | {{ |
A very small realm, the only town of any note is Hamptonborough in the Middle Riding. Populated by simple farmers and craftspeople, | A very small realm, the only town of any note is Hamptonborough in the Middle Riding. Populated by simple farmers and craftspeople, | ||
Line 485: | Line 736: | ||
**Monarch: | **Monarch: | ||
- | **General: | + | **General: |
**Realm Adjective: | **Realm Adjective: | ||
Line 496: | Line 747: | ||
**Territories: | **Territories: | ||
- | * Bandit Hills | + | * Bandit Hills (Stronghold) |
- | * Middle Riding (Stronghold) | + | * Craggy Descent (Stronghold) |
+ | * High Riding | ||
+ | * The Isles of Many | ||
+ | * Middle Riding (Stronghold) (includes the King Pisces Memorial Library) | ||
* South Riding | * South Riding | ||
+ | * Storm' | ||
+ | |||
+ | ---- | ||
==== Rhyfel ==== | ==== Rhyfel ==== | ||
- | [[File: | + | {{ ::Rhyfel.png?300}} |
Rhyfel is an old land, with an ancient legacy. It is known for being steeped in magic, for its obsession with stories, its reverence of the God of Albion, and for its outspoken support for Arthur and all others who stand against evil. The Glimmering Vale is a place full of light and rich bounties, the Whispering Mountain echoes with tales of heroes past, and the Fields of Strife bear memories of too many historic battles. It is neither a populous nor a wealthy land, but one of expansive beauty, deep wisdom, and generally safe harbour. | Rhyfel is an old land, with an ancient legacy. It is known for being steeped in magic, for its obsession with stories, its reverence of the God of Albion, and for its outspoken support for Arthur and all others who stand against evil. The Glimmering Vale is a place full of light and rich bounties, the Whispering Mountain echoes with tales of heroes past, and the Fields of Strife bear memories of too many historic battles. It is neither a populous nor a wealthy land, but one of expansive beauty, deep wisdom, and generally safe harbour. | ||
Line 508: | Line 765: | ||
**Realm Name:** Rhyfel | **Realm Name:** Rhyfel | ||
- | **Monarch: | + | **Monarch: |
- | **General: | + | **General: |
**Realm Adjective: | **Realm Adjective: | ||
Line 523: | Line 780: | ||
* Narhyvn | * Narhyvn | ||
* Siaradd, the Glimmering Vale (Stronghold) | * Siaradd, the Glimmering Vale (Stronghold) | ||
+ | * The Spine | ||
* Tylwyr, the Whispering Mountain | * Tylwyr, the Whispering Mountain | ||
* Ymladd, the Fields of Strife | * Ymladd, the Fields of Strife | ||
- | ==== Saxon Lands ==== | + | ---- |
- | [[File: | + | ==== Sera ==== |
- | The forest thins out and a huge, dark fortress emerges. | + | {{ ::Sera.png?300}} |
- | [[Costume# | + | Sera is renowned for the wealth that comes from its mines of ores and precious gems. Trading of both raw materials and finished products such as weapons and jewellery make for the bulk of the realm' |
- | **Realm Name: | + | After the Queen took the throne and the title of High Priestess, a dream came to her. She saw how the Saxon Lands were devoid of true purpose, saw the people crying out for direction, for a firm, magnanimous monarch who would lead them. She woke up filled with purpose and declared it a dream, a vision, sent by the Gods of Sera, demanding their Realm spread their worship and their influence over those lands. |
- | **Monarch: | + | All in the name of their Gods. |
- | **General:** TBC | + | **Realm Name:** Sera |
- | **Realm Adjective:** Saxon | + | **Monarch:** [[Character Information# |
- | **People from Saxon Lands:** Saxons | + | **General:** [[Character Information# |
- | **How to flatter a Saxon:** Submit, or bring them tribute. | + | **Realm Adjective:** Serish |
- | **How to insult a Saxon:** Imply they are subservient to anyone who isn't a Saxon. | + | **People from Rhyfel:** Serian |
- | **Territories: | + | **How to flatter a Serian:** Compliment their fashion. Compliment the craftsmanship of their weapons and jewels. Praise their Gods |
+ | |||
+ | **How to insult a Rhyfellian: | ||
+ | |||
+ | **Territories: | ||
* Camlann Fields (Stronghold) | * Camlann Fields (Stronghold) | ||
* Caerlaeone | * Caerlaeone | ||
+ | * Cestwyl | ||
* Dark Mountain (Stronghold) | * Dark Mountain (Stronghold) | ||
* Lake of Diana | * Lake of Diana | ||
* New Dawn | * New Dawn | ||
* Prosperity | * Prosperity | ||
+ | * Shrydd | ||
+ | * Zemnia (Stronghold) | ||
+ | |||
+ | ---- | ||
==== The Spires ==== | ==== The Spires ==== | ||
- | [[File:The_Spires_Flag_for_Wiki.png|300px|right]] | + | {{ |
The Spires is a realm named for its churches, each erected in praise to the Most Perfect Aspirant, a God of Power and Perfection. The Church teaches that the Aspirant is the spirit of perfection, and that those who die find themselves close to the Aspirant upon death; the more the deceased excelled in life, the closer they reside to the most perfect being. | The Spires is a realm named for its churches, each erected in praise to the Most Perfect Aspirant, a God of Power and Perfection. The Church teaches that the Aspirant is the spirit of perfection, and that those who die find themselves close to the Aspirant upon death; the more the deceased excelled in life, the closer they reside to the most perfect being. | ||
Line 581: | Line 848: | ||
**Territories: | **Territories: | ||
+ | * Eklektos | ||
* Evercrest | * Evercrest | ||
* Fort Aspiration (Stronghold) | * Fort Aspiration (Stronghold) | ||
- | * Vendicsal | + | |
+ | * Telimania | ||
+ | | ||
+ | |||
+ | ---- | ||
==== Stratiotora ==== | ==== Stratiotora ==== | ||
- | [[File:Stratiotora_Flag_For_Wiki.png|300px|right]] | + | {{ |
Stratiotora is a militaristic nation, with conscription and mandatory service for all citizens. They pride themselves on never retreating, and always being willing to face their foes in open combat. They’re brave and honourable and are very forthright and direct. Their land is rich in metal, as well as agriculture as all work for the whole. Five years ago their King began his ascension to Godhood, which has greatly pleased the people. Not known for having mages. | Stratiotora is a militaristic nation, with conscription and mandatory service for all citizens. They pride themselves on never retreating, and always being willing to face their foes in open combat. They’re brave and honourable and are very forthright and direct. Their land is rich in metal, as well as agriculture as all work for the whole. Five years ago their King began his ascension to Godhood, which has greatly pleased the people. Not known for having mages. | ||
Line 608: | Line 880: | ||
* Atropolis (Stronghold) | * Atropolis (Stronghold) | ||
* Delphin | * Delphin | ||
+ | * Edge of Memory | ||
+ | * Gone | ||
+ | * The Missing Mists | ||
+ | * Once | ||
* Pol | * Pol | ||
* Somewhere (Stronghold) | * Somewhere (Stronghold) | ||
+ | |||
+ | ---- | ||
==== Svobodaskein ==== | ==== Svobodaskein ==== | ||
- | [[File:Svobodaskein_Flag_For_Wiki.png|300px|right]] | + | {{ |
A wet, misbegotten land of eery marshes and unending mudlands, Svobodaskein has been without formal monarchy or power structure since the collapse of Arthur’s rule. In its place, a tenuous alliance of village elders and local barons seek advice from a mysterious authority dwelling deep within the marshes of Thousand Drownings. | A wet, misbegotten land of eery marshes and unending mudlands, Svobodaskein has been without formal monarchy or power structure since the collapse of Arthur’s rule. In its place, a tenuous alliance of village elders and local barons seek advice from a mysterious authority dwelling deep within the marshes of Thousand Drownings. | ||
Line 621: | Line 899: | ||
**Realm Name:** Svobodaskein | **Realm Name:** Svobodaskein | ||
- | **Monarch: | + | **Monarch: |
- | **General: | + | **General: |
**Realm Adjective: | **Realm Adjective: | ||
Line 635: | Line 913: | ||
**Territories: | **Territories: | ||
* The Misty Expanse | * The Misty Expanse | ||
- | * Greenwood (Stronghold) (formerly Nelarian) | ||
* Mouldwood | * Mouldwood | ||
* Nevermarsh | * Nevermarsh | ||
- | * Northwood (formerly Nelarian) | + | * The Reach |
- | * Southwood (formerly Nelarian) | + | |
* Thousand Drownings | * Thousand Drownings | ||
* The Yawning Mire | * The Yawning Mire | ||
* Zhivograd (Stronghold) | * Zhivograd (Stronghold) | ||
- | = Adding Realms = | + | ---- |
+ | |||
+ | ==== The Court of Thorns ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | The Court of Thorns is a cruel and unforgiving place where spite drives all action. | ||
+ | |||
+ | |||
+ | **Realm Name:** The Court of Thorns | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from The Court of Thorns:** Thorns | ||
+ | |||
+ | **How to flatter Thorns:** Compare them favourably to others. | ||
+ | |||
+ | **How to insult Thorns:** Compare them unfavourably to others. | ||
+ | |||
+ | **Territories: | ||
+ | * The Heartland | ||
+ | |||
+ | {{ : | ||
+ | |||
+ | |||
+ | ---- | ||
+ | |||
+ | ===== Defeated Realms ===== | ||
+ | |||
+ | |||
+ | ==== Mayga ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | Divided into 3 main settlements, | ||
+ | |||
+ | **Realm Name:** Mayga | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Mayga:** Maygan | ||
+ | |||
+ | **How to flatter a Maygan:** Invite them to perouse your book collection and borrow anything they like | ||
+ | |||
+ | **How to insult a Maygan:** Refuse the offer of borrowing a book from them, or insulting their robes. | ||
+ | |||
+ | **Territories: | ||
+ | |||
+ | ---- | ||
+ | |||
+ | |||
+ | ==== Saxon Lands (Now Sera) ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | The forest thins out and a huge, dark fortress emerges. | ||
+ | |||
+ | [[Costume# | ||
+ | |||
+ | **Realm Name:** Saxon Lands | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Saxon Lands:** Saxons | ||
+ | |||
+ | **How to flatter a Saxon:** Submit, or bring them tribute. | ||
+ | |||
+ | **How to insult a Saxon:** Imply they are subservient to anyone who isn't a Saxon. | ||
+ | |||
+ | **Territories: | ||
+ | |||
+ | ===== Adding Realms | ||
- | There are more Realms than can feasibly be counted, and as such new Characters are welcome to be from an existing realm or to [[Character_Creation# | + | As of January 2022, we are no longer accepting |
hundred_realms.txt · Last modified: 2024/04/02 07:53 by katie