combat_rules
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combat_rules [2019/12/18 13:21] – katie | combat_rules [2019/12/28 15:16] – katie | ||
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====== Combat Rules ====== | ====== Combat Rules ====== | ||
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Combat at events in //Tales Untold// may occur in one of two places: outside Camelot while on a Quest escorted by a Knight of the Round Table, or during a Joust or Melee. | Combat at events in //Tales Untold// may occur in one of two places: outside Camelot while on a Quest escorted by a Knight of the Round Table, or during a Joust or Melee. | ||
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Anyone fighting should familiarise themselves with the [[LARP Safety|LARP Safety Rules]]. | Anyone fighting should familiarise themselves with the [[LARP Safety|LARP Safety Rules]]. | ||
- | ==== Basic Combat Rules ==== | + | ===== Basic Combat Rules ===== |
- | {{ ::Joust1.jpg?400px}} | + | {{ ::combat_rules.jpg?400|}} |
* Every character has a number of hits. This has a maximum of 10. | * Every character has a number of hits. This has a maximum of 10. | ||
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* There is no automatic healing, even on Quests. | * There is no automatic healing, even on Quests. | ||
- | ==== Dramatic Fighting ==== | + | ===== Dramatic Fighting |
//Tales Untold// is all about stories and narrative. | //Tales Untold// is all about stories and narrative. | ||
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- | ==== Calls ==== | + | ===== Calls ===== |
[[magic# | [[magic# | ||
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- | ==== Bleeding Out ==== | + | ===== Bleeding Out ===== |
{{ :: | {{ :: |
combat_rules.txt · Last modified: 2023/04/12 08:32 by katie