====== Character Information ====== ~~CLOSETOC~~ Here will be a list of characters as they are created and booked. Scroll down to get past the Table of Contents. ---- ===== Booked Characters ===== ==== Albion ==== {{ :eirik_receives_excalibur.jpg?300|}} === Eirik the Lost === **Name:** Eirik the Lost\\ **Player:** Tim K\\ **IC Pronouns:** He/They **Bio:**\\ Ainghyll was a small, pleasant farming village, nestled in the Dales of Jorvik. Was is the appropriate word, it was too close to Algaroth, which for years had been a blessing, but during the civil war Ainghyll was used as a battlefield, and afterwards the realm of Algaroth claimed what was left of it. The people of Ainghyll fought a losing battle against the regime, with King Eirik swearing fealty to Skarn in return for his people's safety, though they would be forever more scattered throughout the Hundred Realms. After the fall of the grand warlock Eirik aided the remnants of Algaroth as general until they were safely into the Alliance of the South, at which point Eirik foreswor all realms and travelled the land trying to find both their place in the world and their people, during which time they were known as the King of No-one and Nowhere. Eirik now rules as Monarch of Camelot, reclaimed from the Realm of the Lost ---- ---- ==== Algaroth ==== === Jefrem === **Name:** Jefrem\\ **Player:** Kane E\\ **IC Pronouns:** He/They/It **Bio:**\\ Jefrem is the jester to Queen Rosetta and her Bloodthorn court, and the current General of Algaroth. ---- === Lucien Briar === **Name:** Lucien Briar\\ **Player:** Adam P\\ **IC Pronouns:** He/Him **Bio:**\\ General Lucien appears repeatedly as a footnote of Algarothi history, but never as a major player. His greatest claim to acclaim is that he has thusfar survived as a minor bureaucrat in the nest of vipers that is his homeland. He now finds himself in an office of real power for the first time. ---- === Lunete === **Name:** Lunete\\ **Player:** Lilith H\\ **IC Pronouns:** She/Her **Bio:**\\ Handmaiden to Queen Rosetta Bloodthorn. once a person of lowly status before the latest revolution, she now sees the opportunities to change one's fortune that such upheaval brings and she serves the Blood Cult loyally. ---- === Mira Bloodthorn === {{ ::mira_bloodthorn.jpg?300|}} **Name:** Mira Bloodthorn\\ **Player:** James B\\ **IC Pronouns:** They/Them **Bio:**\\ The First Knight of the Bloodthorn Court. Mira was originally uprooted by the turmoil of the early days of Algaroth and ultimately fell in with the upstart Bloodthorn Court after some time selling their sword. Now the group holds power in Algaroth, Mira fights for the life they have found and the kingdom their compatriots work to bring about. ---- === Rosetta Bloodthorn, Dark Queen of Algaroth === {{ ::rosetta_bloodthorn.jpg?300|}} **Name:** Rosetta Bloodthorn\\ **Player:** Amy B\\ **IC Pronouns:** She/Her **Bio:**\\ The chaos of Algaroth's bloody transformation five years ago has given rise to a new queen. Rosetta and her Bloodthorn Court emerged from nowhere to seize the reigns of leadership - young, hungry, and ruthless, they will do anything to secure power and respect for Algaroth. ---- ---- ==== Arkenholm ==== === Cadoc Carew === {{ ::cadoc_carew_running.jpg?300|}} **Name:** Cadoc Carew\\ **Player:** James W\\ **IC Pronouns:** He/Him **Bio:**\\ Cadoc Carew led a popular uprising in the Realm of Arkenholm, resulting in the ascension of his sister Ceindeg to the Sapphire Throne. Through strength and sorcery he shall ensure Arkenholm’s rise once more unto glory, as its people have long been promised. ---- === Ceindeg the Bright === {{ ::ceindeg_the_bright_2.jpg?300|}} **Name:** Ceindeg the Bright\\ **Player:** Susannah C\\ **IC Pronouns:** She/Her **Bio:**\\ Queen of the once-glorious realm of Arkenholm, Ceindeg the Bright (once Ceindeg Carew) has vowed to lead her people back to prosperity and restore the splendour of their lands. With the help of her brother Cadoc and their retainers, she aims to rebuild allegiances with other realms, and has journeyed to Camelot in the hopes of building a new future for her people. ---- === Iobar Doitean === {{ ::iobar_doitean.jpg?300|}} **Name:** Iobar Doitean\\ **Player:** Michael S\\ **IC Pronouns:** He/Him **Bio:**\\ Iobar Doitean is a wandering collector of stories and lore. He arrived in Arkenholm shortly before the uprising and has since adopted the Kingdom as his homeland, citing his desire to see history in the making as his reason for doing so. ---- ---- ==== Auralia ==== ---- ---- ==== Barrowfell ==== === Aeduin === {{ ::character_aeduin_e3.jpg?300|}} **Name:** Aeduin\\ **Player:** Alexander E-T\\ **IC Pronouns:** He/Him **Bio:**\\ Aeduin grew up in a village near Shadow Wood where frequent bandits attacks and the demands of the Witch meant that his childhood was tough. He is Mildreth's servant. ---- === Lord Crow === **Name:** Lord Crow\\ **Player:** Elynor K\\ **IC Pronouns:** He/Him **Bio:**\\ The ruler of the Realm of Barrowfell has always held the title of Lord Crow. Passed on from generation to generation through nomination of those who might uphold the legacy of this proud title, the Lord Crow of Barrowfell once struck fear into the hearts of the most fearless of bandits, and a loyalty stronger than steel from their followers. Each generation had a new legend to tell, greater than the one before. And though the legends are still told, they are old and faded. Since the rise of Camelot, the Lord Crow became a figurehead; a tool to pacify, not to rule. Getting back to the legends of old after the Fall returned power to Barrowfell has proven difficult. This is the third year since this Lord Crow was given the title, after the previous one - his brother - fell victim to golden fever. Though he has ruled well enough to calm some of the chaos after the Fall, and with enough assertion not to be accused of weakness, people still whisper that it invites poor luck to be near him for too long, that perhaps he is cursed. For, though he is still a young man he has already lost his brother to fever, and two wives; the first going missing almost three years ago, the second passing from natural causes last year. Barrovians are a superstitious lot and so the Lord Crow is approached with hesitation. Though he often secludes himself in the great fortress of Mount Knoll, rumour has it the Lord Crow is reaching out to make alliances with the less superstitious in order to help stabilise Barrowfell. His journey to Camelot is likely to be no exception. ---- === Mildreth === **Name:** Mildreth\\ **Player:** Izzy D\\ **IC Pronouns:** She/Her **Bio:**\\ Deep in the Shadow Wood dwells a wicked witch, so evil that it is said her heart has rotted in her chest and so powerful that the trees themselves bow to her whim. Even the bravest souls fear to so much as speak her name and few dare enter her woods. Those that do rarely return. Mildreth is her daughter. When the Witch of Shadow Wood has need of something from beyond the borders of her forested domain, it is most often Mildreth who takes the errand. The folk of Barrowfell know to avoid her if they can and to treat her with wary deference if not, for she is her mother's eyes and ears and a witch in her own right. Rumour has it that the Lord Crow has been courting an alliance with the Witch. With the opening of Camelot's gates, Mildreth has been sent as envoy of the Witch to accompany Lord Crow. ---- ---- ---- ==== Cedunon ==== === Sire Graer Pharrell of Darach Mor, Knight of Nasturtium === **Name:** Sire Graer Pharrell of Darach Mor, Knight of Nasturtium\\ **Player:** Will T\\ **IC Pronouns:** He/Him **Bio:**\\ Not for nothing did Sire Pharrell take the flower of victory as his title. He came out of the womb locked in combat with his twin brother and spent his whole youth striving to be the better of the two. Eager in training, study and chores, Graer grew up as a headstrong and driven man. Ever striving to be the better of the pair, Graer and his twin Ennis both travelled to Darach Mor to swear their vows to the Monarch as Knights, as their father had. Both served admirably and courageously. But, when a fearsome scaled beast came storming out of the woods to threaten the keep, only Graer survived. Stricken by grief and regret, he nearly forsook his vows and responsibilities, bereft of the reason he had strived so hard. Alone, he went into the deep forests. For thirty days and knights he was lost to the trees. On the thirty-first day, dressed in the hide of a bear, he returned, filled with a renewed strength. No-one knows what happened in the wilds to soothe his grief, but the Knight of Nasturtium remains a valiant and stalwart defender of the realm. ---- === Sire Lana Tanille of Bowthor Mor, Knight of Gladiolus === {{ ::lana_wearing_lancelot_s_armour.jpg?300|}} **Name:** Sire Lana Tanille of Bowthor Mor, Knight of Gladiolus\\ **Player:** Rosie W\\ **IC Pronouns:** She/Her **Bio:**\\ Best described as a survivor, Lana made it through her first home being burnt to the ground and the second being overrun by a raiding band of beasts. Her hamlet was not so fortunate. Life went on. She hired bards, rose memorials and prayed for their memory. It did nothing. The Grand Father Oak’s teaching moved her. She strove to be named a Knight. As soon as she was accepted into the order she claimed the Gladiolus, the flower of remembrance. Sire Tannile plants a bulb at the site of every great battle they pass so, when peace befalls the hundred realms, there is beauty as well as due honour for the fallen. Her service is focused on freeing Cedunon from the sorrows of their loss and giving them hope that their protectors work ceaselessly for their safety. ---- ---- ==== Cerrid ==== === Gulnar === **Name:** Gulnar\\ **Player:** Chris Ph\\ **IC Pronouns:** He/Him **Bio:**\\ Druidic Magic has a long history in Cerrid, and Gulnar is the scion of a long line of Druids from the backwater and somewhat insular region of Stolaston. His line has long protected the people of this region with their magics. Gulnar himself is a spirit talker, drawing power from pacts made with the thousand and one small gods that dwell in the forests and village shrines. For many years the druid has lived quietly, but with the call from Camelot, he has pledged himself to greater service to the Morrigan and the realm ---- === Ranger-General Faolan Valcrest === **Name:** Ranger-General Faolan Valcrest\\ **Player:** Matthew C\\ **IC Pronouns:** He/Him **Bio:**\\ Orphaned at a young age, Faolan was taken in by the household of Cynwrig Valcrest, a Ranger-Captain in the militia the Cerrid region maintained as local enforcement under Camelot rule. He was raised and educated in the ways of the Cerrid, tending the fields, learning the realms craft and training to defend the lands. When he came of age, Faolan followed Cynwrig into the militia, taking up his position as Ranger-Captain when Cynwrig was prompted to the position of Ranger-General. When Camelot fell, Faolan helped lead the Cerrid as they fought against the waves of invading Saxons, carving out the realms independence, but losing his father figure just as overall victory was achieved. Taking up his father’s mantle, he has helped protect Cerrid as it learns its independence once more. With Camelot opening its gates once again, Valcrest has been sent by the Morrigan to represent Cerrid’s interests and potentially settle some old scores. ---- === Merrid Dain === **Name:** Merrid Dain\\ **Player:** Stephen B-S\\ **IC Pronouns:** He/Him **Bio:**\\ Even more than most Cerridians, Merrid has always been fascinated by the night sky. The dance of stars and constellations across the heavens weaves an intricate pattern that he has learned to trace as surely as his fellow rangers trace a deer or fox. Trained at Cerrid’s Grand Observatory, a tall tower of stone and glass that serves as the kingdom’s repository of knowledge both magical and astronomical as well as a landmark upon which to align stone circles and other astronomic markers, he accompanies their delegation to Camelot both as a magical expert and adviser, and as one who will bring back to his realm the new knowledge and new mysteries to be found within its walls. ---- === Tora Cairn === **Name:** Captain Tora Cairn\\ **Player:** Alice T\\ **IC Pronouns:** She/Her **Bio:**\\ Tora Cairn is the youngest daughter of one of the more prominent noble families in her realm of Cerrid. Her early life was fairly content and happy enough, even with her constant squabbling with her siblings (most of it was in jest), she grew up a bit wilder than a noblewoman was expected to be with her more adventurous interests and quick temper. Her numerous siblings took up roles that greatly benefitted their family such as studying magecraft, becoming a scholar, marrying advantageously or in the case of the eldest preparing to take over the household. Tora found herself slightly overshadowed from a young age because of this and struggled with finding a place for herself. She had no real interest in scholarly arts or magic, there was no one who took her fancy long enough to wed either. Inspired after listening to her Grandmother’s tales of her own youth where she joined the small militia of the where she eventually became a Captain, Tora took it upon herself to follow the same path. This upset her parents some as they wanted to keep their youngest close to home, though they ultimately respected her choices when they saw how happy it made her. However her path to this role only gave her a fiercer need to prove herself as she became aware early on that some considered her steady rise through the ranks was down to her family rather than her own skill. This has made her even more hot-headed and quick to start fights. As Captain she serves directly under General Faolan Valcrest, a man who recognises her talents and does his best to temper her attitude when he can. Valcrest is one of the only people she will truly listen to and even he is subject to her occasion sharp remarks. ---- ---- ==== Cotswell ==== === Elain === {{ ::elain_reading.jpg?300|}} **Name:** Elain\\ **Player:** Jonathan K\\ **IC Pronouns:** They/Them **Bio:**\\ A soul of wonder and passion, Elain has spent much of their life so far squirrelled away in old estates, interacting little with the wider world. Now, on personal request from their Queen, they come to be inspired, to laud the passion they see in others... oh, and to strive for the Realm, of course. ---- ---- ==== Dream ==== === Volanto === **Name:** Volanto\\ **Player:** Moss C\\ **IC Pronouns:** He/Him\\ **Bio:**\\ After stumbling (quite literally) into the Hundred Realms having fallen off the back of Behemoth, Volanto, a sprite personification of dreams about flying, threw himself into finding his Lost Realm a new home. Previously being simply responsible for delivering the dreams he represents to citizens across the lands, he has taken up a mantle of leadership since the portals opened to resettle the Realm of Dream - which given his flighty, over-excitable nature, could almost be considered a miracle by some standards! He was elected to monarchy for his role in saving the Realm, and still doesn't quite know what to make of the idea of authority, but hey, he's having a good time with it. ---- ---- ==== Feathermoor ==== ---- ---- ==== Fiobha ==== === Muireall MacRòn === {{ :character_muireall_e3.jpg?300|}} **Name:** Muireall MacRòn\\ **Player:** Tamsin C\\ **IC Pronouns:** She/Her **Bio:**\\ First selkie monarch of Fiobha, Muireall is scion of the selkie tribes that make their home in the coastal waters around the kingdom. Crowned in accordance with prophecy, she leads Fiobha fairly and wisely. ---- ---- ==== Fury ==== === Phyrrios === **Name:** Phyrrios\\ **Player:** Alex H\\ **IC Pronouns:** They/Them **Bio:**\\ Inspired by the great general Tenacity. Phyrrios seeks to fight for their realm. Journeying forth they look for willing duels to test their strength and increase their renown. ---- ---- ---- ==== Goblin Lands ==== === Kreak === {{ ::kreak_2.jpg?300|}} **Name:** Kreak\\ **Player:** Sheridan R\\ **IC Pronouns:** She/Her **Bio:**\\ Kreak initially left the Goblin Lands with only one goal, to become the first Goblin Knight of the Round Table, however on meeting those that she'd set her aspirations on joining they helped her find a new path. Her own. Kreak has now set out on their own story to become the first (and best) Goblin Ambassador and is planning on making the Goblin Lands the best it can be. She has taken the first big step after her initial efforts in Camelot with the Goblin Queen seeing fit to deputise Kreak to speak on their behalf. With this in place Kreak now sets her goal back to Camelot to continue the efforts of introducing Goblins to other's ways of life and more importantly to introduce others to Goblin's ways of life. ---- === Rootin === **Name:** Rootin\\ **Player:** Zeb F\\ **IC Pronouns:** They/Them **Bio:**\\ Rootin is a very simple creature, they like giving out the little trinkets they have collected over their travels while also toonin their family horn. ---- === Steegs! === **Name:** Steegs!\\ **Player:** Ross F\\ **IC Pronouns:** He/They **Bio:**\\ Steegs had experienced the wonders of the deep - echoing caves, cool rock, flamboyant art across chipped cavern walls and veins of ores that glinted in torchlight. Then the Goblin Queen claimed land for Goblins on the surface, and Steegs learnt of warm sunlight, shining dew, rumbling thunder and far views from high places. Wonders abound in the worlds above and below, Steegs knew. Sunrises and sunsets, crystals of all hues catching the light, songs and dances and peals of laughter and joy - all things to witness as beautiful. But then Steegs witnessed *magic*. A scroll unfurled, words compelled and a rush like nothing Steegs had ever experienced, and something new began to burn inside him. A drive that had been flitting from this to that all his life, something innately Goblin that had finally aligned in the right way. He was going to be the best wizard he could be. And from all the stories of before the fall, one thing echoed true through them to Steegs - ‘according to Merlin, the greatest and most refined magic use would be found nowhere but Camelot’. Which made Steegs’s destination pretty clear in his little green head! ---- === Turnip === **Name:** Turnip\\ **Player:** Savannah P\\ **IC Pronouns:** They/Them **Bio:**\\ With a vested interest in magic and the unpredictability of it, Turnip LOVES to experiment and try new things, no matter the consequences. Turnip also has a love of the Dragons and see them as minor dieties. ---- ---- ==== Halrgardr ==== === Fliberis === {{ ::character_fliberis_e3.jpg?300|}} **Name:** Fliberis\\ **Player:** Adam G\\ **IC Pronouns:** He/Him **Bio:**\\ After travelling for several years, learning the arts of healing and magic, Fliberis “settled” in a viking village. While initially he had planned to move on after trading magical or medical services for much needed supplies, he found work as a healer and teacher to be very rewarding. Now the village has grown into the realm of Halrgardr; he has taught many of its inhabitants since they were children including its queen Freyrna who still seeks his council to this day, and sometimes even follows it… ---- ---- ==== Legion ==== {{ ::griselda_kyngeston_outside_magic.jpg?300|}} === Griselda Kyngeston === **Name:** Griselda Kyngeston \\ **Player:** Amy A\\ **IC Pronouns:** She/Her **Bio:**\\ The Mage-Queen of Legion matches her maternal ancestors in magical prowess, and has long been fêted for her dedication to the economy and her people's welfare. From fertility rituals to make fields overflow with wheat ears, to enchanted waterwells that forever draw pure, she works tirelessly for the nation. It is said that she is universally adored, and every Legionnaire carries a portrait of her somewhere on their person in reverence. ---- === Robert Kyngeston === {{ :character_robert_e3.jpg?300|}} **Name:** Robert Kyngeston \\ **Player:** Zac S\\ **IC Pronouns:** He/Him **Bio:**\\ Robert Kyngeston is the austere commander-in-chief of the Legion forces. As the husband of the reigning monarch he enjoys a secure position and wide remit. Despite his apparent despotic appointment he is very popular amongst his people. Approval ratings gathered in the yearly census have scored regular 100% satisfaction several years in a row. In his brash and excitable youth Robert was often seen spearheading the mighty Legion armies’ grand offensives. These days it is said he prefers subtlety; rumours suggest he has been training half the realm in specialised covert tactics. Robert often does his duty in receiving visiting dignitaries in the Eternal bastion. He does so gracefully and with delicate tact for the most part, it is unfortunate that he is somewhat forgetful, always having to rudely leave the room to fetch some misplaced item. Robert and Griselda do not have any publicly recognised children, though a significant amount of Legionnaires bear a very strong resemblance to Robert himself. ---- === Ill Luck Todrick === **Name:** Ill Luck Todrick\\ **Player:** Mat A\\ **IC Pronouns:** He/Him **Bio:**\\ A slighty frazzled looking middle aged man, exceptionally jumpy. ---- ---- ==== Nelaria ==== === Taliesin === {{ ::taliesin.jpg?300|}} **Name:** Taliesin \\ **Player:** Adrian A\\ **IC Pronouns:** He/Him **Bio:**\\ Taliesin originally comes from the now fallen realm of Nelaria, and has wandered for the last year looking for a new home. He has come to Camelot to seek this new home and prove himself. ---- ---- ==== Penmortid ==== === Gwrtheryn Thornsbane === {{ ::gwrtheryn_arms_crossed.jpg?300|}} **Name:** Gwytheryn Thornsbane\\ **Player:** Gareth C\\ **IC Pronouns:** He/Him **Bio:**\\ Gwrtheryn was born on Caer Wylio, the smallest island of The Isles witin Penmortid, and was raised in a martial lifestyle. Once he was old enough, he became a fighter and frequently joined raiding parties to the mainland. Over the years, he has earned himself a reputation as a ruthless killer who has left a trail of corpses and destruction in his wake. This brought him to the attention of the king of The Isles, who assigned him the position of personal guard to his youngest daughter, Rhiannon. ---- === Rhiannon Pellinore === {{ :character_rhiannon_e3.jpg?300|}} **Name:** Rhiannon Pellinore\\ **Player:** Gina H\\ **IC Pronouns:** She/Her **Bio:**\\ Born the youngest of seven children, Rhiannon was always ambitious and ruthless. After Penmortid took over the Isles, and the Queen set off on adventure, Rhiannon took over as Monarch of Penmortid. ---- ---- ==== The Ridings ==== === Jeremiah Gubbins === {{ :character_jeremiah_e3.jpg?300|}} **Name:** Jeremiah Gubbins\\ **Player:** Rory M\\ **IC Pronouns:** He/Him **Bio:**\\ Jeremiah is a wizard who just wants to be left alone. He has come all the way to Camelot to tell this Arthur King fellow to stop sending any more messengers to bother him. He is absolutely not a king of anywhere, thank you very much. ---- ---- ==== Rhyfel ==== === Aeron the Sunbringer === **Name:** Aeron the Sunbringer\\ **Player:** Rosemary C\\ **IC Pronouns:** She/Her **Bio:**\\ Aeron the Sunbringer earned her title by single handedly protecting a hamlet in Ryfell from a group of bandits, who would attack under cover of darkness. They say she stayed up until not even the owls could see, and then when she heard the approach of the enemy blinded them with a brilliant spell of sunlight. Those that fought her fell to her blade, and those that surrendered were taken to the Monarch for Justice. Little else is known of Aeron, only that she is kind of heart, brave and eager to prove herself as a hero. ---- === Air Adhart === {{ :character_air_e3.jpg?300|}} **Name:** Air Adhart\\ **Player:** Mike C\\ **IC Pronouns:** He/Him **Bio:**\\ Air Adhard, a guide, always willing to take others to where they need to go. He can often be found wandering well beyond the borders of Rhyfel - offering aid to others on their journeys, and encouraging heroes along their paths. ---- === Queen Arianwen === {{ ::arianwen_face_covering.jpg?300|}} **Name:** Queen Arianwen\\ **Player:** Reesha D-E\\ **IC Pronouns:** She/Her **Bio:**\\ Queen Arianwen, like many Rhyfellian monarchs before her, takes a direct and active interest in the well-being of her citizens. Renowned for her gentleness, her fairness, and her love of song, she is equally a friend to her human subjects as she is to the many animals that dwell within her nation. Since her occupancy on the throne, many are the stories of a kind and mysterious stranger in light blue quietly intervening in people's lives to bring lovers together, to find lost children, and to rescue woodland creatures from inconvenience. When asked about her possible involvement in such tales, the Queen will merely smile, and comment that there are ever so many good-hearted people in her Realm. ---- === Cadfan app Caradoc === {{ :cadfan.jpg?300|}} **Name:** Cadfan app Caradoc\\ **Player:** Mike D-E\\ **IC Pronouns:** He/Him **Bio:**\\ Cadfan app Caradoc is the wizard who dwells atop the Whispering Mountain. Cadfan serves as a teacher of magic, as did his forebears, many of whom instructed the past Monarchs of Rhyfel. He also takes an interest in heroes and warriors fighting on the side of right, giving blessings to those he deems most worthy, or most in need. Cadfan is notably religious, with a lifelong faith in the God of Albion. He was also a staunch supporter of Arthur, and makes no secret of his hatred of curse magic, which he considers evil. Cadfan has become a friend and counselor to the Queen of Rhyfel, who has appointed him general of her armies, despite, or perhaps because, he is not himself a man of war. ---- ---- ==== Sera ==== === Acot Sellsword === {{ :character_acot_e3.jpg?300|}} **Name:** Acot Sellsword\\ **Player:** Richard M\\ **IC Pronouns:** He/Him **Bio:**\\ Acot Sellsword led the IronSides Mercenary company until a dispute with the former king of Sera over payment on a contract let to an unexpected regicide and civil war. After the war the current Monarch has provided Acot a permanent position in her court. ---- === Breena === **Name:** Breena\\ **Player:** Anna R\\ **IC Pronouns:** She/Her\\ **Bio:**\\ Breena Lives in the western seas, off the coasts and far islands, making a living from salvage and trading pearls to fisherman. She loves pasteries and hopes to one day figure out how to have her own swim up bakery. a little scatterbrained but she means well. ---- === Dwyn === **Name:** Dwyn\\ **Player:** Simara P\\ **IC Pronouns:** He/Him **Bio:**\\ Dwyn is a bard. He collects stories and tales and writes them up as poems. Inquisitive and some might even say nosy, he particular favours tales of romance and friendship unless he's having a bad day when all he wants are tragic losses and noble sacrifices. He's also fiercely loyal to his Queen, her family, advisors and companions. If asked he'll claim his job is to make them all look good – not that they need the help. ---- === Elayne of Sera === **Name:** Elayne of Sera\\ **Player:** Katy T\\ **IC Pronouns:** She/Her **Bio:**\\ Elayne of Sera is a lady in waiting to Queen Ninevah of Sera and is a musician of the Serrish Royal Court ---- === Queen Niniveh Glamorgan === **Name:** Queen Niniveh Glamorgan\\ **Player:** Ninfa H\\ **IC Pronouns:** She/Her **Bio:**\\ The Glamorgans were, originally, a family of wealthy merchants and land owners. The first king of Sera, Dannyl Glamorgan, was a shrew businessman and a political force to be reckoned with. He established the realm, unifying the region under his banner, with clever use of words, gold and his personal guard. He was a good ruler, and so was his son, who succeeded him. His grandson, however, was an avaricious and selfish man, with no talent for ruling. He cared not for the well-being of his people, nor for anything that did not enrich the royal coffers. It was, for many, a relief when he died, officially due to a coup d'etat where nobles of his court tried to overthrow him. A band of mercenaries in his service tried to intervene, but the king and many of the court died. They did, however, manage to save the two Princesses. The eldest Glamorgan daughter, Niniveh, is now Queen. She is smart, ambitious and ruthless in the pursue of her realm's safety and prosperity. Extremely devout to her Gods, she is the first Serian Monarch to ascend to the throne with the title of Queen and High Priestess. ---- ===Oswin Glamorgan=== {{ ::oswin.jpg?300|}} **Name:** Oswin Glamorgan\\ **Player:** Sarah L\\ **IC Pronouns:** She/Her **Bio:**\\ Oswin Glamorgan is a cousin of the Queen. Under the previous regime she fled the country to travel the world, and ended up joining the mercenary company and being part of the campaign to enthrone her cousin Ninevah. One day, some conspirators suggested to Oswin that she could be queen. She pretended to be considering it just long enough to call more of her friends from the palace guard to place them under arrest. No further approaches have been made, which pleases her. She is loyal, wishing only to serve the cousin she loves, she who has been chosen by the Shroud and the Well. She is older than her cousin and has remarked that the blessing of the gods was obviously upon Nineveh from an early age. ---- ===Selena Hartmoor=== **Name:** Selena Hartmoor\\ **Player:** Alex C\\ **IC Pronouns:** She/Her **Bio:**\\ Healer, midwife, village witch, and twin sister of Raimund Hartmoor. The two are rumoured to have been touched by the gods, and have been catapulted from their small backwater village into the monarch's court relatively recently, ostensibly to test the veracity of this rumour. Not much is known about Selena - a nobody from nowhere important - other than her relative physical frailty, and that she is thought to have been blessed (or possibly cursed) by The Grey Shroud. ---- ---- ==== Stratiotora ==== ---- ---- ==== Svobodaskein ==== {{ ::cali.jpg?300|}} === Cali === **Name:** Cali\\ **Player:** Cameron M\\ **IC Pronouns:** They/Them **Bio:**\\ A hermit of the swamps and mists. This bedraggled figure appears to travellers, both the directioned and the lost , offering aid. They disappear into the fog soon after, leaving those they met with strange gifts and an air of confusion. ---- ---- ===== Played Characters ===== ==== Algaroth ==== ---- ---- ==== Arkenholm ==== === Bareun Hearthshield === {{ ::bareun_hearthshield_2.jpg?300|}} **Name:** Bareun Hearthshield\\ **Player:** Viktor L\\ **IC Pronouns:** He/Him **Bio:**\\ Sibling to Belladonna Hearthshield. Bareun spent his whole life as a skirmisher; living to train, to spar, to battle. Yet, despite his love of battle, he remains a strong and noble person. Seeking to preserve those he deems ‘good’ in the world and extinguish those he deems ‘evil’, rarely ever altering his moral compass per anyone else’s opinions or demands. Having heard of the murder of his close childhood friend and cousin, Lancaster Hearthshield, at the hands of a contemptuous seductress posing as his wife. Bareun and his older sister, Belladonna Hearthshield, are instructed by the head of their family to avenge their fallen heir. The siblings are formidable foes, so surely their task will be completed swiftly. ---- === Belladonna Hearthshield === {{ ::belladonna_hearthshield_night.jpg?300|}} **Name:** Belladonna Hearthshield\\ **Player:** Kirby M\\ **IC Pronouns:** She/Her **Bio:**\\ Older sister to Bareun, Belladonna has made it her life's mission to keep her brother safe. When rumours of the supposedly not dead Primrose Loveves reached their family, the pair were sent off in search of her. Their mission was simple: find her and make sure she stayed dead this time. With her brother's fighting ability, and her poisons, the Hearthshield siblings would surely succeed in their task. ---- ---- ==== Auralia ==== ---- === Caius Vordt === **Name: Caius Vordt**\\ **Player: Connor F**\\ **IC Pronouns: They/Them**\\ **Bio:**\\ Caius is a very strange mortal, changing appearance day by day they are a Gravekeeper of Auralia, tending to the fallen and digging honoured and hallowed resting places for its citizens. They are loving, kind and courteous. Being around death so long and so often leaves much to be desired of Caius' humor and tact. Caius has currently been drawn more into the forefront of activities due to him growing tired of the cemeteries, and wishes to put his occult healing magic to better use. === Queen Desirae Morgannon === {{ ::character_desirae_e3.jpg?300|}} **Name:** Queen Desirae Morgannon\\ **Player:** Charlotte W-S\\ **IC Pronouns:** She/Her **Bio:**\\ Desirae is a daughter of the Morgannon family, last surviving member and the Queen of the realm of Auralia. She is a beloved monarch and the nobles of the land spend their time trying to curry favour with her through feats of honour, strength, magic or the backstabbing betrayal of one another. It begs the question of how she alone stays in power. Her time is spent organising parties, fiercely negotiating with other realms and taking no small amount of pleasure in the escapades of her subjects. Desirae is known to have changeable moods and being close to her comes at a risk. ---- === Ninette === {{ :character_ninette_e3.jpg?300|}} **Name:** Ninette\\ **Player:** Laura L\\ **IC Pronouns:** She/Her **Bio:**\\ Ninette worked hard for the role of general, training from an early age with swords and stout sticks. Gaining the favour of Queen of the realm, she fought off competition. Not only skilled in fighting, but with growing diplomacy, Ninette has learned that sometimes, diplomacy means not saying what you think of people immediately and unfiltered. ---- ---- ==== Barrowfell ==== ---- ---- ==== Cedunon ==== === Brother Cairrfhion of Ceart Beith, Druid of Lily === **Name:** Brother Cairrfhion of Ceart Beith, Druid of Lily\\ **Player:** Duncan M\\ **IC Pronouns:** He/Him **Bio:**\\ Cairrfhion, coming from an unassuming town near the roads to Grandfather Oak, joined the clergy of Druids from a young age to tend to the flowers of the tree and the hearts of the Cedunon nation. After his ten years of essential education among wisened teachers beneath the branches of Grandfather Oak, learning the many theological and practical artforms of the Cedunon Druid, he left the tending of Darach Mor and held a mantle instead of a Ley-Druid of Lilies; he wandered from town to town, healing the infirm and educating the farmhands, becoming more known in taverns and inns he stayed in than the court of Cedunon. When a call to protect the roads or hunt is summoned, Cairrfhion historically drops all things and joins the Knights of the realm in earnest as a firm believer in a cycle of life and death, that must be nourished and protected if the farms are to thrive. He has since begun returning to Ceart Beith regularly, working on the village of ‘An Truthail’ there for which he has been named warden of, yet not even the village has stopped him wandering the realm and sometimes beyond. ---- ---- ==== Cerrid ==== === Sylla, the Undying === **Name:** Sylla, the Undying\\ **Player:** Ronny J\\ **IC Pronouns:** He/Him/They/Them **Bio:**\\ If you listen to old Sylla, you'd hear plenty of tales of times long gone by - when the first stars blinked into gentle life, what the world was like before the days of Albion, how the standards for what counts as a great hero have slipped. Some of them might even be true. But Sylla maintains they were there for it all - that's the blessing and the curse of being made immortal. How did it happen? Nobody knows (at least, nobody who's alive today knows) and Sylla themselves claims not to remember. All anybody can say is that death has never come for the old bear. Maybe it's just waiting for the right moment - the right hero - to come along and put them down for good. ---- ---- ---- ==== Cotswell ==== === Adelaida Astaroth === {{ ::adelaida_astaroth_embroiders.jpg?300|}} **Name:** Adelaida Astaroth\\ **Player:** Cosette L\\ **IC Pronouns:** She/Her **Bio:**\\ Found on the banks of a river, very little is known about Adelaida, apart from the fact she is child-like, and suffers from very extreme amnesia, as stated by the bandits who discovered her in Sera. Facing the world with a smile, Adelaida has seen much of the world by wandering aimlessly, unsure of what she sees or what it means as whispers of how she has managed to get 'this far' pass over her. Known affectionately as a 'Jane Doe', Adelaida views the world as her playground, seeing only the good in the world with the intent to learn more about it whilst making as many friends as she can along the way. A devoted friend to all and loving all who she meets, the rumour that she is being 'followed' does little to deter her - only pushing her more toward the truth as a mystery illness for which there is no cure consumes her every waking hours. ---- ---- ---- ==== Feathermoor ==== === Cora === {{ :character_cora_e3.jpg?300|}} **Name:** Cora\\ **Player:** Minna L\\ **IC Pronouns:** She/Her **Bio:**\\ Cora has always had a connection with ravens, ever since she was born. Thanks to her bird friends, she has learned to hear things on the wind such as omens and fate. The wind now whispers for her to come to Camelot, and together with her fellow flock of mages she arrives. ---- === Scead === **Name:** Scead\\ **Player:** David S\\ **IC Pronouns:** He/Him **Bio:**\\ From the enigmatic reaches of the southwestern realm, Scead presents a plethora of benefits to those intrepid enough to traverse the same paths in life and the arcane wilderness, alike. ---- ---- ==== Fiobha ==== ---- === Dreoilín === **Name:** Dreoilín\\ **Player:** Niamh C\\ **IC Pronouns:** She/Her **Bio:**\\ Dreoilín is short, smart and shy, never the life and soul of the party, but always with a thoughtful word to say. === Dyllua === {{ ::dyllua.jpg?300|}} **Name:** Dyllua\\ **Player:** Lucille G\\ **IC Pronouns:** She/Her **Bio:**\\ As the murmurations of the travelling birds portend, so the flock of Fiobha descends. A caring type, Dyllua looks after the rest of the flock. === Hali === {{ :character_hali_e3.jpg?300|}} **Name:** Hali\\ **Player:** Karl W\\ **IC Pronouns:** He/Him **Bio:**\\ Hailing from the shores of Ar, this pupil follows in his teacher's wake. As sure as the tides turn, so too shall the fate of Camelot. ---- === Morag Rhonasdoughter === **Name:** Morag Rhonasdoughter\\ **Player:** Beca N\\ **IC Pronouns:** She/Her **Bio:**\\ Ever wanted to find your way through a impassable crag, or see whats behind the next mountain? Morag can help. She's very, very keen to help others. Though as she offers you help, observers cant help but note the slight scent of fur upon her clothes, or the occasional slit like form of her eyes. ---- === Pica === {{ ::pica.jpg?300|}} **Name:** Pica\\ **Player:** Matthew G\\ **IC Pronouns:** He/Him **Bio:**\\ An odd looking person often seen adorned with the skulls of birds ---- ---- ==== Fury ==== ---- ---- ==== Goblin Lands ==== ---- ---- ==== Halrgardr ==== === Ingvari Dragoson === {{ :character_ingvari_e3.jpg?300|}} **Name:** Ingvari Dragoson\\ **Player:** Cullen L\\ **IC Pronouns:** He/Him **Bio:**\\ Ingvari is the new king of Halrgardr after his cousin Freyrna Mijadottir stepped down to more actively combat threats to the realm with blade in hand. As one of her few other relatives So it is now up to the new King to lead the troubled kingdom to safety and prosperity. Before stepping forward as king he trained as a hunter of monsters and dark dangers to the people of Halrgardr and many new faces in his court are companions from these past deeds. Great wolves, strigoi and wyverns are all creatures Ingvari has contended with before now he must enter a far more dangerous arena. Politics. ---- === Vidar Ylvason === **Name:** Vidar Ylvason\\ **Player:** Mike C-H\\ **IC Pronouns:** He/Him **Bio:**\\ In the Howling Woods, there are rumours of a wild man who lives alone save for the beasts he keeps as companions. Those unfamiliar may see his bloodied visage watching from the hills and be filled with fear, but to locals they know this is Vidar, a reclusive woodsman who patrols the forest and offers aids to anyone who comes to trouble on their travels. Some have sought him out, for trade or to talk, and have tried to ascertain his past and what drove him to the woods, but he remains steadfastly tightlipped on the subject of his isolation - the only clues are a sword, shield and battered suit of mail hanging on the wall of his cabin. ---- ---- ==== Legion ==== ---- ---- ==== Nelaria ==== ---- ---- ==== Penmortid ==== ---- === Seren Holloway === **Name:** Seren Holloway\\ **Player:** Quinn W\\ **IC Pronouns:** She/They **Bio:**\\ Seren Holloway of Penmortid was nurtured in a household that recognised her exceptional talent in the field of medicine from an early age. However, her family couldn't help but sense a certain misfit between Seren and the traditional medical approach. It became apparent that her true potential lay in rapid interventions and immediate solutions rather than lengthy surgical procedures and theoretical knowledge. When introduced to the role of a battlefield healer, Seren's spirit ignited with unparalleled exhilaration and enthusiasm, surpassing anything she had experienced during her time in the classroom. From that moment on, she dedicated herself wholeheartedly to specialising in this dynamic field for the duration of her studies. ---- ---- ==== Realmless ==== ---- ---- ==== Realm of the Lost ==== ---- ---- ==== The Ridings ==== ---- ---- ==== Rhyfel ==== ---- ---- ==== Sera ==== === Katia === **Name:** Katia\\ **Player:** Raven H\\ **IC Pronouns:** She/Her **Bio:**\\ The daughter of a minor noble house, Katia got her first taste of adventure serving as a priestess and healer during the take over of the Saxon lands ---- === Morcades Pellimar === **Name:** Morcades Pellimar\\ **Player:** Laura W\\ **IC Pronouns:** She/Her **Bio:**\\ Morcades Pellimar is a political advisor to Queen Niniveh. She was a childhood friend of the then-Princess when her father was the advisor to the former King, Niniveh’s father. Her mother died when she was very young and her father was killed in the coup that unseated the King. When Niniveh was crowned Morcades pledged her undying fealty to the new Queen. Fiercely loyal to both the Queen and the Realm, Morcades is also a talented mage, specialising in healing magic. Having grown up in court, she is a skilled diplomat, although around those she trusts she is much more blunt. She is deeply religious, and she sees birth and death as the two 'book-ends' to a person's life. In between what matters is the story that a person tells and what sort of character they want to be in their own stories and other people's. ---- ===Raimund Hartmoor=== **Name:** Raimund Hartmoor\\ **Player:** Andy M\\ **IC Pronouns:** He/Him **Bio:**\\ A humble village blacksmith, Raimund and his sister were summoned to the Serish palace when rumours spread that they were favoured by the Silver Well and the Grey Shroud. ---- ===Raine Silvervale=== {{ :character_raine_e3.jpg?300|}} **Name:** Raine Silvervale\\ **Player:** Kay S\\ **IC Pronouns:** She/Her **Bio:**\\ Daughter of a farmer, Raine grew up in a simple country lifestyle. She never knew her mother, who her had died before she was born. Raine was a restless child, rarely content with the slow pace of farm life and often getting into, scrapes in her quest for adventure. She liked to go down into the local village in the evenings, persuading passing travellers to tell her stories. She bought a sword and spent hours practicing the moves she'd seen in the few tourneys she'd managed to sneak away to and, over time, gained some measure of proficiency. Eventually she joined a mercenary band hoping to fulfil her dreams of glory and to prove herself more than just a farmer’s daughter. She travelled with the group for several months, moving from job to job before they were recruited to the service of the King of Sera. During an uprising of his court they defended the royal family but, hugely outnumbered, only managed to save the two princesses. Raine remains, along with the rest of her group, in the service of Niniveh who is now the Queen. ---- ===Twyla Mildenhall=== **Name:** Twyla Mildenhall\\ **Player:** Chelsea C\\ **IC Pronouns:** She/Her **Bio:**\\ Twyla was born to a relatively wealthy family in Carlaeone who, wanting to secure their positions and power, married her to an odious Saxon Lord named Alwin. Lord Alwin became mysteriously bed bound by an unknown illness shortly after the wedding and Twyla took over the running of the house, the finances and his responsibilities regarding Saxon military units. Bizarrely, conflicting orders and misplaced funds meant that The Glamorgans were able to conquer Carlaeone with ease and when this happened, Twyla pledged her allegiance to Queen Niniveh and joined Sera as a Priestess where she aids the Glamorgans in the spreading of their faith. Twyla occasionally returns home to check on the running of her house but spends most of her time preaching sermons in temples and spreading the word of The Gods. ---- ---- ==== Stratiotora ==== === The Advocate === **Name:** The Advocate\\ **Player:** Tara F\\ **IC Pronouns:** She/Her **Bio:**\\ The Advocate sits at the right hand, listening to counsel from beyond The Veil, garnering favour from both this world and The Other. Her uncanny abilities to communicate with those Who Know leave her much sought after, both at diplomatic assemblies and at the table of the war councils. Despite her diligence to her hectic schedule, it's still said she roams the Keep's halls past sundown, deep in thought and prayer. Though it is whispered at times her methods are perhaps unorthodox, no one can fault the results, nor question her process. Who would dare to defy the demands of those beings older than time itself? As the viziers of Stratiotora depart for Camelot, the powerful men within the court feel the sharp sting of uncertainty and emptiness. Reticent as always it goes unspoken and a collective breath is held amidst all ranks and titles while they await the return of their Lady Luck. ---- === The Witness === **Name:** The Witness\\ **Player:** Richard D\\ **IC Pronouns:** He/Him **Bio:**\\ The Witness of Stratiotora is the eyes of the Soon to be God as much as his voice. He walks with the common folk, the soldiers, the commanders and the nobles alike. It’s said that he can reach into the Veil itself and change the weave of fate, closing wounds and changing when a person departs this life. Beyond the physical he hears the woes of the people and gives them sage council. With his oracular abilities there have been many occasions where he has known what troubles a person is struggling with before they come to him, or he has actively sought them out to provide succor. Either way, he always seems to be in the right place at the right time. The Witness now travels to Camelot, will they need his healing hands or healing words more? ---- ---- ---- ==== Svobodaskein ==== ---- ---- ===== Created Characters ===== ==== Algaroth ==== ---- === Magnus Tithe === **Name:** Magnus Tithe\\ **Player:** Henry P\\ **IC Pronouns:** They/Them **Bio:**\\ Since a young age Magnus was selected for their aptitude in the sorcerous arts. Meant for great things the Warlock's Conclave had declared and taken them in to the Academia for training. Since the Unlawful Murder of the Grand Warlock the skeins of magic have become misaligned and so the Conclave have sent Magnus to Camelot to find a way to fix it. ---- === Nineve === **Name:** Nineve\\ **Player:** Jenni H\\ **IC Pronouns:** She/Her **Bio:**\\ TBC ---- ---- ==== Auralia ==== ---- === Bartholomew of Mire === **Name:** Bartholomew of Mire\\ **Player:** Bill S\\ **IC Pronouns:** He/Him **Bio:**\\ Bartholomew of Mire was a man with ambition and cunning who was dogged for most of his life by bad luck. Kicked out of mage guilds for being at the wrong place at the wrong time he had to ply his trade wherever he could find the work. His luck changed when he managed to complete a challenge for the Queen of Auralia. Serving as her court enchanter and general council he hopes that he can continue his experiments and studies without further interruption. ---- === Tawnlee Cavanagh === **Name:** Tawnlee Cavanagh\\ **Player:** Jon Ea\\ **IC Pronouns:** He/Him **Bio:**\\ The Court of Auralia is an often volatile place, appeasing the whims of the Queen. Sometimes a steady hand and a careful chosen dialogue is needed to keep passions calm. Tawnlee, born to House Canavagh, is now a tenured diplomat in the Court of the Rose. One doesn't establish a career in wordsmithing with carefully towing the line between persuasion and insult. ---- ---- ==== Chaturan ==== ---- === Tarrasch === **Name:** Tarrasch \\ **Player:** Sarah C\\ **IC Pronouns:** She/Her **Bio:**\\ The Last Shale Witch. Mistress of the Counter Gambit. She lives amidst the ruins of Shale Cathedral, attended by the ghosts of her former acolytes. it is rumoured that she only bent the knee to the Ivory King in order to fulfill an ancient prophecy. Those who go to the Cathedral returned wreathed in shadow and forever changed. ---- ---- ==== Cotswell ==== ---- === Elvira Trevelyan === **Name:** Elvira Trevelyan\\ **Player:** Matty R\\ **IC Pronouns:** She/Her **Bio:**\\ Elvira is a young noble from an established military family in the realm. ---- ---- ==== Fiobha ==== ---- === Leathann Coire === **Name:** Leathann Coire\\ **Player:** Gordon M\\ **IC Pronouns:** He/Him **Bio:**\\ Once one of the warrior Thanes of Fiobha he gave up his sword to study magic with Ealasaid's circle. His totem is the boar. ---- ---- ==== Fury ==== === Hawthorn === **Name:** Hawthorn\\ **Player:** Anthony K\\ **IC Pronouns:** He/Him **Bio:**\\ Hawthorn fought the forces Melltith, a single fury on the battle field has little impact but Camelot seems to be the place to make changes. ---- === Meliae, the Autumn Queen === **Name:** Meliae\\ **Player:** Vikki L\\ **IC Pronouns:** She/Her **Bio:**\\ Fiery, proud and impulsive Meliae is the Autumn Queen. As quick to jest as to anger, she is unpredictable and rules by the heart, not the head. She cares deeply for her people and the Fury Realm and will defend them with a passion bordering on madness. She is a powerful (if unfocused) mage with a deep connection to nature. The fall of Camelot and the rise of the Realm of the Lost has piqued her interest and she has chosen to investigate further what this event may mean for her and her people. ---- === Tempest === **Name:** Tempest\\ **Player:** Christie R\\ **IC Pronouns:** She/Her **Bio:**\\ Tempest is an Autumn Spirit from Fury. Having lost her home and her connection to their inherent source of magic she’s come to Camelot to seek out new adventures to fill the void in her life. ---- ---- ==== Halrgardr ==== ---- === Deas Murtair === **Name:** Deas Murtair\\ **Player:** Elizabeth H\\ **IC Pronouns:** She/Her **Bio:**\\ Deas is a troubled soul. She lost all her immediate family when she was 11 and was brought up by alcoholic and abusive uncle. However, the experience meant she spent as much time as she could away from him presence and focused her energy of learning the art of warfare and discovering the land and, through that, herself. At the age of 17 she killed her uncle in an act of self defence and was banished. She has been wandering for many years and the loneliness has left her craving human contact, whilst also being incredibly distrustful. She eventually came across Freyma Mijadottir and was inspired by her leadership and has been welcomed into Halrgardr. Deas is resourceful, strong willed, impatient and is a fighter. She also likes mischief and trying to lead people astray. She has found that she often not taken seriously and displays a hardened approach to some people. However, deep down, she is caring, concerned for people's well being, loyal and protective. ---- ---- ==== Mayga ==== ---- === Arriella Thea === **Name:** Arriella Thea \\ **Player:** Hannah G\\ **IC Pronouns:** She/Her **Bio:**\\ Ariella is a highly respected sorcerer within Mayga. She came to the realm in her early teens as an orphan. She was taken in by a well respected sage who took a shine to her given her natural curiosity with the study of magic. Her reputation is well known across the realm for being the brightest and therefore works in one of the top schools. Her book collections is that of awe to others and she holds some of the rarest books known. ---- === Claridwen Agris === **Name:** Claridwen Agris \\ **Player:** Kneace K\\ **IC Pronouns:** She/Her **Bio:**\\ Born to a humble farming family, Claridwen worked in the fields and in the dairy much of her life. Upon discovering that she possessed some magical talent, her family mustered the necessary funds to send her to college in Vanderin where she began her studies. As a mature student with little background in academic learning, Claridwen often appears flustered or out of her depth, but her determination to learn and make her family proud keeps her focused. Her book collection is modest and well-loved. ---- ---- ==== Realmless ==== ---- === Talack Reloutear === **Name:** Talack Reloutear \\ **Player:** Philip B\\ **IC Pronouns:** He/Him **Bio:**\\ Talack is a man looking for purpose in life, a wanderer who has traveled multiple realms searching for a cause they deem worthy of serving. A studious man, he will seek out information and knowledge about someone before deciding to help them, and will seek to understand both sides of an argument before deciding a side. ---- ---- ==== Sera ==== ---- === Aetheran === **Name:** Aetheran\\ **Player:** Kyle C\\ **IC Pronouns:** He/Him/They/Them **Bio:**\\ When Aetheran came of age he was called to arms, it should have been a test of adulthood, a routine “hunt”. It was a massacre. It was vicious and unrelenting it tore men and women to shreds until only he and his farther remained. They fought back to back. But the creature's stamina was greater than their own and in time... they both fell. Aetheran woke in a clearing, the trees above not the same as those back home. A strange person stood at the head of a circle around him. Adorned with bone and pelt, their faces covered with paint and bone. Some tended his wounds others chanted, their repeating words burnt like hot coals. “By the blood of the beast, you will be chosen” He woke to whispers, they danced around his head like a thunderous rapture. Hands-on his head, nails digging in, slowly gaining control. He stood, not knowing where he was. His family dead, he stumbled into the closest village, they helped him gain control of his new outlook on life. Serving with some of their mercenaries and their general, he found a home.... ---- === Brielse Aimar === **Name:** Brielse Aimar\\ **Player:** Louise B\\ **IC Pronouns:** She/Her **Bio:**\\ Brielse hadn’t always been the General but there were some days when she wondered if anyone actually remembered that her first name wasn’t “General”. Renown for her strategy, snappy dress sense and her long term close personal relationship with Queen Niniveh Glamorgan. It’s widely known that Brielse and Niniveh grew up together, one the daughter of the King and the other the daughter of Duke Aimar – the King’s closest advisor and General of his forces, in a court where women were mere pawns to gain money and power. Both dreamed of something better for themselves, for the power to choose their own destiny. General Brielse is a fair and even-handed authority figure in Sera, who came to power after a group of jealous nobles attacked the court, killing the king and several of his closest advisors, Brielse’s father among them. With the help of a group of mercenaries who were in Court at the time, Brielse was able to escape with the princess, now Queen whilst the mercenaries put down the rebellion and saved the realm. ---- === Matilda Glamorgan === **Name:** Matilda Glamorgan\\ **Player:** Ellie G\\ **IC Pronouns:** She/Her **Bio:**\\ Matilda Glamorgan, sister of Niniveh Glamorgan. Devoted sister and loyal handmaiden to the Serian queen. ---- ---- ===== Retired Characters ===== ---- ---- ==== Algaroth ==== === Armelia Callis, Captain of the Grand Warlock's Guard === **Name:** Armelia Callis, Captain of the Grand Warlock's Guard\\ **Player:** Gail P\\ **IC Pronouns:** She/Her **Bio:**\\ The stoic enforcer of the Grand Warlock. Known for her loyalty and cruelty, and for her devotion to the cause of the Dread Axioms. ---- === Gorwen === **Name:** Gorwen\\ **Player:** Tom M\\ **IC Pronouns:** He/Him **Bio:**\\ An apprentice of low stock, Gorwen was raised to the lowest echelons of magical study by his far, far superiors. All the boy wants is to become more knowledgeable, and by extension more powerful. Only then will he truly prove himself. ---- === Leona Ash === **Name:** Leona Ash\\ **Player:** Theresa A\\ **IC Pronouns:** She/Her **Bio:** "How nice of you to rejoin us. Did you know that with this preservative art, I can keep you alive indefinitely? What once was used for salvation is now turned toward other ends. I shall ask you again: Where are the rebels?" Every garden needs to be periodically weeded. The First Apostle stands ready to prune back any unruly, stray growth within the kingdom and ensure that only those who demonstrate appropriate adherence to the Dread Axioms are permitted to rise to greatness. Previously rumoured to have served as an unremarkable priestess of the God of Albion within the kingdom of Fairwynn, Leona's fortuitously-timed conversion to the Dread Axioms and alignment with the cause of Grand Warlock Skarn saw her placed into an unprecedented position of power as First Apostle of the newly reforged Dark Templar order. ---- === Fell Witch Ysaura, Sorceress of Sorrow === **Name:** Fell Witch Ysaura, Sorceress of Sorrow\\ **Player:** Gwen T\\ **IC Pronouns:** She/Her **Bio:**\\ Four years ago, a dark storm raged over the capital of Algaroth. None dared to leave the confines of their homes - even the Dread Court stayed locked away in the safe stone walls of the castle they had wrested into their control. They barely heard the knocking on the gates at first. It must have been wind, or branches, or rocks. When the gateguards finally decided it was worth investigating the sound, the girl they found on other side of the door barely had strength to raise her hand again. Wrapped in a thin, torn cloak, her tatty boots stained with the blood of her blisters, she was a sorry sight to put before the Grand Warlock, but despite her weakness she still stood tall before him, met his eyes and told her tale: she was a sorceress from a kingdom to the East, whose magic had urged her to travel to Algaroth and offer her power to Skarn's rule. The Court laughed at first, for how could such a wretch be of use to their cruel king? A moment later, at a gesture from her cold, dirt-streaked hand, half of the court guard fell to the floor, their screams of agony filling the room. The hideous melody lasted until her hand fell again, her eyes never leaving Skarn's, proud and determined, sure of her power and her new place in his court. The next day, washed, warmed and restored to the cold beauty that had been concealed by her hard journey, Ysaura took her place at his side. And when Leona returned from Camelot with the blood of the warlock and archon on her sword, Ysaura stood with her. Algaroth is her salvation. She is devoted, loyal, and faultlessly faithful to her new kingdom and its Axioms, whoever sits on its throne. ---- ---- ==== Arkenholm ==== === Lady Mairead Damaran === **Name:** Lady Mairead Damaran\\ **Player:** Rosie D\\ **IC Pronouns:** She/Her **Bio:**\\ Lady Mairead Damaran, is lady-in-waiting to the realm’s leader Ceindeg the Bright. She is the only daughter of Lord Erevan Damaran who was a second cousin to the realm’s previous Monarch Lloyd the Lustrous (now called Lloyd the Dull). Her family switched allegiance just before the uprising and their support helped Ceindeg’s bid for the throne. House Damaran have managed to stay in favour at court despite being related to Lloyd the Dull, but there are whispers in court that they are not as loyal to the new monarch as they claim to be. Lady Mairead shows great loyalty to Ceindeg and is very grateful to have been appointed as her lady-in-waiting; it is the perfect opportunity for her to prove to everyone that her family is loyal to the realm. ---- === Talaith Silversmyth === **Name:** Talaith Silversmyth\\ **Player:** Sophie L\\ **IC Pronouns:** She/Her **Bio:**\\ Talaith Silversmyth was previously in the service of the corrupt King Lloyd the Dull, yet, despite the regime change, somehow managed to retain her status and position at court. Talaith also has influence in court, and aided her childhood friend the Lady Mairead Damaran in seeing her appointed as lady in waiting to Ceindeg the Bright. Talaith seeks only for the prosperity of Arkenholm and to restore it to its former glory. She is a loyal follower of Ceindeg who she believes can achieve this goal. ---- ---- ==== Cedunon ==== === Sire Drystan of Ceart Beith, Knight of the White Tulip === **Name:** Sire Drystan of Ceart Beith, Knight of the White Tulip\\ **Player:** James G\\ **IC Pronouns:** He/Him **Bio:**\\ Sire Drystan was raised by the druids near Ceart Beith and learned to fight under the tutelage of one the more belligerent magicians of the forest. He now spends his time defending travellers coming and going across Cedunon. He took the White Tulip as his flower, representing Forgiveness, Remembrance, Worthiness and Sincerity, as a contrast to his normal carefree and easy going nature. He lays these flowers at the places where travellers were not fortunate enough to have had the protection of a Knight of Cedunon and tends the roadside shrines that remember the sacrifices of knights of ages past. ---- === King Endellion of Darach Mor, Knight of Holly === **Name:** King Endellion of Darach Mor, Knight of Holly\\ **Player:** Naomi L\\ **IC Pronouns:** He/Him and They/Them **Bio:**\\ Devout and idealistic, the future king Endellion began as the keeper of a humble shrine, providing aid and sanctuary to questing knights and weary travellers alike. He was moved to leave his vigil by the coming of a gravely wounded knight, who asked him to take news of their quest back to Darach Mor. Once his task was completed he remained in the stronghold, and was eventually taken on as squire by the same knight he had tended. The promise of knighthood, however, was not enough for Endellion. Determined to prove his worth further, he travelled deep into the heart of the forest, to the grove of Grandfather Oak himself, there to hold himself in vigil and contemplation for a year and a day, searching for insight and a way to further better his kingdom. At the end of his vigil he was granted a blessing from the great oak; an acorn which he could present as proof of his right to rule. Upon his ascension he took the title of Knight of Holly - the evergreen twin to the oak tree. ---- === Sire Kynthelig of Darach Mor, Knight-Captain of Mistletoe === **Name:** Sire Kynthelig of Darach Mor, Knight-Captain of Mistletoe\\ **Player:** Chris P\\ **IC Pronouns:** He/Him **Bio:**\\ A man devoted to duty: to his realm, to his Queen, to the Grandfather Oak and to the dream of peace eternal. Kynthelig is the current Knight-Captain of the Oaken Knights, the select few chosen by Micheil Dunaid to venture forth to Camelot. Coming from nothing, at a young age his village was lost to the beasts of the forest. From then his life become focused towards service and his training as a Knight of Cedunon. Studying and practicing tirelessly he quickly rose to prominence for his skills and deeds. Upon becoming a Knight he took Mistletoe as his crest as the twin symbol of love and death: love for those he fights to protect and death for all those who would oppose this vision. Chosen to venture to Camelot he takes with him his “Mistletoe Dream” to bring love to the Hundred Realms and reunite those who would stand together as one and to bring death and destruction to those that stand in the way of his vision of peace. ---- === Brother Myrdinn Of Darach Mor, Druid of Aster === {{ :character_myrdinn_e3.jpg?300|}} **Name:** Brother Myrdinn Of Darach Mor, Druid of Aster\\ **Player:** Simon V\\ **IC Pronouns:** He/Him **Bio:**\\ The Druid retainer to the Knight Captain who holds the Grandfather Oak and The God of Albion as worthy of Worship. ---- === Sire Torin Garrick, Reeve of Bowthor Mor, Knight of Heather === **Name:** Sire Torin Garrick, Reeve of Bowthor Mor, Knight of Heather\\ **Player:** Peter Wa\\ **IC Pronouns:** He/Him **Bio:**\\ The son of the previous Reeve, Ser Kenelm Garrick; Torin was educated in style at Primrose Keep in Darach Mor, focusing on law and martial skill. Tragedy struck, Torin's mother died when Torin was young. Driven out of his senses by grief, he left the Keep. The future Queen, Endellion, raised a group of squires to track him. When the band came upon him, he resisted their attempts to draw him back. It was Queen Endellion who turned him from flight to a purpose: a quest to find the mouth of the Hynt, the sacred river feeding Grandfather Oak. After many trials they reached their goal and Torin carried back a bucketworth of water in his helm. This water nourished Endellion's acorn and is credited by some with the growth that cemented her claim to the throne. Ser Kenelm passed in a fire at his manor. Torin planted a cutting of Queen Endellion's oak at the site. After staying with the royal court for awhile, he took a 5 year patrol of the boundaries of Cedunon. On returning he presented tribute to the Queen and knighted Sire Torin Garrick, Knight of the Heather; for his solitary nature and devoted service. ---- ---- ==== Cotswell ==== === Alberic Longinus === **Name:** Alberic Longinus\\ **Player:** Edward M\\ **IC Pronouns:** He/Him **Bio:**\\ A Lordling of a Cotswellian noble house, Alberic is a notorious wanderer and seeker after ancient lore. ---- === Willow Lynn === **Name:** Willow Lynn\\ **Player:** Deborah O\\ **IC Pronouns:** She/Her **Bio:**\\ Willow was raised as a ward of Lord and Lady Wellesley. Lord Wellesley brought her home as a baby and refused to tell anyone where she came from other than Lady Wellesley, and even that reluctantly. There were many rumours about where she came from, none substantiated, made worse by the unusual rules around her upbringing. Willow was not allowed to hold weapons, or wear armour. While her foster siblings trained in fighting, Willow read in the library and walked in the gardens, gradually discovering and developing her magical potential and her skill with healing. It was sometimes a lonely life, and the other children picked on her from time to time, but she learned to find her own kind of strength. When Camelot fell there was some upheaval, and Wellesley castle came under attack, Lord and Lady Wellesley died, taking the secret of Willow's parentage with them. Perhaps this invitation will be the catalyst that shows her the meaning behind all those strange rules, or lets her discover more about her history and herself. There truly is only one way to find out. ---- ---- ==== Fiobha ==== === Cecilia === **Name:** Cecilia \\ **Player:** Lizzie V\\ **IC Pronouns:** They/Them or She/Her **Bio:**\\ A quiet, calm tree person. Guardian of forests, appeared about the time of the throne being claimed by the Monarch and Ealasaid. Embodies the phrase "speak softly and carry a big stick", and spends their time relaying information to her fellow treepeople, in the woods she emerged from, and remains to defend both the Realm and the Peace between the kingdom and the forests. They took the name Cecilia to make it easier to work with the Kingdom - their true name is a secret known by few. ---- === Sir Duncan McClure === **Name:** Sir Duncan McClure \\ **Player:** Peter We\\ **IC Pronouns:** He/Him **Bio:**\\ When Camelot fell, Sir Duncan made a sacred vow not to rest until Fiobha had been restored to it's glory of old. Something powerful must have witnessed this vow because his death two years later did not release him from his words. ---- === Ealasaid === **Name:** Ealasaid \\ **Player:** Aislin L\\ **IC Pronouns:** She/Her **Bio:**\\ Witch, warrior, power behind the throne - Ealasaid walked out of the woods not long after the fall of Camelot and, gathering support as she went, embarked on a quick and ruthless conquest of what she considered to be her people's ancestral lands. Almost nothing is known of her before she appeared to set the true ruler of Fiobha on the throne - and the crown upon their head with her own hands - but the battles she lead are not soon to be forgotten. She now hold the triple rank of General, advisor to the Crown, and de-facto head of the realm's witches. Slow to anger, but quick to retaliation, she is a force to be reckoned with - and you can never be sure how much of what the Monarch of Fiobha says is actually her words. She fiercely promotes both patriotism for her emergent realm, and the new Fiobha faith; the Stag is her animal, and she wears a crown of antlers to show her devotion. ---- === Elspeth === **Name:** Elspeth \\ **Player:** Caroline F\\ **IC Pronouns:** She/Her **Bio:**\\ TBC ---- === George === **Name:** George \\ **Player:** Chris H\\ **IC Pronouns:** He/Him **Bio:**\\ George splits his time between quiets libraries and travelling the world studying interesting occurrences. He followed rumours of an undead paladin to Fiobha and has been following him ever since. ---- ---- ==== Fury ==== === Iola the Blessed === **Name:** Iola the Blessed\\ **Player:** Cecily P\\ **IC Pronouns:** She/Her **Bio:**\\ Iola the Blessed is a mage and traveller who gets out of court duties by claiming she is questing for the Grail. ---- ---- ==== Halrgardr ==== === Freyrna Mijadottir === **Name:** Freyrna Mijadottir \\ **Player:** Pyrrha S\\ **IC Pronouns:** She/Her **Bio:**\\ The Queen of Halrgardr has become an inspriational sight for many would-be heroes and every fighter in the realm. In battle she can be found leading the charge, at home she is often out among the people, checking that everyone has what they need and offering assistance if not. She treats them all like an extended family. Her generous nature is known outside her realm, and she will send help to anyone she believes will use the aid for good, often going herself if the matter is a troublesome beast. Many of the people of Silfrfold have known her since long before she became a queen and will happily tell stories of her as a child in a village, usually involving brandishing a wooden sword at some invisible beast whilst escaping the clutches of her terrible captor Fliberis - her exasperated teacher. ---- === George === **Name:** George \\ **Player:** Chris H\\ **IC Pronouns:** He/Him **Bio:**\\ George splits his time between quiets libraries and travelling the world studying interesting occurrences. He followed rumours of an undead paladin to Fiobha and has been following him ever since. ---- === Runar === **Name:** Runar\\ **Player:** James B\\ **IC Pronouns:** He/Him/They/Them **Bio:**\\ The current commander of Halgardr's forces. Less physically tough than many from the realm and often bed ridden with illnesses that seem to plague him. ---- === Sen Sturgmi === {{ :character_sen_e3.jpg?300|}} **Name:** Sen Sturgmi\\ **Player:** Grace C\\ **IC Pronouns:** She/Her/They/Them **Bio:**\\ Sen was found as a young child roaming the Howling Forest. A keen hunter and tracker, the people of Hero’s Proving quickly adopted them and set about training them, in part to become an adventurer to serve the town, but mostly on the most basic of social graces. When it was discovered that they had a knack for magic, they were quickly found to be the mages’ problem. ---- === Snip-Snap-Snorem === **Name:** Snip-Snap-Snorem \\ **Player:** Chris B-S\\ **IC Pronouns:** They/Them **Bio:**\\ Tell me a story of somebody’s origins,\\ Somebody close to both you and me:\\ Start with a tragedy, then through a rhapsody,\\ Onto a story of victory! Day number four and the boys were all gone leaving\\ sickly child to find what they’d sought\\ Soon found the river and filled up the firkin, then\\ Struck up a fire and set on a pot\\ Once was the lord of the Earldom of Coventree,\\ Hailed by all as both learned and nice,\\ Loved by his people and also his family,\\ Yet he was prey to the gambling vice: Ah, but the smell of the fire called a predator\\ Thinking to visit more mischief and strife,\\ “Halt!” cried the child, “for I don’t wish to quarrel!” and\\ Threatened the beast with the tip of their knife.\\ \\ \\ stormy night he was out at a dicing-hall,\\ Playing with strangers at aces-are-wild,\\ Flush with a run of good luck he grew confident,\\ Goaded to gamble his sweet youngest child!\\ “Say!” said the wolf, “Where’s your manners and morals,\\ “To threaten a traveller coming alone?\\ “I can smell tears on the air, for your rabbit I’ll\\ “See if I know of a cure for your woe.”\\ \\ Off went the child with its dolly and clothing,\\ Bewildered and frightened and soon very lost,\\ It wept all the way over hill moor and dale,\\ Until it arrived in the Great Howling For’st,\\ Well now the youth was ashamed of their actions and\\ Served up the meat in an old wooden dish.\\ “Tasty!” she cried, as she snapped it up whole, adding\\ “Here, little cub, let me grant your wish.”\\ \\ There it was shown to its new elder brothers, called\\ Courage and Wisdom and youngest child, Nice\\ was a coward, the other a dullard and\\ was the image of cruelty and vice.\\ So the good youth hearkened well to her words and they\\ Left the back door on the latch as they slept\\ Then in the morn, when they checked on their father the\\ Wolf was the only one curled in his bed.\\ \\ Many years later, the youth had a fever too\\ Serious to send them to fetch water in\\ Off went the elder boys one at a time for to\\ Gather some vittles and drink for their kin\\ Well! thought the youth, Not a second to lose!\\ And they packed up a bindle to leave there fortwith\\ Taking their step-father’s axe and their doll\\ As they set out to join with the heroes of myth\\ \\ Wisdom was foolish and Courage was cowardly,\\ Nice was too wicked to give up a bone,\\ And so a she-wolf of mischievous temperament\\ Saw to it none of the boys would come home\\ But who is your smiling and handsome narrator, this\\ Adept of charms, manners and decorum?\\ Why, it's the one that you just heard the story of,\\ Yes, it's none other than SNIP-SNAP-SNOREM!\\ ---- === Ursa === {{ :character_ursa_e3.jpg?300|}} **Name:** Ursa\\ **Player:** Emily B\\ **IC Pronouns:** She/Her/They/Them **Bio:**\\ A foundling during a monster hunt, she has spent many years with the Halrgardr learning their ways and supporting them with her magic. ---- ---- ==== Mayga ==== === Finnegan Lunar === **Name:** Finnegan Lunar \\ **Player:** Anthony H\\ **IC Pronouns:** He/Him **Bio:**\\ The Lunar family is amongst the oldest and most distinguished noble family in the Realm. Members of the family, whether by merit or by nepotism, rise quickly in the great colleges that form the bedrock of Maygan society. Relatively little is known about Finnegan Lunar. His rise to General of the Maygan Armies was meteoric, and unprecedented, given his age and lack of battlefield experience. All obtainable reports from the college he attended in Greater Vaelor are immensely positive, praising in particular his strategic thinking and resourcefulness in-various combat simulations. However, given his family name, it is unlikely that any negative reports would have been committed to paper. ---- === John Doe === **Name:** John Doe \\ **Player:** Michael W\\ **IC Pronouns:** He/Him **Bio:**\\ John Doe awoke 3 years ago in the realm of Mayga with his memory wiped, his only memory was the skills he had learned to become a mage. ---- ---- ---- ---- ==== Melltith ==== ---- === Angharad the Unknown === **Name:** Angharad the Unknown\\ **Player:** Eleanor S\\ **IC Pronouns:** She/Her **Bio:**\\ Angharad the Unknown is new to the court of Melltith, eager to make a name for herself and to learn how to use her magic to assist the less fortunate. ---- === Bronwen the Valiant === **Name:** Bronwen the Valiant\\ **Player:** Chaos\\ **IC Pronouns:** She/Her **Bio:**\\ Bronwen the Valiant, who among the courts of Melltith has not heard that name spoken with some excitement in recent months? A previously unheard of knight, whose true talents were revealed when she earned her title by bravely standing in defence of Lord Ewan the Just as he was set upon by a large gang of violent ruffians as he walked the countryside. Who refused to yield as she took blow after blow, reduced to a bloody mess by the time she felled the last of the brutes, but still had the composure to maintain a proper knightly bearing. Whose services as a knight and bodyguard are now in high demand among the nobility, and is even said to move in close circles to the monarch! Alas she is no mage, but nobody is perfect. Only time can tell what this new face walking among Melltith's most privileged will bring! ---- === Bryn the Unchallenged === **Name:** Bryn the Unchallenged\\ **Player:** Dave H\\ **IC Pronouns:** He/Him **Bio:**\\ Has never faced anything in combat that qualifies as a personal challenge. ---- === Cai the Clear Sighted === **Name:** Cai the Clear Sighted \\ **Player:** Dan A\\ **IC Pronouns:** He/Him **Bio:**\\ Cai is generally friendly and eager to meet new people. He appears to have the ear of Myffanwy the Wise and happily offers to intercede on people's behalf. There are however, rumours that his main task is to prepare appropriate and targetted themes ahead of the casting of a curse by the court. ---- === Ffion the Dragon === **Name:** Ffion the Dragon\\ **Player:** Anna S\\ **IC Pronouns:** She/Her **Bio:**\\ Well known within Melltith for the tales of their challenges against a mighty dragon, they are a cunning strategist, a scholar and a bard. ---- === Meredydd the Inapt === **Name:** Meredydd the Inapt\\ **Player:** Ellie H\\ **IC Pronouns:** She/Her **Bio:**\\ Known for winning the local tournament with her skills with a naginata. Even though her talents clearly lie with the blade, she seems to spend most of her time chasing after mages despite having shown no capability for magic. ---- === Myffanwy the Wise === **Name:** Myffanwy the Wise\\ **Player:** Mat A\\ **IC Pronouns:** She/Her **Bio:**\\ Myffanwy the Wise is Queen of Melltith, a mountainous harsh realm. It's slightly unclear how she earned her epithet but it was presumably for giving sage advice. ---- === Seren the Prophesied === **Name:** Seren the Prophesied\\ **Player:** Gareth J-J\\ **IC Pronouns:** He/Him **Bio:**\\ Seren is reputed to be able to see that which others cannot. ---- ---- ==== Penmortid ==== ---- === Aodhan Setana === **Name:** Aodhan Setana \\ **Player:** Omri H\\ **IC Pronouns:** He/Him **Bio:**\\ Younger brother of the Damned General Kaswallon. Aodhan seeks to live up to his ancestor's legendary exploits as explorer and adventurer. ---- === Hael Merriwether === **Name:** Hael Merriwether\\ **Player:** Katherine R\\ **IC Pronouns:** She/Her **Bio:**\\ Captain of the Bleeding Barnacle and Descendent of Merriwether the Desperate, rumour in Penmortid says Hael is reluctantly accompanying young Queen Kenwyn to Camelot in her capacity as Physick. Crueller tongues use the word "babysitter" instead, although not where either party can hear them. Other stories say that she seeks diversion while the Barnacle undergoes extensive repairs following her most recent expedition. Hael has a reputation for a keen interest in the arcane and, it is said, does not suffer fools gladly. ---- === Kaswallon Setana === **Name:** Kaswallon Setana \\ **Player:** Idan H\\ **IC Pronouns:** They/Them **Bio:**\\ Kenwyn Arverus' cousin, Kaswallon is similarly young, inexperienced and poorly trained, but is resolute to rise up and match the expectations of their new position. Kaswallon is fond of adventure, and claims descent from the Damned hero and explorer Setana. ---- === Kenwyn Arverus === **Name:** Kenwyn Arverus \\ **Player:** Emma B\\ **IC Pronouns:** She/Her **Bio:**\\ As the youngest, most inexperienced and poorly-trained Pirate Queen of the Glorious Damned in living memory, Kenwyn is positive that it should not be difficult to live up to the example of her illustrious ancestor Arverus. Indeed, Kenwyn's propensity to declare war or lifelong vengeance on anything that mildly offends her does at least point to superficial similarities between heir and Conqueror. A self-professed rogue and scoundrel, Pirate Queen Kenwyn leads a motley crew of other, more subservient rogues and scoundrels. The Glorious Damned sail and steal under the flag of the dying albatross - composing poetry under the open skies, scorning all rules besides her own, and cursing the name of Luck. ---- === Rhiannon Llŷr === **Name:** Rhiannon Llŷr\\ **Player:** Liesl R\\ **IC Pronouns:** She/Her **Bio:**\\ Rhiannon Llŷr, as the youngest of 3, was very much not expected to rise to the rank of Captain. She was far happier working on experimental spells or acting as her family ship’s physicker, a bit of a contrast to her family’s fearsome reputation. However, after a freak storm led to the death of the rest of her family and with Rhiannon as one of the only survivors of the shipwreck, she has made her way to court to ingratiate herself as the newest Captain of the Llŷr family line. ---- === Vortimer Delbaeth === **Name:** Vortimer Delbaeth \\ **Player:** Seb A\\ **IC Pronouns:** They/Them He/Him **Bio:**\\ Vortimer is an aging Cynic philosopher. He has a somewhat eccentric approach to the disquisition of human folly. ---- === The Wretched === **Name:** The Wretched \\ **Player:** Sally O\\ **IC Pronouns:** She/Her **Bio:**\\ The Wretched serves as advisor to the Court of the Pirate Queen. In the tradition of her adoptive Ancestor, Merrin the Turncoat, she secured her present status by providing the Glorious Damned with the means of conquering her homeland. In spite of all that she has done to secure the Pirate Queen's favour, the Wretched spends very little time at court, preferring to walk the wilds alone. ---- ---- ==== Rhyfel ==== ---- === Osian the Wayfarer === **Name:** Osian the Wayfarer\\ **Player:** Alex S\\ **IC Pronouns:** He/Him **Bio:**\\ A musical vagabond of no use or consequence, Osian encountered a mysterious stranger all in blue who insisted he embark upon a great destiny among the great and good. ---- ---- ==== The Spires ==== ---- === Archon Iolaus === **Name:** Archon Iolaus\\ **Player:** Ivan S\\ **IC Pronouns:** He/Him **Bio:**\\ Highest Priest of the Aspirant, who rules thanks to a dedication to perfecting each and every member of The Spires. Known to treasure a promise sworn on blood beyond all reason, as he believes that to strive to keep his word is the striving that will lead to his perfection. ---- === Primus Iliya === **Name:** Primus Iliya\\ **Player:** Pia S\\ **IC Pronouns:** She/Her **Bio:**\\ The Second-in-Command of the Spires, who rose through the ranks as a Paladin of the Church, her striving is in the field of battle. She is known to push her body to extremes, denying fatigue and the elements to triumph in all seasons; she has a reputation for erecting temples and shrines to the Aspirant at the site of battles. ---- ---- ==== Saxon Lands ==== ---- === Eldrad, the Thunderhead === **Name:** Eldrad, the Thunderhead\\ **Player:** George B\\ **IC Pronouns:** They/Them **Bio:**\\ Once an apprentice to the terrifying Saxon wizard known as the Burnished Eye, Eldrad now operates as a herald and messenger for the Saxons, spreading news and stories across territories. Eldrad is also known to be developing his own magical skills in unison with Hildebrand the Burned, daughter of the Burnished Eye. Even among the Saxons, Eldrad is known to have unorthodox views on the destruction of Camelot, insisting that the fall was a ‘metaphysical necessity’ required for the world to develop and change, and that some stories must forever remain untold, for they can never be made sensible within Camelot’s paradigm. ---- === Hildebrand, the Burned === **Name:** Hildebrand, the Burned\\ **Player:** Florence W\\ **IC Pronouns:** She/Her **Bio:**\\ On her eighteenth birthday, Hildebrand’s burned body was dragged from the smouldering ruins of her father's tower - alongside his corpse. Given how feared the wizard was in life, it didn't take long before rumours of his demise and, later, his daughter's survival, spread far and wide. It was expected, anticipated even, that Hildebrand would take up his reign of terror. That didn't happen. Instead, Hildebrand - alongside her father's protege, Eldrad the Thunderhead - has eked out a quiet existence among Saxon storytellers and small-time magic-users. The world has heard little of her. Still, some among the Saxons whisper and wonder. One day, The Burnished Eye may well rise again. ---- ---- ==== Stratiotora ==== ---- === The Wayfinder === **Name:** The Wayfinder\\ **Player:** Misha R\\ **IC Pronouns:** They/Them **Bio:**\\ They walk among the spirits, the flora and fauna. They are the medium between the Material Plane and Veil. They see the paths of magic and seek to discover new knowledge and help their Realm and others. They can find the path to realms and the unknown ---- ---- ==== Svobodaskein ==== ---- === Caitlin Zweihander === **Name:** Caitlin Zweihander\\ **Player:** Jaycee C\\ **IC Pronouns:** She/Her **Bio:**\\ Caitlin's Company – guardians of the Yawning Mire. That stinking morass which those unfortunate enough to make their living in the paddies of Thousand Drownings must trudge across to make a measly living in the utopic capital of Zhivograd, where buildings touch the fog and the roads are paved with stone. But there are tales. Strange lights in the darkness, and dangerous creatures hunting down their prey through the poisonous geysers and sticky quicksand. Stopped by the flash of steel and a charming grin, guiding those fortunate enough to meet them through the wilderness: the company of Caitlin. Warriors inexplicably making their way in the grim reality of the mudflats, assisting those who need it. “Each soul is a god, each soul is free” they say with a wry smile and a flash in their eye, gesturing for those behind to follow. Now that the call of Albion has arrived, they make their way out of the Mire for the first time in many years. Arthur has called; they will answer. ---- === Hov === **Name:** Hov\\ **Player:** Laurence P\\ **IC Pronouns:** He/Him **Bio:**\\ An enigmatic hedge wizard who dwells deep in the swamps of Thousand Drownings, Hov lives under one principal law: each soul is a god, each soul is free. When the old regime fell, the people were left bereft of purpose. Banditry, petty wars between landowners and criminality were rampant. Dictators, royal second cousins and village toughs squabbled over the pieces of a fallen kingdom. In the eye of this whirlwind, a humble village in the depths of the morass prospered against all odds. An island of peace and stability amongst the chaos. Those who asked the villagers how this was achieved received one reply: "we heed the words of Hov". Soon, representatives from across the realm journeyed into the misty swamps to seek the advice of this mysterious figure. Within a year Svobodaskein was stable and prosperous, and the name of Hov was known and respected across the realm. Requests were made for him to take up the seat of power in Zhivograd. All such requests have been refused. Ask a resident of Svobodaskein who rules over the realm, and you will receive only one reply: "each soul is a god, each soul is free". ---- ---- ===== Deceased Characters ===== ==== Algaroth ==== ---- === Dread Archon Artemis Blackheart, The Kingslayer === **Name:** Dread Archon Artemis Blackheart, The Kingslayer \\ **Player:** Cat Y\\ **IC Pronouns:** They/Them **Bio:**\\ Dread Archon Artemis the Kingslayer was instrumental in Grand Warlock Skarn's rise to power in Algaroth. Having trained to be a Templar of the God of Albion from a young age, those at court initially thought that Artemis would be a fine successor to their father, High King Samuel the Just. They were wrong. The young prince famously stirred dissent against their father five years ago, advocating that, since the country had fallen on such hard times, he should resign, allowing Grand Vizier Skarn to institute a Regency. It is said that they slew their father in single combat during the coup. The Dread Court of Algaroth's official position is that the High King attacked his sole heir in anger, leaving the prince no choice but to slay their father and side with Skarn in the name of stability. Taking on the mantle of Dread Archon, Artemis lead the Dread Army of Algaroth in brutally suppressing any resistance to the new order. Artemis is ruthless, efficient and cruel. Their devotion to The Dread Axioms is absolute. ---- === Grand Warlock Skarn === **Name:** Grand Warlock Skarn\\ **Player:** Henry P\\ **IC Pronouns:** He/Him **Bio:**\\ Grand Warlock Skarn, Witch King and Supreme Archon of The Kingdom of Algaroth, came to rule through duplicity and Dark Magic. His age and origins are unknown and shrouded in darkness, he was recently elevated to the throne after instigating a bloody and ruthless coup overthrowing High King Samuel the Just a mere five years ago, manipulating the biddable Prince Artemis to rally the people to him. Skarn is known for his cruelty and love of luxury, while a capable fighter and sorcerer he would far rather see others bloody their hands (and robes) at his behest. ---- ---- ==== Sera ==== === Almund === **Name:** Almund\\ **Player:** Oliver B\\ **IC Pronouns:** He/Him **Bio:**\\ A devoted Crusader sworn to defend clerics of the Gods of Sera, ready to protect them with steel and blood.