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bonds [2022/04/20 14:44] – old revision restored (2022/04/17 11:53) katiebonds [2022/04/21 18:35] – [Bonds] Changed mechanical option selection katie
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   * Bonds will be created by following a certain number of steps or requirements that exist   * Bonds will be created by following a certain number of steps or requirements that exist
   * When you make a Bond it gives each party one mechanical benefit and one roleplaying effect.   * When you make a Bond it gives each party one mechanical benefit and one roleplaying effect.
-  * The Mechanical Effect is chosen by each party from three options.+  * The Mechanical Effect is chosen from three options by agreement of both parties (or, in the case of the Nemesis Bond, by the Bonds Ref if no agreement can be reached).
   * The Roleplaying Effect will confer a Feeling that should be agreed upon by both parties.   * The Roleplaying Effect will confer a Feeling that should be agreed upon by both parties.
   * There are ways to break Bonds, some of which are known.   * There are ways to break Bonds, some of which are known.
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 **Mechanical Effect options (pick one):**  **Mechanical Effect options (pick one):** 
   - The Sage may freely call YOU: REPEL against anyone attacking their student while the Student is reading a Scroll.   - The Sage may freely call YOU: REPEL against anyone attacking their student while the Student is reading a Scroll.
-  - Once per 12 hours, Students that are attempting to create a [[Conquest]] spell may, with their Sage supervising, avoid miscasting if they pay up 3 Beans over or under.+  - Once per 12 hours, Students that are attempting to create a [[Conquest]] spell may, with their Sage supervising, avoid miscasting if they pay up to 1 Bean over or under.
   - By expending 1 Blood from the consenting Sage, the student may reattempt a [[Performing_Magic#Miscasting|Miscast]] spell once every 12 hours by informing the Magic Ref of this bond when they inform you the spell is miscast.   - By expending 1 Blood from the consenting Sage, the student may reattempt a [[Performing_Magic#Miscasting|Miscast]] spell once every 12 hours by informing the Magic Ref of this bond when they inform you the spell is miscast.
  
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 **Mechanical Effect:**  **Mechanical Effect:** 
-  - With the Mentor actively instructing at the time, the Student may use one of the Mentor's skills. (e.g. Giving instructions on how to block with a shield, while the student is being attacked and is holding a shield.)+  - With the Mentor actively instructing at the time, the Apprentice may use one of the Mentor's skills. (e.g. Giving instructions on how to block with a shield, while the student is being attacked and is holding a shield.)
   - Once per 12 hours, Apprentices may rescind a [[Conquest]] order that they have placed, if they are under the supervision of their Mentor.  Present your Bond to the Conquest Refs to perform this action.   - Once per 12 hours, Apprentices may rescind a [[Conquest]] order that they have placed, if they are under the supervision of their Mentor.  Present your Bond to the Conquest Refs to perform this action.
   - Once per 12 hours, under the supervision of their Mentor, if the Apprentice miscasts a spell they may select one of two Miscast effects.   - Once per 12 hours, under the supervision of their Mentor, if the Apprentice miscasts a spell they may select one of two Miscast effects.
bonds.txt · Last modified: 2024/02/22 19:28 by katie