hundred_realms
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===== The Realms ===== | ===== The Realms ===== | ||
- | ~~TOC_HERE 2-3~~ | + | [[map_full_res|{{ : |
- | {{ ::map_end_of_ch2.png?300 |}} | + | ==== Albion **Non-Playable** ==== |
+ | |||
+ | {{ ::Camelot.png? | ||
+ | |||
+ | Once a great, wide realm, now a single city shrouded in mystery. Camelot is still known as the home of the once King Arthur, Guinevere and their Knights. For many, it is also a holy place - the final connection of The God of Albion. It is assumed that the Knights still practice this old religion. | ||
+ | |||
+ | [[Costume# | ||
+ | |||
+ | **Realm Name:** Albion | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Albion:** Arthurians | ||
+ | |||
+ | **Territories: | ||
+ | * Camelot | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Algaroth ==== | ||
+ | |||
+ | {{ ::algaroth.png?300}} | ||
+ | |||
+ | Once known far and wide as the Kingdom of Fairwynn, a Realm of peace and prosperity, The Archane Kingdom of Algaroth is a relatively new Realm, born five years ago through bloody revolution. Now ruled over by the Grand Warlock Skarn who appeared as out of nowhere. The Algarothi reject the God of Albion and follow instead 'The Dread Axioms' | ||
+ | |||
+ | **Realm Name:** Algaroth | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Algaroth:** Algarothi | ||
+ | |||
+ | **How to flatter an Algarothi: | ||
+ | |||
+ | **How to insult an Algarothi: | ||
+ | |||
+ | **Territories: | ||
+ | * Brightvale | ||
+ | * The Gloom Peaks | ||
+ | * High Skarna (Stronghold) | ||
+ | * Knowynn (Stronghold) | ||
+ | * The Wraithwood | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Arkenholm ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | Arkenholm was formerly a prosperous land, shimmering with the precious stones of its deep quarries - but in recent generations, | ||
+ | |||
+ | A popular yearning to reclaim past glories has seen Queen Ceindeg the Bright swept into power, overthrowing the ‘corrupt’ and ‘ineffectual’ Lloyd the Dull. A year on, Caerarian' | ||
+ | |||
+ | **Realm Name:** Arkenholm | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Arkenholm: | ||
+ | |||
+ | **How to flatter an Arken:** Say they shine, or are radiant or brilliant; imply they are a valuable asset to their Realm / cause | ||
+ | |||
+ | **How to insult an Arken:** Call them dull, tarnished, pretend/ | ||
+ | |||
+ | **Territories: | ||
+ | * Arkencarn | ||
+ | * Birkendene (Stronghold) (Brightkiller Fortress) | ||
+ | * Caerarian (Reinforced Stronghold) | ||
+ | * Gladeforth (Reinforced Stronghold) (Evermore Keep + Lustre) | ||
+ | * Lyongorm | ||
+ | * Maenwen (Stronghold) (Silversmyth Garrison) | ||
+ | * The Wraithwood | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Auralia ==== | ||
+ | |||
+ | |||
+ | {{ :: | ||
+ | |||
+ | Auralia is a difficult land to survive in; friends and enemies may often be one and the same. The upper class stay in power through a combination of political alliances, powerful magic, and brutal assassinations of those who pose a risk; whether perceived or actual. The only time there is unquestioning loyalty from any of the citizens is when put at risk from other borders. The people of Auralia will fight for their Queen at any given opportunity, | ||
+ | |||
+ | **Realm Name:** Auralia | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Auralia:** Auralian or Socialite | ||
+ | |||
+ | **How to flatter a Socialite: | ||
+ | |||
+ | **How to insult a Socialite: | ||
+ | |||
+ | |||
+ | **Territories: | ||
+ | * Bay of Mirrors | ||
+ | * Bencarn | ||
+ | * The Golden Trail | ||
+ | * Lupine Valley | ||
+ | * Medallion | ||
+ | * Oak Island (Stronghold) | ||
+ | * The Rose (Stronghold) | ||
+ | * The Thornwood | ||
+ | * The Wayward Petal | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Barrowfell ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | A tough, sparsely populated land, Barrowfell is home to scattered bandit clans and common folk trying to scrape a living. It is a place where people take what they want by force and those who wish to keep their land, property and livestock must be prepared to defend it. Though they may be strong, Barrovians are a superstitious people who fear the demons they believe haunt their lands from the sinister Shadow Woods to the peak of Mount Knoll where the Lord Crow rules from their mountain fortress. | ||
+ | |||
+ | [[Costume# | ||
+ | |||
+ | **Realm Name:** Barrowfell | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Barrowfell: | ||
+ | |||
+ | **How to flatter a Barrovian: | ||
+ | |||
+ | **How to insult a Barrovian: | ||
+ | |||
+ | **Territories: | ||
+ | * Confractis | ||
+ | * Deep Fen | ||
+ | * Lost Edge | ||
+ | * Maudlin Hills (Stronghold) | ||
+ | * Mount Knoll (Stronghold) | ||
+ | * Novus Antus | ||
+ | * Shadow Wood | ||
+ | * West Haven | ||
+ | * Ynkinde (Stronghold) (Malyce) | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Cedunon ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | A thick forest surrounds the entire Realm, intermittently opening up within to reveal large glades that play home to the towns and cities of Cedunon. These glades remain isolated from the world outside but not from the monsters that lurk within the depths of the woods. | ||
+ | |||
+ | The stoic green knights patrol the forests, forcing their way through the undergrowth to maintain safe routes between glades. Their code teaches that even the mightiest oak must give way before them for they are saviours and defenders of the people. Their chant: “Purity. Nobility. Divinity” can be heard echoing throughout Cedunon' | ||
+ | |||
+ | **Realm Name:** Cedunon | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Cedunon:** Ceddian | ||
+ | |||
+ | **How to flatter a Ceddian:** Heroic, resolute, righteous | ||
+ | |||
+ | **How to insult a Ceddian:** Weak willed, cowardly, ‘a willow’ | ||
+ | |||
+ | **Territories: | ||
+ | * Bowthor Mor | ||
+ | * Byres Head | ||
+ | * Ceart Beith | ||
+ | * Cider Quay | ||
+ | * Cladach Seileach | ||
+ | * Craobh Millteach | ||
+ | * Darach Mor (Stronghold) | ||
+ | * The Deep Muds | ||
+ | * The Wetlands | ||
+ | * Thae Uamhasach | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Cerrid ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | Cerrid was formed where druidic tradition met northern determination. A culture proud of its strength and craft, they put these skills to use tending the land rather than waging war. | ||
+ | The Cerrid are fascinated with astronomy, the constellation of the Enfield hanging over their realm. They have no army, instead seeing that every soul is armed and trained to defend their lands. The Monarch’s identity is a guarded secret, only 2 things are known outside of the realm, that they are female and go by the title, The Morrigan. | ||
+ | “Work the Earth, Trust the Sky” | ||
+ | |||
+ | **Realm Name:** Cerrid | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Cerrid:** Cerridian | ||
+ | |||
+ | **How to flatter a Cerridian: | ||
+ | |||
+ | **How to insult a Cerridian: | ||
+ | |||
+ | **Territories: | ||
+ | * Ashwick | ||
+ | * Dragon Peak | ||
+ | * Draicwyn (Stronghold) | ||
+ | * Folly Ridge | ||
+ | * Icemaw | ||
+ | * Saddlecross (Stronghold) | ||
+ | * Stolaston | ||
+ | * Swamphollow | ||
+ | * Valley of Greed (Stronghold) | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Cotswell ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | The Kingdom of Cotswell is a proud and noble kingdom. | ||
+ | |||
+ | [[Costume# | ||
+ | |||
+ | **Realm Name:** Cotswell | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Cotswell:** Cotswellian | ||
+ | |||
+ | **How to flatter a Cotswellian: | ||
+ | |||
+ | **How to insult a Cotswellian: | ||
+ | |||
+ | **Territories: | ||
+ | * Arthur' | ||
+ | * Bear Watch (Stronghold) | ||
+ | * The Bitter Woods | ||
+ | * Pendragon Landing | ||
+ | * Silver Forest | ||
+ | * South Haven | ||
+ | * Snow Bush | ||
+ | * Stonebury | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Feathermoor ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | Newly created out of the lands of the Fisher King, Feathermoor is a place where the magic of birds can blossom and fly freely. | ||
+ | |||
+ | **Realm Name:** Feathermoor | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Feathermoor: | ||
+ | |||
+ | **How to flatter:** TBC | ||
+ | |||
+ | **How to insult:** TBC | ||
+ | |||
+ | **Territories: | ||
+ | * The Moors (Stronghold) | ||
+ | |||
+ | {{ : | ||
+ | |||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Fiobha ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | A place of sharp mountains, cold lakes, and heather filled glens. The woods are as dark, deep and unfathomed as the seas off the rocky, island spotted coast. The weather is harsh, but the people are welcoming and resourceful. Magic is valued and respected here, as are old folk traditions. | ||
+ | |||
+ | **Realm Name:** Fiobha | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Fiobha:** Fiobha | ||
+ | |||
+ | **How to flatter a Fiobha:** Remark on their independence and self sufficiency; | ||
+ | |||
+ | **How to insult a Fiobha:** Mock their totem animal; refuse or insult their hospitality | ||
+ | |||
+ | **Territories: | ||
+ | * Ar | ||
+ | * Ben Taigh | ||
+ | * Eilean (Stronghold) | ||
+ | * Inbhir Nis | ||
+ | * Isle of Ròn | ||
+ | * L' | ||
+ | * The Misty Straits | ||
+ | * Mor Ennew | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Fury ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | Against the relentless advance of Melltith forces, one territory stood against them: their anger burning bright within them, and vengeance in their hearts. | ||
+ | |||
+ | **Realm Name:** Fury | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Fury:** Furies | ||
+ | |||
+ | **How to flatter a Fury:** Unknown | ||
+ | |||
+ | **How to insult a Fury:** Unknown | ||
+ | |||
+ | **Territories: | ||
+ | * The Open Plains | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Goblin Lands ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | From the caves and depths, Goblins are free to walk the surface! | ||
+ | |||
+ | Goblins in //Tales Untold// follow the following style and guidelines: | ||
+ | |||
+ | * Goblins must have some sort of green on them - either in the form of a mask or in the form of face paint. | ||
+ | * Goblins are very interested in unique and interesting items, anything from shiny rocks to meaningful bundles of sticks. They are not hoarders of gold, but of things they themselves find valuable. | ||
+ | * Goblins are chaotic but passionate creatures - they will throw themselves into things wholeheartedly despite how good they are at it. | ||
+ | * Goblin traditions vary wildly, but there is an underlying loyalty to being a Goblin at all times. | ||
+ | * Goblin names are crude and gutteral sounds, e.g. Grot, Splog, Snot, Squeak | ||
+ | |||
+ | Goblins are, crucially, **not** to be portrayed as any of the following: | ||
+ | |||
+ | * Antisemitic stereotypes | ||
+ | * Inherently evil | ||
+ | * Mentally impaired | ||
+ | |||
+ | If you have any questions about portraying a Goblin, please get in touch. | ||
+ | |||
+ | **Realm Name:** Goblin Lands | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Goblin Lands:** Goblin | ||
+ | |||
+ | **How to flatter a Goblin:** Give them interesting, | ||
+ | |||
+ | **How to insult a Goblin:** Take their things away, insult their culture. | ||
+ | |||
+ | **Territories: | ||
+ | * Farfair | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Halrgardr ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | The thriving realm Halrgardr rose quickly under the leadership of a young queen immediately following the Fall of Camelot. All with good in their hearts are welcome in Silfrfold. The Shining City became a beacon for heroes and adventurers and all of the tradecrafts that support them. Halrgardians are welcoming and generous people, but dangerous if crossed. | ||
+ | |||
+ | The wolves of The Howling Forest rarely trouble welcome travellers and the trees eventually give way to a large lake that seems to glow softly green in shade or moonlight. | ||
+ | |||
+ | The realm is strongly in support of Arthur and makes an effort to trouble the Saxons. | ||
+ | |||
+ | **Realm Name:** Halrgardr | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Halrgardr: | ||
+ | |||
+ | **How to flatter a Halrgardian: | ||
+ | |||
+ | **How to insult a Halrgardian: | ||
+ | |||
+ | **Territories: | ||
+ | * Adhbhar | ||
+ | * The Clawed Plains | ||
+ | * The Green Waters | ||
+ | * Helgasfjall | ||
+ | * Hero's Proving | ||
+ | * Hofsvagr | ||
+ | * The Howling Forest | ||
+ | * Silfrfold (Stronghold) | ||
+ | * The Whispering Hills (Stronghold) | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Legion ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | An idyllic realm with peaceful forests sprawling at the base of fertile mountain valleys. Legion has had a history of fielding huge armies in aid of the realm’s interests but this has died down in recent years. Majestic walled settlements are commonplace due to this martial history. Wide roads allow easy travel through these immaculately clean and tidy cities. The common populace are incredibly busy and don’t have time to meet with travelers very often. In fact wanderers usually do business amongst themselves in front of the plethora of “out for lunch - back in 10 minutes” signs. | ||
+ | |||
+ | **Realm Name:** Legion | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Legion:** Legionnaire | ||
+ | |||
+ | **How to flatter a Legionnaire: | ||
+ | |||
+ | **How to insult a Legionnaire: | ||
+ | |||
+ | **Territories: | ||
+ | * Bold Ascent | ||
+ | * The Boundless Shores | ||
+ | * Chivalry | ||
+ | * The Eternal Bastion (Stronghold) | ||
+ | * Falmaleck | ||
+ | * The Freezing Hills | ||
+ | * The Forgotten Cliffs | ||
+ | * The Limitless Peaks | ||
+ | * Linmyre | ||
+ | * Sea of Memory | ||
+ | * Sealtainn | ||
+ | * Splendour | ||
+ | * The Standing | ||
+ | * The Verdant Majesty | ||
+ | * Windswept | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Mayga ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | Divided into 3 main settlements, | ||
+ | |||
+ | **Realm Name:** Mayga | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Mayga:** Maygan | ||
+ | |||
+ | **How to flatter a Maygan:** Invite them to perouse your book collection and borrow anything they like | ||
+ | |||
+ | **How to insult a Maygan:** Refuse the offer of borrowing a book from them, or insulting their robes. | ||
+ | |||
+ | **Territories: | ||
+ | * Cruthacha | ||
+ | * Greater Vaelor (Stronghold) | ||
+ | * The Heartland | ||
+ | * Scriobthe Oirthir | ||
+ | * Vanderin | ||
+ | * Zarandacarn | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Melltith ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | Ancient dark forests surrounding several small mountains. A sulphurous mist flows from the mountains drenching the forest floor in a thick blanket. The realms inhospitable nature has lead to a tough, pragmatic people who value strength gained through trials and tribulations. Those in the realm who have overcome the daily struggles which keep the attention of most residents generally turn their attention to uplifting others, crafting bespoke trials for the less fortunate. Magic, and especially the ability to craft curses, tends to be well respected in the realm due to its philanthropic applications. | ||
+ | |||
+ | **Realm Name:** Melltith | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Melltith:** Mellian | ||
+ | |||
+ | **How to flatter a Mellian:** Note their effort in overcoming challenges, their cunning in everday life, or their wealth of experience. | ||
+ | |||
+ | **How to insult a Mellian:** Imply that they have not/would not make an effort, would be afraid to try or to act. | ||
+ | |||
+ | **Territories: | ||
+ | * The Collapse | ||
+ | * Freshwood | ||
+ | * Fury (Stronghold) | ||
+ | * Grief' | ||
+ | * Logacis | ||
+ | * The Lost Ends | ||
+ | * Neverthere | ||
+ | * Praelium | ||
+ | * Regretspath (Myffanwy' | ||
+ | * Sorrowsveil (Stronghold) | ||
+ | * Wrathwater | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Nelaria ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | The Realm of Nelaria is thick with forest. | ||
+ | |||
+ | Nelaria was conquered completely by Svobodaskein and Melltith in the first year after Camelot' | ||
+ | |||
+ | [[Costume# | ||
+ | |||
+ | **Realm Name:** Nelaria | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Nelaria:** Tree-Jumpers | ||
+ | |||
+ | **How to flatter a Tree-Jumper: | ||
+ | |||
+ | **How to insult a Tree-Jumper: | ||
+ | |||
+ | **Territories: | ||
+ | * Darkwood | ||
+ | * Greenwood (Stronghold) | ||
+ | * Northwood (Stronghold) | ||
+ | * Parting Ways | ||
+ | * Southwood | ||
+ | ---- | ||
+ | |||
+ | ==== Penmortid ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | Penmortid is a stretch of high cliffs, sheltered coves and dotted islands, balmy and rugged, consisting of Lysmalan (the realm' | ||
+ | |||
+ | [[Costume# | ||
+ | |||
+ | **Realm Name:** Penmortid | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Penmortid: | ||
+ | |||
+ | **How to flatter a Damned:** Compliment their poetry, be pissed off at their antics, call them unlucky. | ||
+ | |||
+ | **How to insult a Damned:** Suggest they got by on luck rather than despite it. | ||
+ | |||
+ | **Territories: | ||
+ | * Afflgafr | ||
+ | * Antewyn (Stronghold) | ||
+ | * The Cold Shore | ||
+ | * The Dark Horizon (Stronghold) | ||
+ | * Desadberta | ||
+ | * The Endless | ||
+ | * Freywyn | ||
+ | * The Iron Quay | ||
+ | * Lysmalan (Stronghold) | ||
+ | * The Narrow Coast | ||
+ | * Torvylla (Stronghold) | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== The Ridings ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | A very small realm, the only town of any note is Hamptonborough in the Middle Riding. Populated by simple farmers and craftspeople, | ||
+ | |||
+ | **Realm Name:** The Ridings | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from The Ridings:** Rider | ||
+ | |||
+ | **How to flatter a Rider:** Compliment their workmanship/ | ||
+ | |||
+ | **How to insult a Rider:** Imply they have a monarch. | ||
+ | |||
+ | **Territories: | ||
+ | * Bandit Hills (Stronghold) | ||
+ | * Craggy Descent (Stronghold) | ||
+ | * High Riding | ||
+ | * The Isles of Many | ||
+ | * Middle Riding (Stronghold) (includes the King Pisces Memorial Library) | ||
+ | * South Riding | ||
+ | * Storm' | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Rhyfel ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | Rhyfel is an old land, with an ancient legacy. It is known for being steeped in magic, for its obsession with stories, its reverence of the God of Albion, and for its outspoken support for Arthur and all others who stand against evil. The Glimmering Vale is a place full of light and rich bounties, the Whispering Mountain echoes with tales of heroes past, and the Fields of Strife bear memories of too many historic battles. It is neither a populous nor a wealthy land, but one of expansive beauty, deep wisdom, and generally safe harbour. | ||
+ | |||
+ | **Realm Name:** Rhyfel | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Rhyfel:** Rhyfellians | ||
+ | |||
+ | **How to flatter a Rhyfellian: | ||
+ | |||
+ | **How to insult a Rhyfellian: | ||
+ | |||
+ | **Territories: | ||
+ | * Narhyvn | ||
+ | * Siaradd, the Glimmering Vale (Stronghold) | ||
+ | * The Spine | ||
+ | * Tylwyr, the Whispering Mountain | ||
+ | * Ymladd, the Fields of Strife | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Sera ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | Sera is renowned for the wealth that comes from its mines of ores and precious gems. Trading of both raw materials and finished products such as weapons and jewellery make for the bulk of the realm' | ||
+ | |||
+ | After the Queen took the throne and the title of High Priestess, a dream came to her. She saw how the Saxon Lands were devoid of true purpose, saw the people crying out for direction, for a firm, magnanimous monarch who would lead them. She woke up filled with purpose and declared it a dream, a vision, sent by the Gods of Sera, demanding their Realm spread their worship and their influence over those lands. | ||
+ | |||
+ | All in the name of their Gods. | ||
+ | |||
+ | **Realm Name:** Sera | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Rhyfel:** Serian | ||
+ | |||
+ | **How to flatter a Serian:** Compliment their fashion. Compliment the craftsmanship of their weapons and jewels. Praise their Gods | ||
+ | |||
+ | **How to insult a Rhyfellian: | ||
+ | |||
+ | **Territories: | ||
+ | * Camlann Fields (Stronghold) | ||
+ | * Caerlaeone | ||
+ | * Cestwyl | ||
+ | * Dark Mountain (Stronghold) | ||
+ | * Lake of Diana | ||
+ | * New Dawn | ||
+ | * Prosperity | ||
+ | * Shrydd | ||
+ | * Zemnia (Stronghold) | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== The Spires ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | The Spires is a realm named for its churches, each erected in praise to the Most Perfect Aspirant, a God of Power and Perfection. The Church teaches that the Aspirant is the spirit of perfection, and that those who die find themselves close to the Aspirant upon death; the more the deceased excelled in life, the closer they reside to the most perfect being. | ||
+ | |||
+ | In general, the Aspirants consider self-improvement a moral necessity above all others. Their farmers must be the very best farmers, their warriors must train to never fall. To insinuate that someone could not improve, or is already perfect, would deny an Aspirant the chance to become closer to their deity. | ||
+ | |||
+ | Rumours persist that the Aspirants make use of strange servitors for work which their people will not, citing that work outside of ones field of aspiration is not holy, and insisting that performing those necessary tasks by any means is therefor acceptable. | ||
+ | |||
+ | **Realm Name:** The Spires | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from The Spires:** Aspirants | ||
+ | |||
+ | **How to flatter an Aspirant:** Tell them that "They have gotten better" | ||
+ | |||
+ | **How to insult an Aspirant:** Praise them without qualification | ||
+ | |||
+ | **Territories: | ||
+ | * Eklektos | ||
+ | * Evercrest | ||
+ | * Fort Aspiration (Stronghold) | ||
+ | * The Pinnacles | ||
+ | * Telimania | ||
+ | * Vendicsal (Stronghold) | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Stratiotora ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | Stratiotora is a militaristic nation, with conscription and mandatory service for all citizens. They pride themselves on never retreating, and always being willing to face their foes in open combat. They’re brave and honourable and are very forthright and direct. Their land is rich in metal, as well as agriculture as all work for the whole. Five years ago their King began his ascension to Godhood, which has greatly pleased the people. Not known for having mages. | ||
+ | |||
+ | **Realm Name:** Stratiotora | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Stratiotora: | ||
+ | |||
+ | **How to flatter a Stratiotorian: | ||
+ | |||
+ | **How to insult a Stratiotorian: | ||
+ | |||
+ | **Territories: | ||
+ | * Atropolis (Stronghold) | ||
+ | * Delphin | ||
+ | * Edge of Memory | ||
+ | * Gone | ||
+ | * The Missing Mists | ||
+ | * Once | ||
+ | * Pol | ||
+ | * Somewhere (Stronghold) | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ==== Svobodaskein ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | A wet, misbegotten land of eery marshes and unending mudlands, Svobodaskein has been without formal monarchy or power structure since the collapse of Arthur’s rule. In its place, a tenuous alliance of village elders and local barons seek advice from a mysterious authority dwelling deep within the marshes of Thousand Drownings. | ||
+ | |||
+ | Svobodans are fiercely independent and individualistic. They reject all claims to hereditary power, and despise the vanity of titles and other such trappings of unearned authority. Lacking a formal military, willing freefolk band together as equals to repel invaders. | ||
+ | |||
+ | **Realm Name:** Svobodaskein | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Svobodaskein: | ||
+ | |||
+ | **How to flatter a Svobodan:** Praise their independence and autonomy, and engage them as equals | ||
+ | |||
+ | **How to insult a Svobodan:** Demand fealty, show subservience or question their self-sufficiency | ||
+ | |||
+ | **Territories: | ||
+ | * The Misty Expanse | ||
+ | * Mouldwood | ||
+ | * Nevermarsh | ||
+ | * The Reach | ||
+ | * Thousand Drownings | ||
+ | * The Yawning Mire | ||
+ | * Zhivograd (Stronghold) | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===== Defeated Realms ===== | ||
+ | |||
+ | ==== Saxon Lands (Now Sera) ==== | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | The forest thins out and a huge, dark fortress emerges. | ||
+ | |||
+ | [[Costume# | ||
+ | |||
+ | **Realm Name:** Saxon Lands | ||
+ | |||
+ | **Monarch: | ||
+ | |||
+ | **General: | ||
+ | |||
+ | **Realm Adjective: | ||
+ | |||
+ | **People from Saxon Lands:** Saxons | ||
+ | |||
+ | **How to flatter a Saxon:** Submit, or bring them tribute. | ||
+ | |||
+ | **How to insult a Saxon:** Imply they are subservient to anyone who isn't a Saxon. | ||
+ | |||
+ | **Territories: | ||
+ | |||
+ | ===== Adding Realms ===== | ||
+ | |||
+ | As of January 2022, we are no longer accepting new Realm submissions for //Tales Untold//. |
hundred_realms.txt · Last modified: 2024/04/02 07:53 by katie