User Tools

Site Tools


bonds

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
bonds [2022/04/20 14:43] – [Sage Mage] katiebonds [2024/02/22 19:28] (current) katie
Line 4: Line 4:
  
   * You can make Bonds with other characters.   * You can make Bonds with other characters.
-  * Bonds will be created by following a certain number of steps or requirements that exist+  * Bonds will be created by following a certain number of steps or requirements.  These requirements are guides for the sort of steps that would be appropriate, but additional conditions may be agreed with the Bonds Ref in th field.
   * When you make a Bond it gives each party one mechanical benefit and one roleplaying effect.   * When you make a Bond it gives each party one mechanical benefit and one roleplaying effect.
-  * The Mechanical Effect is chosen by each party from three options.+  * The Mechanical Effect is chosen from three options by agreement of both parties (or, in the case of the Nemesis Bond, by the Bonds Ref if no agreement can be reached).
   * The Roleplaying Effect will confer a Feeling that should be agreed upon by both parties.   * The Roleplaying Effect will confer a Feeling that should be agreed upon by both parties.
   * There are ways to break Bonds, some of which are known.   * There are ways to break Bonds, some of which are known.
   * When you have met enough conditions for the bond (and do be honest!) seek out the Bonds Ref (Ser Bors the Elder) to create it.   * When you have met enough conditions for the bond (and do be honest!) seek out the Bonds Ref (Ser Bors the Elder) to create it.
   * Where bonds refer to a "Relevant Authority", this may be one of:   * Where bonds refer to a "Relevant Authority", this may be one of:
-    * A Monarch of a Realm +    * A Monarch or General of a Realm 
-    * A Knight of the Round Table+    * A Servant of the Lost
     * An otherwise metaphysically powerful NPC (ask them!)     * An otherwise metaphysically powerful NPC (ask them!)
  
Line 25: Line 25:
     * You have both been involved in a [[Defining_moments|Defining Moment's]] description in a way which emphasises the nature of this bond     * You have both been involved in a [[Defining_moments|Defining Moment's]] description in a way which emphasises the nature of this bond
     * You have prevented the other from receiving a [[Combat_rules#Bleeding_out|Mortal Wound]]     * You have prevented the other from receiving a [[Combat_rules#Bleeding_out|Mortal Wound]]
-    * You have gone on at least 1 [[Quests|Quest]] together+    * You have gone on at least 1 [[Quests|Quest or Vignette]] together
     * You have been in at least 1 [[Jousts_and_the_melee#Jousts|Joust]] together (on the same side)     * You have been in at least 1 [[Jousts_and_the_melee#Jousts|Joust]] together (on the same side)
     * One has at some point given a [[Magic#Blessings|Blessing]] to the other     * One has at some point given a [[Magic#Blessings|Blessing]] to the other
     * A relevant authority has declared that you are "Greater Friends Than Any Other"     * A relevant authority has declared that you are "Greater Friends Than Any Other"
 +    * Similar appropriate conditions as agreed with the Bonds Ref in the field
  
 **Mechanical Effect options (pick one):**  **Mechanical Effect options (pick one):** 
Line 51: Line 52:
     * One has [[skills#stepping_down_and_stepping_up|stepped down as Monarch or General]] at the bequest of the other     * One has [[skills#stepping_down_and_stepping_up|stepped down as Monarch or General]] at the bequest of the other
     * A relevant authority has declared that your "Love Is Like No Other"     * A relevant authority has declared that your "Love Is Like No Other"
 +    * Similar appropriate conditions as agreed with the Bonds Ref in the field
  
 **Mechanical Effect options (pick one):**  **Mechanical Effect options (pick one):** 
Line 69: Line 71:
     * One has fought the other in a [[jousts_and_the_melee|Joust]]     * One has fought the other in a [[jousts_and_the_melee|Joust]]
     * One has reduced the other to 0 hits     * One has reduced the other to 0 hits
-    * One has led an invasion of the other's Realm - either by ordering it in [[conquest]], having it loudly declared by your Monarch or by using the [[Skills#Wanderer|Wanderer]] skill to take a [[quests|quest]] into their territory.+    * One has led an invasion of the other's Realm - either by ordering it in [[conquest]], or having it loudly declared by your Monarch.
     * One has Cursed the other or contributed blood to one     * One has Cursed the other or contributed blood to one
-    * One has caused the other to fail a [[quests|Quest]]+    * One has caused the other to fail a [[quests|Quest or Vignette]]
     * A relevant authority has declared that your "Hatred For Each Other Knows No Bounds"     * A relevant authority has declared that your "Hatred For Each Other Knows No Bounds"
 +    * Similar appropriate conditions as agreed with the Bonds Ref in the field
  
 **Mechanical Effect options (pick one):**  **Mechanical Effect options (pick one):** 
Line 100: Line 103:
     * The Servant has collected resources in stead of the Master on at least one occasion     * The Servant has collected resources in stead of the Master on at least one occasion
     * A relevant authority has declared "I Wish I Had A Squire As Trustworthy As Yours"     * A relevant authority has declared "I Wish I Had A Squire As Trustworthy As Yours"
 +    * Similar appropriate conditions as agreed with the Bonds Ref in the field
  
 **Mechanical Effect options:**  **Mechanical Effect options:** 
Line 129: Line 133:
     * The Sage has taught a new [[performing magic|spell]] to the Student (and they cast it correctly)     * The Sage has taught a new [[performing magic|spell]] to the Student (and they cast it correctly)
     * A relevant authority has declared to the Student that "You Could Learn A Lot From This One"     * A relevant authority has declared to the Student that "You Could Learn A Lot From This One"
 +    * Similar appropriate conditions as agreed with the Bonds Ref in the field
  
 **Mechanical Effect options (pick one):**  **Mechanical Effect options (pick one):** 
Line 158: Line 163:
     * The Apprentice has made a public decision on the advice of the Mentor. This can be any of:     * The Apprentice has made a public decision on the advice of the Mentor. This can be any of:
       * Forming a bond       * Forming a bond
-      * Submitting [[Conquest]] orders  +      * Submitting [[Conquest]] orders
-      * Allowing or denying permission to embark on a [[Quests|Quest]] in their Realm +
       * Stepping down from a decision        * Stepping down from a decision 
       * Declaring a [[jousts_and_the_melee|Joust]].       * Declaring a [[jousts_and_the_melee|Joust]].
       * A relevant authority has declared to the Apprentice "You Should Listen To This One"       * A relevant authority has declared to the Apprentice "You Should Listen To This One"
 +    * Similar appropriate conditions as agreed with the Bonds Ref in the field
  
 **Mechanical Effect:**  **Mechanical Effect:** 
-  - With the Mentor actively instructing at the time, the Student may use one of the Mentor's skills. (e.g. Giving instructions on how to block with a shield, while the student is being attacked and is holding a shield.)+  - With the Mentor actively instructing at the time, the Apprentice may use one of the Mentor's skills. (e.g. Giving instructions on how to block with a shield, while the student is being attacked and is holding a shield.)
   - Once per 12 hours, Apprentices may rescind a [[Conquest]] order that they have placed, if they are under the supervision of their Mentor.  Present your Bond to the Conquest Refs to perform this action.   - Once per 12 hours, Apprentices may rescind a [[Conquest]] order that they have placed, if they are under the supervision of their Mentor.  Present your Bond to the Conquest Refs to perform this action.
   - Once per 12 hours, under the supervision of their Mentor, if the Apprentice miscasts a spell they may select one of two Miscast effects.   - Once per 12 hours, under the supervision of their Mentor, if the Apprentice miscasts a spell they may select one of two Miscast effects.
bonds.1650465836.txt.gz · Last modified: 2022/04/20 14:43 by katie