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character_information [2023/06/13 18:37] katiecharacter_information [2023/10/02 22:20] – [Barrowfell] anna
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 ==== Algaroth ==== ==== Algaroth ====
 +
 +=== Jefrem ===
 +
 +**Name:** Jefrem\\
 +**Player:** Kane E\\
 +**IC Pronouns:** He/They/It
 +
 +**Bio:**\\
 +The formost Algarothi Bard and Jester to the Bloodthorn Court. 
 +
 +----
  
 === Lucien Briar === === Lucien Briar ===
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 ---- ----
  
-=== Jefrem ===+=== Mira Bloodthorn ===
  
-**Name:** Jefrem\\ +{{ ::mira_bloodthorn.jpg?300|}}
-**Player:** Kane E\\ +
-**IC Pronouns:** He/They/It +
- +
-**Bio:**\\ +
-The formost Algarothi Bard and Jester to the Bloodthorn Court +
- +
----- +
- +
-=== Mira Bloodthorn ===+
  
 **Name:** Mira Bloodthorn\\ **Name:** Mira Bloodthorn\\
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 === Rosetta Bloodthorn, Dark Queen of Algaroth === === Rosetta Bloodthorn, Dark Queen of Algaroth ===
  
-{{ ::rosetta_bloodthorn_doing_magic.jpg?300|}}+{{ ::rosetta_bloodthorn.jpg?300|}}
  
 **Name:** Rosetta Bloodthorn\\ **Name:** Rosetta Bloodthorn\\
Line 68: Line 70:
  
 ==== Arkenholm ==== ==== Arkenholm ====
- 
-=== Bareun Hearthshield === 
- 
-{{ ::bareun_hearthshield_2.jpg?300|}} 
- 
-**Name:** Bareun Hearthshield\\ 
-**Player:** Viktor L\\ 
-**IC Pronouns:** He/Him 
- 
-**Bio:**\\ 
- 
-Sibling to Belladonna Hearthshield. 
- 
-Bareun spent his whole life as a skirmisher; living to train, to spar, to battle. Yet, despite his love of battle, he remains a strong and noble person. Seeking to preserve those he deems ‘good’ in the world and extinguish those he deems ‘evil’, rarely ever altering his moral compass per anyone else’s opinions or demands. 
- 
-Having heard of the murder of his close childhood friend and cousin, Lancaster Hearthshield, at the hands of a contemptuous seductress posing as his wife. Bareun and his older sister, Belladonna Hearthshield, are instructed by the head of their family to avenge their fallen heir.  
- 
-The siblings are formidable foes, so surely their task will be completed swiftly.  
----- 
- 
-=== Belladonna Hearthshield === 
- 
-{{ ::belladonna_hearthshield_night.jpg?300|}} 
- 
-**Name:** Belladonna Hearthshield\\ 
-**Player:** Kirby M\\ 
-**IC Pronouns:** She/Her 
- 
-**Bio:**\\ 
- 
-Older sister to Bareun, Belladonna has made it her life's mission to keep her brother safe. When rumours of the supposedly  not dead Primrose Loveves reached their family, the pair were sent off in search of her. Their mission was simple: find her and make sure she stayed dead this time.   
- 
-With her brother's fighting ability, and her poisons, the Hearthshield siblings would surely succeed in their task. 
- 
----- 
  
 === Cadoc Carew === === Cadoc Carew ===
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 ---- ----
 ==== Barrowfell ==== ==== Barrowfell ====
- 
  
 === Aeduin === === Aeduin ===
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 **Bio:**\\ **Bio:**\\
 Aeduin grew up in a village near Shadow Wood where frequent bandits attacks and the demands of the Witch meant that his childhood was tough. He is Mildreth's servant. Aeduin grew up in a village near Shadow Wood where frequent bandits attacks and the demands of the Witch meant that his childhood was tough. He is Mildreth's servant.
 +----
 +
 +=== Lord Crow ===
 +
 +**Name:** Lord Crow\\
 +**Player:** Elynor K\\
 +**IC Pronouns:** He/Him
 +
 +**Bio:**\\
 +The ruler of the Realm of Barrowfell has always held the title of Lord Crow. Passed on from generation to generation through nomination of those who might uphold the legacy of this proud title, the Lord Crow of Barrowfell once struck fear into the hearts of the most fearless of bandits, and a loyalty stronger than steel from their followers. Each generation had a new legend to tell, greater than the one before.
 +
 +And though the legends are still told, they are old and faded. Since the rise of Camelot, the Lord Crow became a figurehead; a tool to pacify, not to rule. Getting back to the legends of old after the Fall returned power to Barrowfell has proven difficult. This is the third year since this Lord Crow was given the title, after the previous one - his brother - fell victim to golden fever. Though he has ruled well enough to calm some of the chaos after the Fall, and with enough assertion not to be accused of weakness, people still whisper that it invites poor luck to be near him for too long, that perhaps he is cursed. For, though he is still a young man he has already lost his brother to fever, and two wives; the first going missing almost three years ago, the second passing from natural causes last year. Barrovians are a superstitious lot and so the Lord Crow is approached with hesitation. 
 +
 +Though he often secludes himself in the great fortress of Mount Knoll, rumour has it the Lord Crow is reaching out to make alliances with the less superstitious in order to help stabilise Barrowfell. His journey to Camelot is likely to be no exception. 
 +
 ---- ----
  
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 **Name:** Mildreth\\ **Name:** Mildreth\\
-**Player:** Iain D\\+**Player:** Izzy D\\
 **IC Pronouns:** She/Her **IC Pronouns:** She/Her
  
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 ==== Cedunon ====  ==== Cedunon ==== 
  
-=== Sire Drystan of Ceart Beith, Knight of the White Tulip ===+=== King Endellion of Darach Mor, Knight of Holly ===
  
-**Name:** Sire Drystan of Ceart Beith, Knight of the White Tulip\\ +**Name:** King Endellion of Darach Mor, Knight of Holly\\ 
-**Player:** James G\\ +**Player:** Naomi L\\ 
-**IC Pronouns:** He/Him+**IC Pronouns:** He/Him and They/Them
  
 **Bio:**\\ **Bio:**\\
-Sire Drystan was raised by the druids near Ceart Beith and learned to fight under the tutelage of one the more belligerent magicians of the forest. He now spends his time defending travellers coming and going across CedunonHe took the White Tulip as his flowerrepresenting ForgivenessRemembranceWorthiness and Sincerityas contrast to his normal carefree and easy going natureHe lays these flowers at the places where travellers were not fortunate enough to have had the protection of Knight of Cedunon and tends the roadside shrines that remember the sacrifices of knights of ages past.+Devout and idealistic, the future king Endellion began as the keeper of a humble shrine, providing aid and sanctuary to questing knights and weary travellers alike 
 +He was moved to leave his vigil by the coming of a gravely wounded knight, who asked him to take news of their quest back to Darach MorOnce his task was completed he remained in the stronghold, and was eventually taken on as squire by the same knight he had tended. 
 +The promise of knighthood, however, was not enough for Endellion. Determined to prove his worth furtherhe travelled deep into the heart of the forestto the grove of Grandfather Oak himselfthere to hold himself in vigil and contemplation for a year and a daysearching for insight and way to further better his kingdom. 
 +At the end of his vigil he was granted a blessing from the great oak; an acorn which he could present as proof of his right to rule. Upon his ascension he took the title of Knight of Holly - the evergreen twin to the oak tree.
  
 ---- ----
 +
 === Sire Graer Pharrell of Darach Mor, Knight of Nasturtium === === Sire Graer Pharrell of Darach Mor, Knight of Nasturtium ===
  
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 For many years the druid has lived quietly, but with the call from Camelot, he has pledged himself to greater service to the Morrigan and the realm. For many years the druid has lived quietly, but with the call from Camelot, he has pledged himself to greater service to the Morrigan and the realm.
- 
 ---- ----
 === Merrid Dain === === Merrid Dain ===
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 **Bio:**\\ **Bio:**\\
 Even more than most Cerridians, Merrid has always been fascinated by the night sky. The dance of stars and constellations across the heavens weaves an intricate pattern that he has learned to trace as surely as his fellow rangers trace a deer or fox. Trained at Cerrid’s Grand Observatory, a tall tower of stone and glass that serves as the kingdom’s repository of knowledge both magical and astronomical as well as a landmark upon which to align stone circles and other astronomic markers, he accompanies their delegation to Camelot both as a magical expert and adviser, and as one who will bring back to his realm the new knowledge and new mysteries to be found within its walls. Even more than most Cerridians, Merrid has always been fascinated by the night sky. The dance of stars and constellations across the heavens weaves an intricate pattern that he has learned to trace as surely as his fellow rangers trace a deer or fox. Trained at Cerrid’s Grand Observatory, a tall tower of stone and glass that serves as the kingdom’s repository of knowledge both magical and astronomical as well as a landmark upon which to align stone circles and other astronomic markers, he accompanies their delegation to Camelot both as a magical expert and adviser, and as one who will bring back to his realm the new knowledge and new mysteries to be found within its walls.
----- 
-=== Sylla, the Undying === 
- 
-**Name:** Sylla, the Undying\\ 
-**Player:** Ronny J\\ 
-**IC Pronouns:** He/Him/They/Them 
- 
-**Bio:**\\ 
-If you listen to old Sylla, you'd hear plenty of tales of times long gone by - when the first stars blinked into gentle life, what the world was like before the days of Albion, how the standards for what counts as a great hero have slipped. Some of them might even be true. But Sylla maintains they were there for it all - that's the blessing and the curse of being made immortal. 
- 
-How did it happen? Nobody knows (at least, nobody who's alive today knows) and Sylla themselves claims not to remember. All anybody can say is that death has never come for the old bear. Maybe it's just waiting for the right moment - the right hero - to come along and put them down for good. 
  
 ---- ----
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 A soul of wonder and passion, Elain has spent much of their life so far squirrelled away in old estates, interacting little with the wider world. Now, on personal request from their Queen, they come to be inspired, to laud the passion they see in others... oh, and to strive for the Realm, of course. A soul of wonder and passion, Elain has spent much of their life so far squirrelled away in old estates, interacting little with the wider world. Now, on personal request from their Queen, they come to be inspired, to laud the passion they see in others... oh, and to strive for the Realm, of course.
- 
----- 
- 
-=== Adelaida Astaroth === 
- 
-{{ ::adelaida_astaroth_embroiders.jpg?300|}} 
- 
-**Name:** Adelaida Astaroth\\ 
-**Player:** Cosette L\\ 
-**IC Pronouns:** She/Her 
- 
-**Bio:**\\ 
- 
-Found on the banks of a river, very little is known about Adelaida, apart from the fact she is child-like, and suffers from very extreme amnesia, as stated by the bandits who discovered her in Sera. Facing the world with a smile, Adelaida has seen much of the world by wandering aimlessly, unsure of what she sees or what it means as whispers of how she has managed to get 'this far' pass over her. Known affectionately as a 'Jane Doe', Adelaida views the world as her playground, seeing only the good in the world with the intent to learn more about it whilst making as many friends as she can along the way. A devoted friend to all and loving all who she meets, the rumour that she is being 'followed' does little to deter her - only pushing her more toward the truth as a mystery illness for which there is no cure consumes her every waking hours.  
  
 ---- ----
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 ==== Feathermoor ==== ==== Feathermoor ====
- 
-=== Cora === 
- 
-{{ :character_cora_e3.jpg?300|}} 
- 
-**Name:** Cora\\ 
-**Player:** Minna L\\ 
-**IC Pronouns:** She/Her 
- 
-**Bio:**\\ 
- 
-Cora has always had a connection with ravens, ever since she was born. Thanks to her bird friends, she has learned to hear things on the wind such as omens and fate. 
- 
-The wind now whispers for her to come to Camelot, and together with her fellow flock of mages she arrives. 
- 
----- 
- 
-=== Scead === 
- 
-**Name:** Scead\\ 
-**Player:** David S\\ 
-**IC Pronouns:** He/Him 
- 
-**Bio:**\\ 
- 
-From the enigmatic reaches of the southwestern realm, Scead presents a plethora of benefits to those intrepid enough to traverse the same paths in life and the arcane wilderness, alike. 
  
 ---- ----
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 **Bio:**\\ **Bio:**\\
 As the murmurations of the travelling birds portend, so the flock of Fiobha descends. A caring type, Dyllua looks after the rest of the flock. As the murmurations of the travelling birds portend, so the flock of Fiobha descends. A caring type, Dyllua looks after the rest of the flock.
- 
  
 ---- ----
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 **Bio:**\\ **Bio:**\\
 Hawthorn fought the forces Melltith, a single fury on the battle field has little impact but Camelot seems to be the place to make changes.  Hawthorn fought the forces Melltith, a single fury on the battle field has little impact but Camelot seems to be the place to make changes. 
 +
 +----
 +
 +=== Meliae, the Autumn Queen ===
 +
 +**Name:** Meliae\\
 +**Player:** Vikki L\\
 +**IC Pronouns:** She/Her
 +
 +**Bio:**\\
 +Fiery, proud and impulsive Meliae is the Autumn Queen. As quick to jest as to anger, she is unpredictable and rules by the heart, not the head.  She cares deeply for her people and the Fury Realm and will defend them with a passion bordering on madness. She is a powerful (if unfocused) mage with a deep connection to nature.  The fall of Camelot and the rise of the Realm of the Lost has piqued her interest and she has chosen to investigate further what this event may mean for her and her people.
 +
 +----
 +
 +=== Phyrrios ===
 +
 +**Name:** Phyrrios\\
 +**Player:** Alex H\\
 +**IC Pronouns:** They/Them
 +
 +**Bio:**\\
 +Inspired by the great general Tenacity. Phyrrios seeks to fight for their realm. Journeying forth they look for willing duels to test their strength and increase their renown.
  
 ---- ----
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 ==== Goblin Lands ==== ==== Goblin Lands ====
- 
-{{ ::kreak_2.jpg?300|}} 
  
 === Kreak === === Kreak ===
 +
 +{{ ::kreak_2.jpg?300|}}
  
 **Name:** Kreak\\ **Name:** Kreak\\
Line 493: Line 447:
 **Bio:**\\ **Bio:**\\
  
-Kreak has lived their life meandering about the depths and caves of the Goblin Lands, mostly staying out of the way of others and collecting up all the tales and stories of the realms above.+Kreak initially left the Goblin Lands with only one goalto become the first Goblin Knight of the Round Table, however on meeting those that she'd set her aspirations on joining they helped her find a new path. Her own
  
-She is absolutely enamoured with the legends of the grand Knights of Camelot and now that the Goblin Queen has acquired land amongst those of the upper realms Kreak plans to set out and see if it’s possible to become the first Goblin Knight of Camelot. +Kreak has now set out on their own story to become the first (and best) Goblin Ambassador and is planning on making the Goblin Lands the best it can be. She has taken the first big step after her initial efforts in Camelot with the Goblin Queen seeing fit to deputise Kreak to speak on their behalf
  
 +With this in place Kreak now sets her goal back to Camelot to continue the efforts of introducing Goblins to other's ways of life and more importantly to introduce others to Goblin's ways of life.
 +----
 +=== Rootin ===
 +
 +**Name:** Rootin\\
 +**Player:** Zeb F\\
 +**IC Pronouns:** They/Them
 +
 +**Bio:**\\
 +Rootin is a very simple creature, they like giving out the little trinkets they have collected over their travels while also toonin their family horn.
 +----
 +=== Steegs ===
 +
 +**Name:** Steegs\\
 +**Player:** Ross F\\
 +**IC Pronouns:** He/They
 +
 +**Bio:**\\
 +Steegs had experienced the wonders of the deep - echoing caves, cool rock, flamboyant art across chipped cavern walls and veins of ores that glinted in torchlight. Then the Goblin Queen claimed land for Goblins on the surface, and Steegs learnt of warm sunlight, shining dew, rumbling thunder and far views from high places. Wonders abound in the worlds above and below, Steegs knew. Sunrises and sunsets, crystals of all hues catching the light, songs and dances and peals of laughter and joy  - all things to witness as beautiful. 
 +
 +But then Steegs witnessed *magic*. A scroll unfurled, words compelled and a rush like nothing Steegs had ever experienced, and something new began to burn inside him. A drive that had been flitting from this to that all his life, something innately Goblin that had finally aligned in the right way. 
 +
 +He was going to be the best wizard he could be. 
 +
 +And from all the stories of before the fall, one thing echoed true through them to Steegs - ‘according to Merlin, the greatest and most refined magic use would be found nowhere but Camelot’. Which made Steegs’s destination pretty clear in his little green head!
 +
 +----
 +=== Turnip ===
 +
 +**Name:** Turnip\\
 +**Player:** Savannah P\\
 +**IC Pronouns:** They/Them
 +
 +**Bio:**\\
 +With a vested interest in magic and the unpredictability of it, Turnip LOVES to experiment and try new things, no matter the consequences. Turnip also has a love of the Dragons and see them as minor dieties.
 ---- ----
 ---- ----
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 **Bio:**\\ **Bio:**\\
 After travelling for several years, learning the arts of healing and magic, Fliberis “settled” in a viking village. While initially he had planned to move on after trading magical or medical services for much needed supplies, he found work as a healer and teacher to be very rewarding. Now the village has grown into the realm of Halrgardr; he has taught many of its inhabitants since they were children including its queen Freyrna who still seeks his council to this day, and sometimes even follows it… After travelling for several years, learning the arts of healing and magic, Fliberis “settled” in a viking village. While initially he had planned to move on after trading magical or medical services for much needed supplies, he found work as a healer and teacher to be very rewarding. Now the village has grown into the realm of Halrgardr; he has taught many of its inhabitants since they were children including its queen Freyrna who still seeks his council to this day, and sometimes even follows it…
- 
  
 ---- ----
-=== Vidar Ylvason === 
  
-**Name:** Vidar Ylvason\\ +=== Ingvari Dragoson === 
-**Player:** Mike C-H\\+ 
 +{{ :character_ingvari_e3.jpg?300|}} 
 + 
 +**Name:** Ingvari Dragoson\\ 
 +**Player:** Cullen L\\
 **IC Pronouns:** He/Him **IC Pronouns:** He/Him
  
 **Bio:**\\ **Bio:**\\
-In the Howling Woods, there are rumours of a wild man who lives alone save for the beasts he keeps as companions. Those unfamiliar may see his bloodied visage watching from the hills and be filled with fear, but to locals they know this is Vidar, a reclusive woodsman who patrols the forest and offers aids to anyone who comes to trouble on their travelsSome have sought him out, for trade or to talk, and have tried to ascertain his past and what drove him to the woods, but he remains steadfastly tightlipped on the subject of his isolation - the only clues are a swordshield and battered suit of mail hanging on the wall of his cabin.+Ingvari is the new king of Halrgardr after his cousin Freyrna Mijadottir stepped down to more actively combat threats to the realm with blade in hand. As one of her few other relatives So it is now up to the new King to lead the troubled kingdom to safety and prosperityBefore stepping forward as king he trained as a hunter of monsters and dark dangers to the people of Halrgardr and many new faces in his court are companions from these past deeds. Great wolvesstrigoi and wyverns are all creatures Ingvari has contended with before now he must enter a far more dangerous arena. Politics  
  
 ---- ----
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 ---- ----
  
-==== Mayga ==== 
- 
----- 
----- 
  
 ==== Melltith ==== ==== Melltith ====
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 ==== The Ridings ==== ==== The Ridings ====
 +
 +
 +=== Jeremiah Gubbins ===
 +
 +{{ :character_jeremiah_e3.jpg?300|}}
 +
 +**Name:** Jeremiah Gubbins\\
 +**Player:** Rory M\\
 +**IC Pronouns:** He/Him
 +
 +**Bio:**\\
 +Jeremiah is a wizard who just wants to be left alone. He has come all the way to Camelot to tell this Arthur King fellow to stop sending any more messengers to bother him. He is absolutely not a king of anywhere, thank you very much.
  
  
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 ---- ----
 === Cadfan app Caradoc === === Cadfan app Caradoc ===
 +
 +{{  :cadfan.jpg?300|}}
  
 **Name:** Cadfan app Caradoc\\ **Name:** Cadfan app Caradoc\\
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 **Bio:**\\ **Bio:**\\
 Acot Sellsword led the IronSides Mercenary company until a dispute with the former king of Sera over payment on a contract let to an unexpected regicide and civil war. After the war the current Monarch has provided Acot a permanent position in her court.  Acot Sellsword led the IronSides Mercenary company until a dispute with the former king of Sera over payment on a contract let to an unexpected regicide and civil war. After the war the current Monarch has provided Acot a permanent position in her court. 
 +----
 +=== Almund ===
  
 +**Name:** Almund\\
 +**Player:** Oliver B\\
 +**IC Pronouns:** He/Him
 +
 +**Bio:**\\
 +A devoted Crusader sworn to defend clerics of the Gods of Sera, ready to protect them with steel and blood. 
 ---- ----
 === Dwyn === === Dwyn ===
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 **Bio:**\\ **Bio:**\\
 Dwyn is a bard. He collects stories and tales and writes them up as poems. Inquisitive and some might even say nosy, he particular favours tales of romance and friendship unless he's having a bad day when all he wants are tragic losses and noble sacrifices. He's also fiercely loyal to his Queen, her family, advisors and companions. If asked he'll claim his job is to make them all look good – not that they need the help.  Dwyn is a bard. He collects stories and tales and writes them up as poems. Inquisitive and some might even say nosy, he particular favours tales of romance and friendship unless he's having a bad day when all he wants are tragic losses and noble sacrifices. He's also fiercely loyal to his Queen, her family, advisors and companions. If asked he'll claim his job is to make them all look good – not that they need the help. 
 +
 +----
 +=== Katia ===
 +
 +**Name:** Katia\\
 +**Player:** Raven H\\
 +**IC Pronouns:** She/Her
 +
 +**Bio:**\\
 +The daughter of a minor noble house, Katia got her first taste of adventure serving as a priestess and healer during the take over of the Saxon lands
 +----
 +=== Morcades Pellimar ===
 +
 +**Name:** Morcades Pellimar\\
 +**Player:** Laura W\\
 +**IC Pronouns:** She/Her
 +
 +**Bio:**\\
 +Morcades Pellimar is a political advisor to Queen Niniveh.  She was a childhood friend of the then-Princess when her father was the advisor to the former King, Niniveh’s father.  Her mother died when she was very young and her father was killed in the coup that unseated the King.  When Niniveh was crowned Morcades pledged her undying fealty to the new Queen.  Fiercely loyal to both the Queen and the Realm, Morcades is also a talented mage, specialising in healing magic.  Having grown up in court, she is a skilled diplomat, although around those she trusts she is much more blunt.  She is deeply religious, and she sees birth and death as the two 'book-ends' to a person's life. In between what matters is the story that a person tells and what sort of character they want to be in their own stories and other people's.
 +
  
 ---- ----
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 She is older than her cousin and has remarked that the blessing of the gods was obviously upon Nineveh from an early age.  She is older than her cousin and has remarked that the blessing of the gods was obviously upon Nineveh from an early age. 
  
 +----
 +===Raimund Hartmoor===
  
 +**Name:** Raimund Hartmoor\\
 +**Player:** Andy M\\
 +**IC Pronouns:** He/Him
 +
 +**Bio:**\\
 +A humble village blacksmith, Raimund and his sister were summoned to the Serish palace when rumours spread that they were favoured by the Silver Well and the Grey Shroud.
 +
 +----
 +===Raine Silvervale===
 +
 +{{ :character_raine_e3.jpg?300|}}
 +
 +**Name:** Raine Silvervale\\
 +**Player:** Kay S\\
 +**IC Pronouns:** She/Her
 +
 +**Bio:**\\
 +Daughter of a farmer, Raine grew up in a simple country lifestyle. She never knew her mother, who her had died before she was born. Raine was a restless child, rarely content with the slow pace of farm life and often getting into, scrapes in her quest for adventure. She liked to go down into the local village in the evenings, persuading passing travellers to tell her stories. She bought a sword and spent hours practicing the moves she'd seen in the few tourneys she'd managed to sneak away to and, over time, gained some measure of proficiency. Eventually she joined a mercenary band hoping to fulfil her dreams of glory and to prove herself more than just a farmer’s daughter. She travelled with the group for several months, moving from job to job before they were recruited to the service of the King of Sera. During an uprising of his court they defended the royal family but, hugely outnumbered, only managed to save the two princesses. Raine remains, along with the rest of her group, in the service of Niniveh who is now the Queen.
 +----
 +===Selena Hartmoor===
 +
 +**Name:** Selena Hartmoor\\
 +**Player:** Alex C\\
 +**IC Pronouns:** She/Her
 +
 +**Bio:**\\
 +Healer, midwife, village witch, and twin sister of Raimund Hartmoor. The two are rumoured to have been touched by the gods, and have been catapulted from their small backwater village into the monarch's court relatively recently, ostensibly to test the veracity of this rumour.
 +
 +Not much is known about Selena - a nobody from nowhere important - other than her relative physical frailty, and that she is thought to have been blessed (or possibly cursed) by The Grey Shroud.
 +
 +----
 +
 +===Twyla Mildenhall===
 +
 +**Name:** Twyla Mildenhall\\
 +**Player:** Chelsea C\\
 +**IC Pronouns:** She/Her
 +
 +**Bio:**\\
 +Twyla was born to a relatively wealthy family in Carlaeone who, wanting to secure their positions and power, married her to an odious Saxon Lord named Alwin. Lord Alwin became mysteriously bed bound by an unknown illness shortly after the wedding and Twyla took over the running of the house, the finances and his responsibilities regarding Saxon military units. Bizarrely, conflicting orders and misplaced funds meant that The Glamorgans were able to conquer Carlaeone with ease and when this happened, Twyla pledged her allegiance to Queen Niniveh and joined Sera as a Priestess where she aids the Glamorgans in the spreading of their faith. Twyla occasionally returns home to check on the running of her house but spends most of her time preaching sermons in temples and spreading the word of The Gods.
  
 ---- ----
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 ==== Arkenholm ==== ==== Arkenholm ====
  
 +
 +=== Bareun Hearthshield ===
 +
 +{{ ::bareun_hearthshield_2.jpg?300|}}
 +
 +**Name:** Bareun Hearthshield\\
 +**Player:** Viktor L\\
 +**IC Pronouns:** He/Him
 +
 +**Bio:**\\
 +
 +Sibling to Belladonna Hearthshield.
 +
 +Bareun spent his whole life as a skirmisher; living to train, to spar, to battle. Yet, despite his love of battle, he remains a strong and noble person. Seeking to preserve those he deems ‘good’ in the world and extinguish those he deems ‘evil’, rarely ever altering his moral compass per anyone else’s opinions or demands.
 +
 +Having heard of the murder of his close childhood friend and cousin, Lancaster Hearthshield, at the hands of a contemptuous seductress posing as his wife. Bareun and his older sister, Belladonna Hearthshield, are instructed by the head of their family to avenge their fallen heir. 
 +
 +The siblings are formidable foes, so surely their task will be completed swiftly. 
 +----
 +
 +=== Belladonna Hearthshield ===
 +
 +{{ ::belladonna_hearthshield_night.jpg?300|}}
 +
 +**Name:** Belladonna Hearthshield\\
 +**Player:** Kirby M\\
 +**IC Pronouns:** She/Her
 +
 +**Bio:**\\
 +
 +Older sister to Bareun, Belladonna has made it her life's mission to keep her brother safe. When rumours of the supposedly  not dead Primrose Loveves reached their family, the pair were sent off in search of her. Their mission was simple: find her and make sure she stayed dead this time.  
 +
 +With her brother's fighting ability, and her poisons, the Hearthshield siblings would surely succeed in their task.
 +
 +----
  
 ---- ----
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 ==== Barrowfell ==== ==== Barrowfell ====
- 
-=== Lord Crow === 
- 
-**Name:** Lord Crow\\ 
-**Player:** Elynor K\\ 
-**IC Pronouns:** He/Him 
- 
-**Bio:**\\ 
-The ruler of the Realm of Barrowfell has always held the title of Lord Crow. Passed on from generation to generation through nomination of those who might uphold the legacy of this proud title, the Lord Crow of Barrowfell once struck fear into the hearts of the most fearless of bandits, and a loyalty stronger than steel from their followers. Each generation had a new legend to tell, greater than the one before. 
- 
-And though the legends are still told, they are old and faded. Since the rise of Camelot, the Lord Crow became a figurehead; a tool to pacify, not to rule. Getting back to the legends of old after the Fall returned power to Barrowfell has proven difficult. This is the third year since this Lord Crow was given the title, after the previous one - his brother - fell victim to golden fever. Though he has ruled well enough to calm some of the chaos after the Fall, and with enough assertion not to be accused of weakness, people still whisper that it invites poor luck to be near him for too long, that perhaps he is cursed. For, though he is still a young man he has already lost his brother to fever, and two wives; the first going missing almost three years ago, the second passing from natural causes last year. Barrovians are a superstitious lot and so the Lord Crow is approached with hesitation.  
- 
-Though he often secludes himself in the great fortress of Mount Knoll, rumour has it the Lord Crow is reaching out to make alliances with the less superstitious in order to help stabilise Barrowfell. His journey to Camelot is likely to be no exception.  
  
  
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 ---- ----
  
-=== King Endellion of Darach Mor, Knight of Holly === 
  
-**Name:** King Endellion of Darach Mor, Knight of Holly\\ +=== Sire Drystan of Ceart Beith, Knight of the White Tulip === 
-**Player:** Naomi L\\ + 
-**IC Pronouns:** He/Him and They/Them+**Name:** Sire Drystan of Ceart Beith, Knight of the White Tulip\\ 
 +**Player:** James G\\ 
 +**IC Pronouns:** He/Him
  
 **Bio:**\\ **Bio:**\\
-Devout and idealistic, the future king Endellion began as the keeper of a humble shrine, providing aid and sanctuary to questing knights and weary travellers alike +Sire Drystan was raised by the druids near Ceart Beith and learned to fight under the tutelage of one the more belligerent magicians of the forest. He now spends his time defending travellers coming and going across CedunonHe took the White Tulip as his flowerrepresenting ForgivenessRemembranceWorthiness and Sincerityas contrast to his normal carefree and easy going natureHe lays these flowers at the places where travellers were not fortunate enough to have had the protection of Knight of Cedunon and tends the roadside shrines that remember the sacrifices of knights of ages past.
-He was moved to leave his vigil by the coming of a gravely wounded knight, who asked him to take news of their quest back to Darach MorOnce his task was completed he remained in the stronghold, and was eventually taken on as squire by the same knight he had tended. +
-The promise of knighthood, however, was not enough for Endellion. Determined to prove his worth furtherhe travelled deep into the heart of the forestto the grove of Grandfather Oak himselfthere to hold himself in vigil and contemplation for a year and a daysearching for insight and way to further better his kingdom. +
-At the end of his vigil he was granted a blessing from the great oak; an acorn which he could present as proof of his right to rule. Upon his ascension he took the title of Knight of Holly - the evergreen twin to the oak tree.+
  
 ---- ----
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 ==== Cerrid ==== ==== Cerrid ====
 +
 +=== Sylla, the Undying ===
 +
 +**Name:** Sylla, the Undying\\
 +**Player:** Ronny J\\
 +**IC Pronouns:** He/Him/They/Them
 +
 +**Bio:**\\
 +If you listen to old Sylla, you'd hear plenty of tales of times long gone by - when the first stars blinked into gentle life, what the world was like before the days of Albion, how the standards for what counts as a great hero have slipped. Some of them might even be true. But Sylla maintains they were there for it all - that's the blessing and the curse of being made immortal.
 +
 +How did it happen? Nobody knows (at least, nobody who's alive today knows) and Sylla themselves claims not to remember. All anybody can say is that death has never come for the old bear. Maybe it's just waiting for the right moment - the right hero - to come along and put them down for good.
 +
  
 ---- ----
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 ==== Cotswell ==== ==== Cotswell ====
 +
 +=== Adelaida Astaroth ===
 +
 +{{ ::adelaida_astaroth_embroiders.jpg?300|}}
 +
 +**Name:** Adelaida Astaroth\\
 +**Player:** Cosette L\\
 +**IC Pronouns:** She/Her
 +
 +**Bio:**\\
 +
 +Found on the banks of a river, very little is known about Adelaida, apart from the fact she is child-like, and suffers from very extreme amnesia, as stated by the bandits who discovered her in Sera. Facing the world with a smile, Adelaida has seen much of the world by wandering aimlessly, unsure of what she sees or what it means as whispers of how she has managed to get 'this far' pass over her. Known affectionately as a 'Jane Doe', Adelaida views the world as her playground, seeing only the good in the world with the intent to learn more about it whilst making as many friends as she can along the way. A devoted friend to all and loving all who she meets, the rumour that she is being 'followed' does little to deter her - only pushing her more toward the truth as a mystery illness for which there is no cure consumes her every waking hours. 
  
 ---- ----
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 ==== Feathermoor ==== ==== Feathermoor ====
 +
 +=== Cora ===
 +
 +{{ :character_cora_e3.jpg?300|}}
 +
 +**Name:** Cora\\
 +**Player:** Minna L\\
 +**IC Pronouns:** She/Her
 +
 +**Bio:**\\
 +
 +Cora has always had a connection with ravens, ever since she was born. Thanks to her bird friends, she has learned to hear things on the wind such as omens and fate.
 +
 +The wind now whispers for her to come to Camelot, and together with her fellow flock of mages she arrives.
 +
 +----
 +
 +=== Scead ===
 +
 +**Name:** Scead\\
 +**Player:** David S\\
 +**IC Pronouns:** He/Him
 +
 +**Bio:**\\
 +
 +From the enigmatic reaches of the southwestern realm, Scead presents a plethora of benefits to those intrepid enough to traverse the same paths in life and the arcane wilderness, alike.
  
  
Line 1028: Line 1170:
 Dreoilín is short, smart and shy, never the life and soul of the party, but always with a thoughtful word to say. Dreoilín is short, smart and shy, never the life and soul of the party, but always with a thoughtful word to say.
  
 +
 +----
 +=== Sir Duncan McClure ===
 +
 +**Name:** Sir Duncan McClure \\
 +**Player:** Peter We\\
 +**IC Pronouns:** He/Him
 +
 +**Bio:**\\
 +When Camelot fell, Sir Duncan made a sacred vow not to rest until Fiobha had been restored to it's glory of old. Something powerful must have witnessed this vow because his death two years later did not release him from his words.
  
 ---- ----
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 TBC TBC
  
- 
----- 
-=== Sir Duncan McClure === 
- 
-**Name:** Sir Duncan McClure \\ 
-**Player:** Peter We\\ 
-**IC Pronouns:** He/Him 
- 
-**Bio:**\\ 
-When Camelot fell, Sir Duncan made a sacred vow not to rest until Fiobha had been restored to it's glory of old. Something powerful must have witnessed this vow because his death two years later did not release him from his words. 
  
 ---- ----
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 ==== Halrgardr ==== ==== Halrgardr ====
- 
- 
----- 
-=== Ingvari Dragoson === 
- 
-{{ :character_ingvari_e3.jpg?300|}} 
- 
-**Name:** Ingvari Dragoson\\ 
-**Player:** Cullen L\\ 
-**IC Pronouns:** He/Him 
- 
-**Bio:**\\ 
-Ingvari is the new king of Halrgardr after his cousin Freyrna Mijadottir stepped down to more actively combat threats to the realm with blade in hand. As one of her few other relatives So it is now up to the new King to lead the troubled kingdom to safety and prosperity. Before stepping forward as king he trained as a hunter of monsters and dark dangers to the people of Halrgardr and many new faces in his court are companions from these past deeds. Great wolves, strigoi and wyverns are all creatures Ingvari has contended with before now he must enter a far more dangerous arena. Politics.   
  
  
Line 1154: Line 1283:
 **Bio:**\\ **Bio:**\\
 A foundling during a monster hunt, she has spent many years with the Halrgardr learning their ways and supporting them with her magic. A foundling during a monster hunt, she has spent many years with the Halrgardr learning their ways and supporting them with her magic.
 +
 +----
 +=== Vidar Ylvason ===
 +
 +**Name:** Vidar Ylvason\\
 +**Player:** Mike C-H\\
 +**IC Pronouns:** He/Him
 +
 +**Bio:**\\
 +In the Howling Woods, there are rumours of a wild man who lives alone save for the beasts he keeps as companions. Those unfamiliar may see his bloodied visage watching from the hills and be filled with fear, but to locals they know this is Vidar, a reclusive woodsman who patrols the forest and offers aids to anyone who comes to trouble on their travels. Some have sought him out, for trade or to talk, and have tried to ascertain his past and what drove him to the woods, but he remains steadfastly tightlipped on the subject of his isolation - the only clues are a sword, shield and battered suit of mail hanging on the wall of his cabin.
  
 ---- ----
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 ==== The Ridings ==== ==== The Ridings ====
- 
- 
----- 
-=== Jeremiah Gubbins === 
- 
-{{ :character_jeremiah_e3.jpg?300|}} 
- 
-**Name:** Jeremiah Gubbins\\ 
-**Player:** Rory M\\ 
-**IC Pronouns:** He/Him 
- 
-**Bio:**\\ 
-Jeremiah is a wizard who just wants to be left alone. He has come all the way to Camelot to tell this Arthur King fellow to stop sending any more messengers to bother him. He is absolutely not a king of anywhere, thank you very much. 
  
 ---- ----
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 ==== Sera ==== ==== Sera ====
- 
- 
----- 
-===Raine Silvervale=== 
- 
-{{ :character_raine_e3.jpg?300|}} 
- 
-**Name:** Raine Silvervale\\ 
-**Player:** Kay S\\ 
-**IC Pronouns:** She/Her 
- 
-**Bio:**\\ 
-Daughter of a farmer, Raine grew up in a simple country lifestyle. She never knew her mother, who her had died before she was born. Raine was a restless child, rarely content with the slow pace of farm life and often getting into, scrapes in her quest for adventure. She liked to go down into the local village in the evenings, persuading passing travellers to tell her stories. She bought a sword and spent hours practicing the moves she'd seen in the few tourneys she'd managed to sneak away to and, over time, gained some measure of proficiency. Eventually she joined a mercenary band hoping to fulfil her dreams of glory and to prove herself more than just a farmer’s daughter. She travelled with the group for several months, moving from job to job before they were recruited to the service of the King of Sera. During an uprising of his court they defended the royal family but, hugely outnumbered, only managed to save the two princesses. Raine remains, along with the rest of her group, in the service of Niniveh who is now the Queen. 
  
 ---- ----
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 ==== Halrgardr ==== ==== Halrgardr ====
  
- 
----- 
 === Sir Duncan McClure === === Sir Duncan McClure ===
  
character_information.txt · Last modified: 2024/05/29 18:38 by katie