character_information
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character_information [2023/04/04 17:35] – katie | character_information [2023/06/20 07:33] – katie | ||
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==== Algaroth ==== | ==== Algaroth ==== | ||
+ | |||
+ | === Jefrem === | ||
+ | |||
+ | **Name:** Jefrem\\ | ||
+ | **Player:** Kane E\\ | ||
+ | **IC Pronouns:** He/They/It | ||
+ | |||
+ | **Bio:**\\ | ||
+ | The formost Algarothi Bard and Jester to the Bloodthorn Court. | ||
+ | |||
+ | ---- | ||
=== Lucien Briar === | === Lucien Briar === | ||
Line 31: | Line 42: | ||
---- | ---- | ||
- | === Jefrem | + | === Rosetta Bloodthorn, Dark Queen of Algaroth |
- | **Name:** Jefrem\\ | + | {{ ::rosetta_bloodthorn_doing_magic.jpg?300|}} |
- | **Player:** Kane E\\ | + | |
- | **IC Pronouns:** He/ | + | |
- | + | ||
- | **Bio: | + | |
- | The formost Algarothi Bard and Jester to the Bloodthorn Court. | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | === Mira Bloodthorn === | + | |
- | + | ||
- | **Name:** Mira Bloodthorn\\ | + | |
- | **Player:** James B\\ | + | |
- | **IC Pronouns:** They/Them | + | |
- | + | ||
- | **Bio: | + | |
- | The First Knight of the Bloodthorn Court. Mira was originally uprooted by the turmoil of the early days of Algaroth and ultimately fell in with the upstart Bloodthorn Court after some time selling their sword. Now the group holds power in Algaroth, Mira fights for the life they have found and the kingdom their compatriots work to bring about. | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | === Rosetta Bloodthorn, Dark Queen of Algaroth === | + | |
**Name:** Rosetta Bloodthorn\\ | **Name:** Rosetta Bloodthorn\\ | ||
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==== Arkenholm ==== | ==== Arkenholm ==== | ||
- | === Bareun Hearthshield | + | === Cadoc Carew === |
- | **Name:** Bareun Hearthshield\\ | + | {{ ::cadoc_carew_running.jpg?300|}} |
- | **Player:** Viktor L\\ | + | |
- | **IC Pronouns:** He/Him | + | |
- | + | ||
- | **Bio: | + | |
- | + | ||
- | Sibling to Belladonna Hearthshield. | + | |
- | + | ||
- | Bareun spent his whole life as a skirmisher; living to train, to spar, to battle. Yet, despite his love of battle, he remains a strong and noble person. Seeking to preserve those he deems ‘good’ in the world and extinguish those he deems ‘evil’, rarely ever altering his moral compass per anyone else’s opinions or demands. | + | |
- | + | ||
- | Having heard of the murder of his close childhood friend and cousin, Lancaster Hearthshield, | + | |
- | + | ||
- | The siblings are formidable foes, so surely their task will be completed swiftly. | + | |
- | ---- | + | |
- | + | ||
- | === Belladonna Hearthshield === | + | |
- | + | ||
- | **Name:** Belladonna Hearthshield\\ | + | |
- | **Player:** Kirby M\\ | + | |
- | **IC Pronouns:** She/Her | + | |
- | + | ||
- | **Bio: | + | |
- | + | ||
- | Older sister to Bareun, Belladonna has made it her life's mission to keep her brother safe. When rumours of the supposedly | + | |
- | + | ||
- | With her brother' | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | === Cadoc Carew === | + | |
**Name:** Cadoc Carew\\ | **Name:** Cadoc Carew\\ | ||
Line 109: | Line 71: | ||
---- | ---- | ||
=== Ceindeg the Bright === | === Ceindeg the Bright === | ||
+ | |||
+ | {{ :: | ||
**Name:** Ceindeg the Bright\\ | **Name:** Ceindeg the Bright\\ | ||
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---- | ---- | ||
=== Iobar Doitean === | === Iobar Doitean === | ||
+ | |||
+ | {{ :: | ||
**Name:** Iobar Doitean\\ | **Name:** Iobar Doitean\\ | ||
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---- | ---- | ||
==== Barrowfell ==== | ==== Barrowfell ==== | ||
- | |||
=== Aeduin === | === Aeduin === | ||
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**Bio:**\\ | **Bio:**\\ | ||
Aeduin grew up in a village near Shadow Wood where frequent bandits attacks and the demands of the Witch meant that his childhood was tough. He is Mildreth' | Aeduin grew up in a village near Shadow Wood where frequent bandits attacks and the demands of the Witch meant that his childhood was tough. He is Mildreth' | ||
+ | ---- | ||
+ | |||
+ | === Lord Crow === | ||
+ | |||
+ | **Name:** Lord Crow\\ | ||
+ | **Player:** Elynor K\\ | ||
+ | **IC Pronouns:** He/Him | ||
+ | |||
+ | **Bio:**\\ | ||
+ | The ruler of the Realm of Barrowfell has always held the title of Lord Crow. Passed on from generation to generation through nomination of those who might uphold the legacy of this proud title, the Lord Crow of Barrowfell once struck fear into the hearts of the most fearless of bandits, and a loyalty stronger than steel from their followers. Each generation had a new legend to tell, greater than the one before. | ||
+ | |||
+ | And though the legends are still told, they are old and faded. Since the rise of Camelot, the Lord Crow became a figurehead; a tool to pacify, not to rule. Getting back to the legends of old after the Fall returned power to Barrowfell has proven difficult. This is the third year since this Lord Crow was given the title, after the previous one - his brother - fell victim to golden fever. Though he has ruled well enough to calm some of the chaos after the Fall, and with enough assertion not to be accused of weakness, people still whisper that it invites poor luck to be near him for too long, that perhaps he is cursed. For, though he is still a young man he has already lost his brother to fever, and two wives; the first going missing almost three years ago, the second passing from natural causes last year. Barrovians are a superstitious lot and so the Lord Crow is approached with hesitation. | ||
+ | |||
+ | Though he often secludes himself in the great fortress of Mount Knoll, rumour has it the Lord Crow is reaching out to make alliances with the less superstitious in order to help stabilise Barrowfell. His journey to Camelot is likely to be no exception. | ||
+ | |||
---- | ---- | ||
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==== Cedunon ==== | ==== Cedunon ==== | ||
- | === Sire Drystan of Ceart Beith, Knight of the White Tulip === | ||
- | |||
- | **Name:** Sire Drystan of Ceart Beith, Knight of the White Tulip\\ | ||
- | **Player:** James G\\ | ||
- | **IC Pronouns:** He/Him | ||
- | |||
- | **Bio:**\\ | ||
- | Sire Drystan was raised by the druids near Ceart Beith and learned to fight under the tutelage of one the more belligerent magicians of the forest. He now spends his time defending travellers coming and going across Cedunon. He took the White Tulip as his flower, representing Forgiveness, | ||
- | |||
- | ---- | ||
=== King Endellion of Darach Mor, Knight of Holly === | === King Endellion of Darach Mor, Knight of Holly === | ||
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---- | ---- | ||
+ | |||
=== Sire Graer Pharrell of Darach Mor, Knight of Nasturtium === | === Sire Graer Pharrell of Darach Mor, Knight of Nasturtium === | ||
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---- | ---- | ||
=== Sire Lana Tanille of Bowthor Mor, Knight of Gladiolus === | === Sire Lana Tanille of Bowthor Mor, Knight of Gladiolus === | ||
+ | |||
+ | {{ :: | ||
**Name:** Sire Lana Tanille of Bowthor Mor, Knight of Gladiolus\\ | **Name:** Sire Lana Tanille of Bowthor Mor, Knight of Gladiolus\\ | ||
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For many years the druid has lived quietly, but with the call from Camelot, he has pledged himself to greater service to the Morrigan and the realm. | For many years the druid has lived quietly, but with the call from Camelot, he has pledged himself to greater service to the Morrigan and the realm. | ||
- | |||
- | ---- | ||
- | === Sylla, the Undying === | ||
- | |||
- | **Name:** Sylla, the Undying\\ | ||
- | **Player:** Ronny J\\ | ||
- | **IC Pronouns:** He/ | ||
- | |||
- | **Bio:**\\ | ||
- | If you listen to old Sylla, you'd hear plenty of tales of times long gone by - when the first stars blinked into gentle life, what the world was like before the days of Albion, how the standards for what counts as a great hero have slipped. Some of them might even be true. But Sylla maintains they were there for it all - that's the blessing and the curse of being made immortal. | ||
- | |||
- | How did it happen? Nobody knows (at least, nobody who's alive today knows) and Sylla themselves claims not to remember. All anybody can say is that death has never come for the old bear. Maybe it's just waiting for the right moment - the right hero - to come along and put them down for good. | ||
---- | ---- | ||
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=== Elain === | === Elain === | ||
+ | |||
+ | {{ :: | ||
**Name:** Elain\\ | **Name:** Elain\\ | ||
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A soul of wonder and passion, Elain has spent much of their life so far squirrelled away in old estates, interacting little with the wider world. Now, on personal request from their Queen, they come to be inspired, to laud the passion they see in others... oh, and to strive for the Realm, of course. | A soul of wonder and passion, Elain has spent much of their life so far squirrelled away in old estates, interacting little with the wider world. Now, on personal request from their Queen, they come to be inspired, to laud the passion they see in others... oh, and to strive for the Realm, of course. | ||
- | |||
- | ---- | ||
- | |||
- | === Adelaida Astaroth === | ||
- | |||
- | **Name:** Adelaida Astaroth\\ | ||
- | **Player:** Cosette L\\ | ||
- | **IC Pronouns:** She/Her | ||
- | |||
- | **Bio:**\\ | ||
- | |||
- | Found on the banks of a river, very little is known about Adelaida, apart from the fact she is child-like, and suffers from very extreme amnesia, as stated by the bandits who discovered her in Sera. Facing the world with a smile, Adelaida has seen much of the world by wandering aimlessly, unsure of what she sees or what it means as whispers of how she has managed to get 'this far' pass over her. Known affectionately as a 'Jane Doe', Adelaida views the world as her playground, seeing only the good in the world with the intent to learn more about it whilst making as many friends as she can along the way. A devoted friend to all and loving all who she meets, the rumour that she is being ' | ||
---- | ---- | ||
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==== Feathermoor ==== | ==== Feathermoor ==== | ||
- | |||
- | === Cora === | ||
- | |||
- | {{ : | ||
- | |||
- | **Name:** Cora\\ | ||
- | **Player:** Minna L\\ | ||
- | **IC Pronouns:** She/Her | ||
- | |||
- | **Bio:**\\ | ||
- | |||
- | Cora has always had a connection with ravens, ever since she was born. Thanks to her bird friends, she has learned to hear things on the wind such as omens and fate. | ||
- | |||
- | The wind now whispers for her to come to Camelot, and together with her fellow flock of mages she arrives. | ||
---- | ---- | ||
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=== Dyllua === | === Dyllua === | ||
+ | |||
+ | {{ :: | ||
**Name:** Dyllua\\ | **Name:** Dyllua\\ | ||
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**Bio:**\\ | **Bio:**\\ | ||
As the murmurations of the travelling birds portend, so the flock of Fiobha descends. A caring type, Dyllua looks after the rest of the flock. | As the murmurations of the travelling birds portend, so the flock of Fiobha descends. A caring type, Dyllua looks after the rest of the flock. | ||
- | |||
- | |||
- | ---- | ||
- | === Hali === | ||
- | |||
- | {{ : | ||
- | |||
- | **Name:** Hali\\ | ||
- | **Player:** Karl W\\ | ||
- | **IC Pronouns:** He/Him | ||
- | |||
- | **Bio:**\\ | ||
- | |||
- | Hailing from the shores of Ar, this pupil follows in his teacher' | ||
---- | ---- | ||
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---- | ---- | ||
=== Pica === | === Pica === | ||
+ | |||
+ | {{ :: | ||
**Name:** Pica\\ | **Name:** Pica\\ | ||
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==== Goblin Lands ==== | ==== Goblin Lands ==== | ||
+ | |||
+ | {{ :: | ||
=== Kreak === | === Kreak === | ||
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After travelling for several years, learning the arts of healing and magic, Fliberis “settled” in a viking village. While initially he had planned to move on after trading magical or medical services for much needed supplies, he found work as a healer and teacher to be very rewarding. Now the village has grown into the realm of Halrgardr; he has taught many of its inhabitants since they were children including its queen Freyrna who still seeks his council to this day, and sometimes even follows it… | After travelling for several years, learning the arts of healing and magic, Fliberis “settled” in a viking village. While initially he had planned to move on after trading magical or medical services for much needed supplies, he found work as a healer and teacher to be very rewarding. Now the village has grown into the realm of Halrgardr; he has taught many of its inhabitants since they were children including its queen Freyrna who still seeks his council to this day, and sometimes even follows it… | ||
- | |||
- | ---- | ||
- | === Vidar Ylvason === | ||
- | |||
- | **Name:** Vidar Ylvason\\ | ||
- | **Player:** Mike C-H\\ | ||
- | **IC Pronouns:** He/Him | ||
- | |||
- | **Bio:**\\ | ||
- | In the Howling Woods, there are rumours of a wild man who lives alone save for the beasts he keeps as companions. Those unfamiliar may see his bloodied visage watching from the hills and be filled with fear, but to locals they know this is Vidar, a reclusive woodsman who patrols the forest and offers aids to anyone who comes to trouble on their travels. Some have sought him out, for trade or to talk, and have tried to ascertain his past and what drove him to the woods, but he remains steadfastly tightlipped on the subject of his isolation - the only clues are a sword, shield and battered suit of mail hanging on the wall of his cabin. | ||
---- | ---- | ||
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==== Legion ==== | ==== Legion ==== | ||
+ | {{ :: | ||
=== Griselda Kyngeston === | === Griselda Kyngeston === | ||
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==== Nelaria ==== | ==== Nelaria ==== | ||
- | === Taliesin === | ||
- | |||
- | **Name:** Taliesin \\ | ||
- | **Player:** Adrian A\\ | ||
- | **IC Pronouns:** He/Him | ||
- | |||
- | **Bio:**\\ | ||
- | Taliesin originally comes from the now fallen realm of Nelaria, and has wandered for the last year looking for a new home. He has come to Camelot to seek this new home and prove himself. | ||
---- | ---- | ||
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=== Gwrtheryn === | === Gwrtheryn === | ||
+ | |||
+ | {{ :: | ||
**Name:** Gwytheryn\\ | **Name:** Gwytheryn\\ | ||
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---- | ---- | ||
- | ==== Realmless | + | ==== Realm of the Lost ==== |
+ | |||
+ | {{ : | ||
- | === Eirik the Lost, Herald of the Realm, Last of the Ainghyllites | + | === Eirik the Lost === |
- | **Name:** Eirik the Lost, Herald of the Realm, Last of the Ainghyllites | + | **Name:** Eirik the Lost\\ |
**Player:** Tim K\\ | **Player:** Tim K\\ | ||
- | **IC Pronouns:** He/Him | + | **IC Pronouns:** He/They |
**Bio:**\\ | **Bio:**\\ | ||
- | Ainghyll was a small, pleasant farming village, nestled in the Dales of Jorvik. Was is the appropriate word, it was too close to Algaroth, which for years had been a blessing, but during the civil war Ainghyll was used a battlefield, | + | Ainghyll was a small, pleasant farming village, nestled in the Dales of Jorvik. Was is the appropriate word, it was too close to Algaroth, which for years had been a blessing, but during the civil war Ainghyll was used as a battlefield, |
- | With the fall of the Grand Warlock, he has remained in Algaroth to aid Leona Ash and Armelia rebuild | + | Eirik, now rules as Monarch |
- | + | ||
- | He practices his magic and challenges the Wolf Packs in the region in heroic combat, aiding the weak, arming | + | |
---- | ---- | ||
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==== The Ridings ==== | ==== The Ridings ==== | ||
+ | |||
+ | |||
+ | === Jeremiah Gubbins === | ||
+ | |||
+ | {{ : | ||
+ | |||
+ | **Name:** Jeremiah Gubbins\\ | ||
+ | **Player:** Rory M\\ | ||
+ | **IC Pronouns:** He/Him | ||
+ | |||
+ | **Bio:**\\ | ||
+ | Jeremiah is a wizard who just wants to be left alone. He has come all the way to Camelot to tell this Arthur King fellow to stop sending any more messengers to bother him. He is absolutely not a king of anywhere, thank you very much. | ||
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He can often be found wandering well beyond the borders of Rhyfel - offering aid to others on their journeys, and encouraging heroes along their paths. | He can often be found wandering well beyond the borders of Rhyfel - offering aid to others on their journeys, and encouraging heroes along their paths. | ||
+ | ---- | ||
=== Queen Arianwen === | === Queen Arianwen === | ||
+ | |||
+ | {{ :: | ||
**Name:** Queen Arianwen\\ | **Name:** Queen Arianwen\\ | ||
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---- | ---- | ||
=== Cadfan app Caradoc === | === Cadfan app Caradoc === | ||
+ | |||
+ | {{ : | ||
**Name:** Cadfan app Caradoc\\ | **Name:** Cadfan app Caradoc\\ | ||
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===Oswin Glamorgan=== | ===Oswin Glamorgan=== | ||
+ | |||
+ | {{ :: | ||
**Name:** Oswin Glamorgan\\ | **Name:** Oswin Glamorgan\\ | ||
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She is older than her cousin and has remarked that the blessing of the gods was obviously upon Nineveh from an early age. | She is older than her cousin and has remarked that the blessing of the gods was obviously upon Nineveh from an early age. | ||
- | |||
- | |||
---- | ---- | ||
- | ---- | ||
- | ==== Stratiotora ==== | ||
- | === The Advocate | + | ===Twyla Mildenhall=== |
- | **Name: | + | **Name: |
- | **Player: | + | **Player: |
**IC Pronouns:** She/Her | **IC Pronouns:** She/Her | ||
**Bio:**\\ | **Bio:**\\ | ||
- | The Advocate sits at the right hand, listening | + | Twyla was born to a relatively wealthy family in Carlaeone who, wanting |
- | + | ||
- | Her uncanny abilities to communicate with those Who Know leave her much sought | + | |
- | + | ||
- | Despite her diligence to her hectic schedule, it's still said she roams the Keep's halls past sundown, deep in thought | + | |
- | + | ||
- | Though it is whispered at times her methods are perhaps unorthodox, no one can fault the results, nor question | + | |
- | + | ||
- | Who would dare to defy the demands of those beings older than time itself? | + | |
- | + | ||
- | As the viziers | + | |
---- | ---- | ||
+ | ---- | ||
+ | ==== Stratiotora ==== | ||
- | === The Witness === | + | {{ ::the_seer.jpg?300|}} |
- | + | ||
- | **Name:** The Witness\\ | + | |
- | **Player:** Richard D\\ | + | |
- | **IC Pronouns:** He/Him | + | |
- | + | ||
- | **Bio: | + | |
- | The Witness of Stratiotora is the eyes of the Soon to be God as much as his voice. He walks with the common folk, the soldiers, the commanders and the nobles alike. It’s said that he can reach into the Veil itself and change the weave of fate, closing wounds and changing when a person departs this life. | + | |
- | + | ||
- | Beyond the physical he hears the woes of the people and gives them sage council. With his oracular abilities there have been many occasions where he has known what troubles a person is struggling with before they come to him, or he has actively sought them out to provide succor. Either way, he always seems to be in the right place at the right time. | + | |
- | + | ||
- | The Witness now travels to Camelot, will they need his healing hands or healing words more? | + | |
- | + | ||
- | ---- | + | |
=== The Seer === | === The Seer === | ||
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==== Svobodaskein ==== | ==== Svobodaskein ==== | ||
+ | |||
+ | {{ :: | ||
=== Cali === | === Cali === | ||
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Previously rumoured to have served as an unremarkable priestess of the God of Albion within the kingdom of Fairwynn, Leona' | Previously rumoured to have served as an unremarkable priestess of the God of Albion within the kingdom of Fairwynn, Leona' | ||
+ | |||
+ | ---- | ||
+ | |||
+ | === Mira Bloodthorn === | ||
+ | |||
+ | **Name:** Mira Bloodthorn\\ | ||
+ | **Player:** James B\\ | ||
+ | **IC Pronouns:** They/Them | ||
+ | |||
+ | **Bio:**\\ | ||
+ | The First Knight of the Bloodthorn Court. Mira was originally uprooted by the turmoil of the early days of Algaroth and ultimately fell in with the upstart Bloodthorn Court after some time selling their sword. Now the group holds power in Algaroth, Mira fights for the life they have found and the kingdom their compatriots work to bring about. | ||
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==== Arkenholm ==== | ==== Arkenholm ==== | ||
+ | |||
+ | === Bareun Hearthshield === | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | **Name:** Bareun Hearthshield\\ | ||
+ | **Player:** Viktor L\\ | ||
+ | **IC Pronouns:** He/Him | ||
+ | |||
+ | **Bio:**\\ | ||
+ | |||
+ | Sibling to Belladonna Hearthshield. | ||
+ | |||
+ | Bareun spent his whole life as a skirmisher; living to train, to spar, to battle. Yet, despite his love of battle, he remains a strong and noble person. Seeking to preserve those he deems ‘good’ in the world and extinguish those he deems ‘evil’, rarely ever altering his moral compass per anyone else’s opinions or demands. | ||
+ | |||
+ | Having heard of the murder of his close childhood friend and cousin, Lancaster Hearthshield, | ||
+ | |||
+ | The siblings are formidable foes, so surely their task will be completed swiftly. | ||
+ | ---- | ||
+ | |||
+ | === Belladonna Hearthshield === | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | **Name:** Belladonna Hearthshield\\ | ||
+ | **Player:** Kirby M\\ | ||
+ | **IC Pronouns:** She/Her | ||
+ | |||
+ | **Bio:**\\ | ||
+ | |||
+ | Older sister to Bareun, Belladonna has made it her life's mission to keep her brother safe. When rumours of the supposedly | ||
+ | |||
+ | With her brother' | ||
+ | |||
+ | ---- | ||
---- | ---- | ||
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==== Barrowfell ==== | ==== Barrowfell ==== | ||
- | |||
- | === Lord Crow === | ||
- | |||
- | **Name:** Lord Crow\\ | ||
- | **Player:** Elynor K\\ | ||
- | **IC Pronouns:** He/Him | ||
- | |||
- | **Bio:**\\ | ||
- | The ruler of the Realm of Barrowfell has always held the title of Lord Crow. Passed on from generation to generation through nomination of those who might uphold the legacy of this proud title, the Lord Crow of Barrowfell once struck fear into the hearts of the most fearless of bandits, and a loyalty stronger than steel from their followers. Each generation had a new legend to tell, greater than the one before. | ||
- | |||
- | And though the legends are still told, they are old and faded. Since the rise of Camelot, the Lord Crow became a figurehead; a tool to pacify, not to rule. Getting back to the legends of old after the Fall returned power to Barrowfell has proven difficult. This is the third year since this Lord Crow was given the title, after the previous one - his brother - fell victim to golden fever. Though he has ruled well enough to calm some of the chaos after the Fall, and with enough assertion not to be accused of weakness, people still whisper that it invites poor luck to be near him for too long, that perhaps he is cursed. For, though he is still a young man he has already lost his brother to fever, and two wives; the first going missing almost three years ago, the second passing from natural causes last year. Barrovians are a superstitious lot and so the Lord Crow is approached with hesitation. | ||
- | |||
- | Though he often secludes himself in the great fortress of Mount Knoll, rumour has it the Lord Crow is reaching out to make alliances with the less superstitious in order to help stabilise Barrowfell. His journey to Camelot is likely to be no exception. | ||
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When a call to protect the roads or hunt is summoned, Cairrfhion historically drops all things and joins the Knights of the realm in earnest as a firm believer in a cycle of life and death, that must be nourished and protected if the farms are to thrive. He has since begun returning to Ceart Beith regularly, working on the village of ‘An Truthail’ there for which he has been named warden of, yet not even the village has stopped him wandering the realm and sometimes beyond. | When a call to protect the roads or hunt is summoned, Cairrfhion historically drops all things and joins the Knights of the realm in earnest as a firm believer in a cycle of life and death, that must be nourished and protected if the farms are to thrive. He has since begun returning to Ceart Beith regularly, working on the village of ‘An Truthail’ there for which he has been named warden of, yet not even the village has stopped him wandering the realm and sometimes beyond. | ||
- | ---- | ||
---- | ---- | ||
- | ==== Cerrid ==== | ||
+ | === Sire Drystan of Ceart Beith, Knight of the White Tulip === | ||
+ | |||
+ | **Name:** Sire Drystan of Ceart Beith, Knight of the White Tulip\\ | ||
+ | **Player:** James G\\ | ||
+ | **IC Pronouns:** He/Him | ||
+ | |||
+ | **Bio:**\\ | ||
+ | Sire Drystan was raised by the druids near Ceart Beith and learned to fight under the tutelage of one the more belligerent magicians of the forest. He now spends his time defending travellers coming and going across Cedunon. He took the White Tulip as his flower, representing Forgiveness, | ||
---- | ---- | ||
+ | ---- | ||
+ | |||
+ | ==== Cerrid ==== | ||
+ | |||
=== Merrid Dain === | === Merrid Dain === | ||
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**Bio:**\\ | **Bio:**\\ | ||
Even more than most Cerridians, Merrid has always been fascinated by the night sky. The dance of stars and constellations across the heavens weaves an intricate pattern that he has learned to trace as surely as his fellow rangers trace a deer or fox. Trained at Cerrid’s Grand Observatory, | Even more than most Cerridians, Merrid has always been fascinated by the night sky. The dance of stars and constellations across the heavens weaves an intricate pattern that he has learned to trace as surely as his fellow rangers trace a deer or fox. Trained at Cerrid’s Grand Observatory, | ||
+ | ---- | ||
+ | === Sylla, the Undying === | ||
+ | |||
+ | **Name:** Sylla, the Undying\\ | ||
+ | **Player:** Ronny J\\ | ||
+ | **IC Pronouns:** He/ | ||
+ | |||
+ | **Bio:**\\ | ||
+ | If you listen to old Sylla, you'd hear plenty of tales of times long gone by - when the first stars blinked into gentle life, what the world was like before the days of Albion, how the standards for what counts as a great hero have slipped. Some of them might even be true. But Sylla maintains they were there for it all - that's the blessing and the curse of being made immortal. | ||
+ | |||
+ | How did it happen? Nobody knows (at least, nobody who's alive today knows) and Sylla themselves claims not to remember. All anybody can say is that death has never come for the old bear. Maybe it's just waiting for the right moment - the right hero - to come along and put them down for good. | ||
+ | |||
---- | ---- | ||
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==== Cotswell ==== | ==== Cotswell ==== | ||
+ | |||
+ | === Adelaida Astaroth === | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | **Name:** Adelaida Astaroth\\ | ||
+ | **Player:** Cosette L\\ | ||
+ | **IC Pronouns:** She/Her | ||
+ | |||
+ | **Bio:**\\ | ||
+ | |||
+ | Found on the banks of a river, very little is known about Adelaida, apart from the fact she is child-like, and suffers from very extreme amnesia, as stated by the bandits who discovered her in Sera. Facing the world with a smile, Adelaida has seen much of the world by wandering aimlessly, unsure of what she sees or what it means as whispers of how she has managed to get 'this far' pass over her. Known affectionately as a 'Jane Doe', Adelaida views the world as her playground, seeing only the good in the world with the intent to learn more about it whilst making as many friends as she can along the way. A devoted friend to all and loving all who she meets, the rumour that she is being ' | ||
---- | ---- | ||
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==== Feathermoor ==== | ==== Feathermoor ==== | ||
+ | |||
+ | === Cora === | ||
+ | |||
+ | {{ : | ||
+ | |||
+ | **Name:** Cora\\ | ||
+ | **Player:** Minna L\\ | ||
+ | **IC Pronouns:** She/Her | ||
+ | |||
+ | **Bio:**\\ | ||
+ | |||
+ | Cora has always had a connection with ravens, ever since she was born. Thanks to her bird friends, she has learned to hear things on the wind such as omens and fate. | ||
+ | |||
+ | The wind now whispers for her to come to Camelot, and together with her fellow flock of mages she arrives. | ||
+ | |||
+ | ---- | ||
+ | |||
+ | === Scead === | ||
+ | |||
+ | **Name:** Scead\\ | ||
+ | **Player:** David S\\ | ||
+ | **IC Pronouns:** He/Him | ||
+ | |||
+ | **Bio:**\\ | ||
+ | |||
+ | From the enigmatic reaches of the southwestern realm, Scead presents a plethora of benefits to those intrepid enough to traverse the same paths in life and the arcane wilderness, alike. | ||
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Dreoilín is short, smart and shy, never the life and soul of the party, but always with a thoughtful word to say. | Dreoilín is short, smart and shy, never the life and soul of the party, but always with a thoughtful word to say. | ||
+ | |||
+ | ---- | ||
+ | === Sir Duncan McClure === | ||
+ | |||
+ | **Name:** Sir Duncan McClure \\ | ||
+ | **Player:** Peter We\\ | ||
+ | **IC Pronouns:** He/Him | ||
+ | |||
+ | **Bio:**\\ | ||
+ | When Camelot fell, Sir Duncan made a sacred vow not to rest until Fiobha had been restored to it's glory of old. Something powerful must have witnessed this vow because his death two years later did not release him from his words. | ||
---- | ---- | ||
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---- | ---- | ||
- | === Sir Duncan McClure | + | === George |
- | **Name: | + | **Name: |
- | **Player: | + | **Player: |
**IC Pronouns:** He/Him | **IC Pronouns:** He/Him | ||
**Bio:**\\ | **Bio:**\\ | ||
- | When Camelot fell, Sir Duncan made a sacred vow not to rest until Fiobha | + | George splits his time between quiets libraries and travelling the world studying interesting occurrences. He followed rumours of an undead paladin |
---- | ---- | ||
- | === George | + | === Hali === |
- | **Name: | + | {{ : |
- | **Player: | + | |
+ | **Name: | ||
+ | **Player: | ||
**IC Pronouns:** He/Him | **IC Pronouns:** He/Him | ||
**Bio:**\\ | **Bio:**\\ | ||
- | George splits his time between quiets libraries and travelling | + | |
+ | Hailing from the shores of Ar, this pupil follows in his teacher' | ||
Line 1142: | Line 1158: | ||
**Bio:**\\ | **Bio:**\\ | ||
A foundling during a monster hunt, she has spent many years with the Halrgardr learning their ways and supporting them with her magic. | A foundling during a monster hunt, she has spent many years with the Halrgardr learning their ways and supporting them with her magic. | ||
+ | |||
+ | ---- | ||
+ | === Vidar Ylvason === | ||
+ | |||
+ | **Name:** Vidar Ylvason\\ | ||
+ | **Player:** Mike C-H\\ | ||
+ | **IC Pronouns:** He/Him | ||
+ | |||
+ | **Bio:**\\ | ||
+ | In the Howling Woods, there are rumours of a wild man who lives alone save for the beasts he keeps as companions. Those unfamiliar may see his bloodied visage watching from the hills and be filled with fear, but to locals they know this is Vidar, a reclusive woodsman who patrols the forest and offers aids to anyone who comes to trouble on their travels. Some have sought him out, for trade or to talk, and have tried to ascertain his past and what drove him to the woods, but he remains steadfastly tightlipped on the subject of his isolation - the only clues are a sword, shield and battered suit of mail hanging on the wall of his cabin. | ||
---- | ---- | ||
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==== Nelaria ==== | ==== Nelaria ==== | ||
+ | === Taliesin === | ||
+ | |||
+ | {{ :: | ||
+ | |||
+ | **Name:** Taliesin \\ | ||
+ | **Player:** Adrian A\\ | ||
+ | **IC Pronouns:** He/Him | ||
+ | |||
+ | **Bio:**\\ | ||
+ | Taliesin originally comes from the now fallen realm of Nelaria, and has wandered for the last year looking for a new home. He has come to Camelot to seek this new home and prove himself. | ||
---- | ---- | ||
---- | ---- | ||
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==== The Ridings ==== | ==== The Ridings ==== | ||
- | |||
- | |||
- | ---- | ||
- | === Jeremiah Gubbins === | ||
- | |||
- | {{ : | ||
- | |||
- | **Name:** Jeremiah Gubbins\\ | ||
- | **Player:** Rory M\\ | ||
- | **IC Pronouns:** He/Him | ||
- | |||
- | **Bio:**\\ | ||
- | Jeremiah is a wizard who just wants to be left alone. He has come all the way to Camelot to tell this Arthur King fellow to stop sending any more messengers to bother him. He is absolutely not a king of anywhere, thank you very much. | ||
---- | ---- | ||
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==== Stratiotora ==== | ==== Stratiotora ==== | ||
+ | |||
+ | |||
+ | === The Advocate === | ||
+ | |||
+ | **Name:** The Advocate\\ | ||
+ | **Player:** Tara F\\ | ||
+ | **IC Pronouns:** She/Her | ||
+ | |||
+ | **Bio:**\\ | ||
+ | The Advocate sits at the right hand, listening to counsel from beyond The Veil, garnering favour from both this world and The Other. | ||
+ | |||
+ | Her uncanny abilities to communicate with those Who Know leave her much sought after, both at diplomatic assemblies and at the table of the war councils. | ||
+ | |||
+ | Despite her diligence to her hectic schedule, it's still said she roams the Keep's halls past sundown, deep in thought and prayer. | ||
+ | |||
+ | Though it is whispered at times her methods are perhaps unorthodox, no one can fault the results, nor question her process. | ||
+ | |||
+ | Who would dare to defy the demands of those beings older than time itself? | ||
+ | |||
+ | As the viziers of Stratiotora depart for Camelot, the powerful men within the court feel the sharp sting of uncertainty and emptiness. Reticent as always it goes unspoken and a collective breath is held amidst all ranks and titles while they await the return of their Lady Luck. | ||
+ | |||
+ | ---- | ||
+ | |||
+ | === The Witness === | ||
+ | |||
+ | **Name:** The Witness\\ | ||
+ | **Player:** Richard D\\ | ||
+ | **IC Pronouns:** He/Him | ||
+ | |||
+ | **Bio:**\\ | ||
+ | The Witness of Stratiotora is the eyes of the Soon to be God as much as his voice. He walks with the common folk, the soldiers, the commanders and the nobles alike. It’s said that he can reach into the Veil itself and change the weave of fate, closing wounds and changing when a person departs this life. | ||
+ | |||
+ | Beyond the physical he hears the woes of the people and gives them sage council. With his oracular abilities there have been many occasions where he has known what troubles a person is struggling with before they come to him, or he has actively sought them out to provide succor. Either way, he always seems to be in the right place at the right time. | ||
+ | |||
+ | The Witness now travels to Camelot, will they need his healing hands or healing words more? | ||
---- | ---- | ||
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==== Halrgardr ==== | ==== Halrgardr ==== | ||
- | |||
- | ---- | ||
=== Sir Duncan McClure === | === Sir Duncan McClure === | ||
character_information.txt · Last modified: 2024/05/29 18:38 by katie