bonds
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bonds [2019/12/18 13:41] – katie | bonds [2022/04/17 11:53] – anna | ||
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====== Bonds ====== | ====== Bonds ====== | ||
- | {{:: | + | {{ :: |
* You can make Bonds with other characters. | * You can make Bonds with other characters. | ||
* Bonds will be created by following a certain number of steps or requirements that exist | * Bonds will be created by following a certain number of steps or requirements that exist | ||
* When you make a Bond it gives each party one mechanical benefit and one roleplaying effect. | * When you make a Bond it gives each party one mechanical benefit and one roleplaying effect. | ||
- | * There are ways to break Bonds, | + | |
- | * When you have met enough conditions for the bond (and do be honest!) seek out a Ref to create it. | + | * The Roleplaying Effect will confer a Feeling that should be agreed upon by both parties. |
+ | | ||
+ | * When you have met enough conditions for the bond (and do be honest!) seek out the Bonds Ref (Ser Bors the Elder) | ||
+ | * Where bonds refer to a " | ||
+ | * A Monarch of a Realm | ||
+ | * A Knight of the Round Table | ||
+ | * An otherwise metaphysically powerful NPC (ask them!) | ||
- | ---- | + | ===== Available Bonds ===== |
==== Best of Friends ==== | ==== Best of Friends ==== | ||
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* Any three from: | * Any three from: | ||
* You have both been involved in a [[Defining_moments|Defining Moment' | * You have both been involved in a [[Defining_moments|Defining Moment' | ||
- | * You have prevented the other from receiving a [[Combat# | + | * You have prevented the other from receiving a [[Combat_rules# |
* You have gone on at least 1 [[Quests|Quest]] together | * You have gone on at least 1 [[Quests|Quest]] together | ||
* You have been in at least 1 [[Jousts_and_the_melee# | * You have been in at least 1 [[Jousts_and_the_melee# | ||
* One has at some point given a [[Magic# | * One has at some point given a [[Magic# | ||
- | * A Knight of Camelot | + | * A relevant authority |
- | **Mechanical Effect:** +1 hit when on a [[Quests|Quest]] or in a [[Jousts_and_the_melee# | + | **Mechanical Effect |
+ | - +1 hit when on a [[Quests|Quest]] or in a [[Jousts_and_the_melee# | ||
+ | - When your Realm takes the Support action to assist the Realm of your Best Friend, this action provides an extra +1 Strength. | ||
+ | - When you cast a spell targeting your Best Friend, you won't miscast if you are 1 Bean above or below the [[performing_magic# | ||
- | **Roleplaying Effect:** You feel confident | + | **Roleplaying Effect:** You feel < |
---- | ---- | ||
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* You have declared your love for each other publicly at Camelot in front of the Monarchs of your respective Realms (or singular Monarch if you are from the same Realm) | * You have declared your love for each other publicly at Camelot in front of the Monarchs of your respective Realms (or singular Monarch if you are from the same Realm) | ||
* Someone beside yourselves has expressly forbidden you from creating this Bond | * Someone beside yourselves has expressly forbidden you from creating this Bond | ||
- | * One has [[Skills#Stepping_Down|stepped down as Monarch or General]] at the bequest of the other | + | * One has [[skills#stepping_down_and_stepping_up|stepped down as Monarch or General]] at the bequest of the other |
- | * A Knight of Camelot | + | * A relevant authority |
- | **Mechanical Effect:** You may take the effect of a Curse in the place of your True Love. This can only happen once per curse and at any time after the curse has been cast by informing a Ref. The person who placed the Curse will be informed. In addition to this a [[Combat_Rules# | + | **Mechanical Effect |
+ | - A [[Combat_Rules# | ||
+ | - Once per event, in [[Conquest]], | ||
+ | - You may take the effect of a [[performing_magic# | ||
- | **Roleplaying Effect:** You feel serene | + | **Roleplaying Effect:** You feel < |
---- | ---- | ||
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**Requirements: | **Requirements: | ||
* Neither party currently has a Nemeses Bond | * Neither party currently has a Nemeses Bond | ||
+ | * Both parties **do not** need to be consenting to the Bond | ||
* Any three from: | * Any three from: | ||
- | * One has fought the other in a Joust | + | * One has fought the other in a [[jousts_and_the_melee|Joust]] |
* One has reduced the other to 0 hits | * One has reduced the other to 0 hits | ||
- | * One has led an invasion of the other' | + | * One has led an invasion of the other' |
* One has Cursed the other or contributed blood to one | * One has Cursed the other or contributed blood to one | ||
- | * One has caused the other to fail a Quest | + | * One has caused the other to fail a [[quests|Quest]] |
- | * A Knight of Camelot | + | * A relevant authority |
- | **Mechanical Effect:** When contributing Blood to the cost for Curses against your Nemesis, those they are Bonded to (excepting their other Nemeses), and their home Realm, you lose 1 fewer body hit. (e.g. 1 Blood cost is free, 2 Blood cost is 1 hit, etc) | + | **Mechanical Effect |
+ | - After winning against your Nemesis in a contest agreed upon with a relevant authority, gain +1 hit for the next 12 hours. | ||
+ | - Once per phase in [[Conquest]], | ||
+ | - When contributing Blood to the cost for [[Performing Magic#Curses]] against your Nemesis, those they are Bonded to, and their home Realm, you lose 1 fewer body hit. (e.g. 1 Blood cost is free, 2 Blood cost is 1 hit, etc) | ||
- | **Roleplaying Effect:** You feel irrational hatred | + | **Roleplaying Effect:** You feel < |
---- | ---- | ||
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* The Servant is not the Most Trusted Servant of any other | * The Servant is not the Most Trusted Servant of any other | ||
* The Master cannot already have a Most Trusted Servant Bond as Master or Servant | * The Master cannot already have a Most Trusted Servant Bond as Master or Servant | ||
+ | * The Servant cannot have had a Most Trusted Servant Bond broken with this Master | ||
* You do not have a Nemesis bond together | * You do not have a Nemesis bond together | ||
* Any three from: | * Any three from: | ||
- | * The Servant has provided resources which the Master has used to create a scroll | + | * The Servant has provided resources which the Master has used to create a [[performing_magic|scroll]] |
* The Servant has facilitated the Master' | * The Servant has facilitated the Master' | ||
- | * The Servant has fought on the Master' | + | * The Servant has fought on the Master' |
- | * The Servant has prevented the Master from receiving a Mortal Wound | + | * The Servant has prevented the Master from receiving a [[combat_rules|Mortal Wound]] |
* The Servant has collected resources in stead of the Master on at least one occasion | * The Servant has collected resources in stead of the Master on at least one occasion | ||
- | * A Knight of Camelot | + | * A relevant authority |
- | **Mechanical Effect:** Once an Event, a Most Trusted Servant may collect twice the number of resources that their Master could collect if sent in their stead. | + | **Mechanical Effect |
+ | - Once per hour, the Servant gains 3 uses of RESIST while defending their Master. | ||
+ | - Once per Conquest phase, the Servant | ||
+ | - Once per Event, a Most Trusted Servant may collect twice the number of resources that their Master could collect if sent in their stead. | ||
- | **Roleplaying Effect:** Masters feel inherent trust in their Servants at all times. | + | **Break Condition: |
+ | * The Master may, at any point, choose to break this bond by publicly denouncing their Servant. | ||
+ | |||
+ | **Roleplaying Effect:** Masters feel < | ||
---- | ---- | ||
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**Requirements: | **Requirements: | ||
- | * Neither the Student nor the Sage must not be Student of another Sage Mage | + | |
+ | | ||
+ | * The Student cannot have had a Sage Mage Bond broken with this Sage before | ||
* You do not have a Nemesis bond together | * You do not have a Nemesis bond together | ||
* Any three from: | * Any three from: | ||
* The Student has ignored the Sage's advice and [[Performing_Magic# | * The Student has ignored the Sage's advice and [[Performing_Magic# | ||
- | * The Student has brought knowledge of a new spell to the Sage | + | * The Student has brought knowledge of a new [[Performing magic|spell]] to the Sage |
- | * The Sage has blessed the Student | + | * The Sage has [[performing magic|blessed]] the Student |
- | * The Sage has provided resources that the Student has used to create a scroll | + | * The Sage has provided resources that the Student has used to create a [[performing magic|scroll]] |
- | * The Sage has taught a new spell to the Student (and they cast it correctly) | + | * The Sage has taught a new [[performing magic|spell]] to the Student (and they cast it correctly) |
- | * Merlin | + | * A relevant authority |
+ | |||
+ | **Mechanical Effect options (pick one):** | ||
+ | - The Sage may freely call YOU: REPEL against anyone attacking their student while the Student is reading a Scroll. | ||
+ | - Once per 12 hours, Students that are attempting to create a [[Conquest]] spell may, with their Sage supervising, | ||
+ | - By expending 1 Blood from the consenting Sage, the student may reattempt a [[Performing_Magic# | ||
- | **Mechanical Effect:** With your Sage present, you may reattempt a [[Performing_Magic# | + | **Break Condition:** |
+ | * The Sage may, at any point, choose to break this bond by publicly denouncing their Student. | ||
- | **Roleplaying Effect:** The Sage feels a duty of care over their Student and a desire to teach them. | + | **Roleplaying Effect:** The Sage feels < |
---- | ---- | ||
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==== Wise Mentor ==== | ==== Wise Mentor ==== | ||
- | This is a bond between a Mentor and Student | + | This is a bond between a Mentor and Apprentice |
**Requirements: | **Requirements: | ||
+ | * Both parties must be consenting to the Bond | ||
* Neither the Apprentice nor the Mentor must not be an Apprentice of another Mentor | * Neither the Apprentice nor the Mentor must not be an Apprentice of another Mentor | ||
+ | * The Apprentice cannot have had a Wise Mentor Bond broken with this Mentor before | ||
* You do not have a Nemesis bond together | * You do not have a Nemesis bond together | ||
* Any three from: | * Any three from: | ||
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* The Mentor has Stepped Down from a position which the Apprentice Stepped Up into | * The Mentor has Stepped Down from a position which the Apprentice Stepped Up into | ||
* The Apprentice has made a public decision on the advice of the Mentor. This can be any of: | * The Apprentice has made a public decision on the advice of the Mentor. This can be any of: | ||
- | ** Forming a bond | + | |
- | ** Submitting Conquest orders | + | * Submitting |
- | ** Allowing or denying permission to embark on a Quest in their Realm | + | * Allowing or denying permission to embark on a [[Quests|Quest]] in their Realm |
- | ** Stepping down from a decision | + | * Stepping down from a decision |
- | ** Declaring a Joust. | + | * Declaring a [[jousts_and_the_melee|Joust]]. |
- | * Guinevere or Arthur | + | * A relevant authority |
+ | |||
+ | **Mechanical Effect:** | ||
+ | - With the Mentor actively instructing at the time, the Student may use one of the Mentor' | ||
+ | - Once per 12 hours, Apprentices may rescind a [[Conquest]] order that they have placed, if they are under the supervision of their Mentor. | ||
+ | - Once per 12 hours, under the supervision of their Mentor, if the Apprentice miscasts a spell they may select one of two Miscast effects. | ||
- | **Mechanical Effect:** With the Mentor | + | **Break Condition:** |
+ | * The Mentor | ||
- | **Roleplaying Effect:** The Student | + | **Roleplaying Effect:** The Mentor |
bonds.txt · Last modified: 2024/08/15 20:58 by katie