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jousts_and_the_melee [2019/12/28 15:26] katiejousts_and_the_melee [2021/09/05 18:05] (current) – [Challenging another to a Joust] katie
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 **The Fight** **The Fight**
  
-Following the normal rules of [[Combat|Combat]], the two sides fight until a single side is declared victorious with both their opponents knocked to 0 hits. The use of Magic in a Joust is welcomed as well. Though anyone casting Magic into the fray from the crowd will find their spells failing, it is noted that magic cast from inside the fray toward any spectators has left Jousts a somewhat dangerous spectator sport. +Following the normal rules of [[combat_rules|Combat]], the two sides fight until a single side is declared victorious with both their opponents knocked to 0 hits. The use of Magic in a Joust is welcomed as well. Though anyone casting Magic into the fray from the crowd will find their spells failing, it is noted that magic cast from inside the fray toward any spectators has left Jousts a somewhat dangerous spectator sport. 
  
 At any point during the fight, the Primary of either side may yield by loudly declaring "I YIELD!" If the Primary is unconscious, the Secondary may do this if they wish.  The Secondary cannot yield if the Primary is still fighting. At any point during the fight, the Primary of either side may yield by loudly declaring "I YIELD!" If the Primary is unconscious, the Secondary may do this if they wish.  The Secondary cannot yield if the Primary is still fighting.
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 Victory goes to the Primary of the victorious side even if they were knocked out during the fight. Victory goes to the Primary of the victorious side even if they were knocked out during the fight.
  
-===== Challenging another to a Joust =====+===== Challenging another to a Joust, and Oaths =====
  
 At any time while the Arena is open, you may choose to challenge another to a Joust.  Should they accept, you may step into the Arena and declare (by agreement) whether the fight is to the death or not - "we fight to the blood" If you both agree, you may get a Knight of Camelot or powerful entity to bind the result of the Joust such that a pre-specified oath is owed the loser by the Victor.  If that oath is not accomplished within a year, the Victor may curse the loser. At any time while the Arena is open, you may choose to challenge another to a Joust.  Should they accept, you may step into the Arena and declare (by agreement) whether the fight is to the death or not - "we fight to the blood" If you both agree, you may get a Knight of Camelot or powerful entity to bind the result of the Joust such that a pre-specified oath is owed the loser by the Victor.  If that oath is not accomplished within a year, the Victor may curse the loser.
jousts_and_the_melee.1577546770.txt.gz · Last modified: 2019/12/28 15:26 by katie