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conquest [2022/08/03 19:35] katieconquest [2023/06/11 12:12] anna
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   * **Fortify** the current Territory to increase its Strength by 1 for the rest of the Phase (note the unit already has a passive increase to the strength of the territory by being in it).   * **Fortify** the current Territory to increase its Strength by 1 for the rest of the Phase (note the unit already has a passive increase to the strength of the territory by being in it).
   * **Attack** a specified adjacent Territory to reduce its Strength by 1 for the rest of the Phase. The attacking Force does not move.   * **Attack** a specified adjacent Territory to reduce its Strength by 1 for the rest of the Phase. The attacking Force does not move.
-    * A Force that chooses to Attack the Territory it is currently occupying will destroy any Improvement present and yield 1/3 of the Improvement's value in resources to the Force's owner.+    * A Force that chooses to Attack the Territory it is currently occupying will destroy any Improvement present, reduce all outputs to 0 and yield the destroyed output of that Territory to the Force's owner.
  
 ===Movement:=== ===Movement:===
-If a Territory is friendly, or has strength is at 0 or less after Attacks, Fortifies, and Spells have been resolved, then a Territory may be moved into. Depending on the type of movement a force does, may or may change the ownership of the Territory it has moved into. If multiple Realms are attempting to move into a territory, the total number of Move, Invade, and Support orders for each realm will be combined, and the Realm with the highest total successfully moves into the territory, with other competing orders failing.+If a Territory is friendly, or has strength is at 0 or less after Attacks, Fortifies, and Spells have been resolved, then a Territory may be moved into. Depending on the type of movement a force does, may or may change the ownership of the Territory it has moved into. If multiple Realms are attempting to move into a territory, the total number of Move, Invade, and Support orders for each realm will be combined, and the Realm with the highest total successfully moves into the territory, with other competing orders failing.  Forces that have been upgraded magically to have a higher "Invasion Strength" count as multiple Forces for the purposes of calculating the highest number of moves.
   * **Move** into a specified adjacent Territory with Strength 0 or lower, or belonging to the same Realm as the Force. This does not claim the Territory.   * **Move** into a specified adjacent Territory with Strength 0 or lower, or belonging to the same Realm as the Force. This does not claim the Territory.
   * **Invade** into a specified adjacent Territory with Strength 0 or lower. If successful, this claims the Territory for the attacking Realm.   * **Invade** into a specified adjacent Territory with Strength 0 or lower. If successful, this claims the Territory for the attacking Realm.
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   * **Build Stronghold (1 Defining Moment, 90 Coins)** Create a new Stronghold on a Territory.   * **Build Stronghold (1 Defining Moment, 90 Coins)** Create a new Stronghold on a Territory.
   * **Raise force (45 x [number of forces controlled by a realm + 1] coins)** Create a new force on Territory (this new force will be under the control of whichever realm controls the specified territory during that step in the resolution phase)   * **Raise force (45 x [number of forces controlled by a realm + 1] coins)** Create a new force on Territory (this new force will be under the control of whichever realm controls the specified territory during that step in the resolution phase)
-  * **Cede Territory** This order can be made by Monarchs to cede ownership of a Territory to a specified Realm.  This will occur after Magic is resolved but before Force movement. +  * **Cede Territory (30 coins + 2 x [current output of the Territory being ceded])** This order can be made by Monarchs to cede ownership of a Territory to a specified Realm.  This will occur after Magic is resolved but before Force movement. 
  
 Only things that exist during the submission phase can be given Orders. This means that if a Force comes into existence (whether it be being raised using an Order, magic scroll, or anything else), it cannot be given another order until the next phase. Only things that exist during the submission phase can be given Orders. This means that if a Force comes into existence (whether it be being raised using an Order, magic scroll, or anything else), it cannot be given another order until the next phase.
conquest.txt · Last modified: 2024/03/05 15:11 by katie