bonds
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| bonds [2019/12/29 11:19] – anna | bonds [2024/08/15 20:58] (current) – katie | ||
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| ====== Bonds ====== | ====== Bonds ====== | ||
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| - | {{  :: | ||
| * You can make Bonds with other characters. | * You can make Bonds with other characters. | ||
| - | * Bonds will be created by following a certain number of steps or requirements that exist | + | * Bonds will be created by following a certain number of steps or requirements.  These requirements are guides for the sort of steps that would be appropriate, | 
| * When you make a Bond it gives each party one mechanical benefit and one roleplaying effect. | * When you make a Bond it gives each party one mechanical benefit and one roleplaying effect. | ||
| - | * There are ways to break Bonds, | + |  | 
| - | * When you have met enough conditions for the bond (and do be honest!) seek out a Ref to create it. | + | * The Roleplaying Effect will confer a Feeling that should be agreed upon by both parties. | 
| + |  | ||
| + | * When you have met enough conditions for the bond (and do be honest!) seek out the Bonds Ref (Ser Bors the Elder) | ||
| + | * Where bonds refer to a " | ||
| + | * A Monarch or General of a Realm | ||
| + | * A Servant of the Lost | ||
| + | * An otherwise metaphysically powerful NPC (ask them!) | ||
| ===== Available Bonds ===== | ===== Available Bonds ===== | ||
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| * You have both been involved in a [[Defining_moments|Defining Moment' | * You have both been involved in a [[Defining_moments|Defining Moment' | ||
| * You have prevented the other from receiving a [[Combat_rules# | * You have prevented the other from receiving a [[Combat_rules# | ||
| - | * You have gone on at least 1 [[Quests|Quest]] together | + | * You have gone on at least 1 [[Quests|Quest | 
| * You have been in at least 1 [[Jousts_and_the_melee# | * You have been in at least 1 [[Jousts_and_the_melee# | ||
| * One has at some point given a [[Magic# | * One has at some point given a [[Magic# | ||
| - | * A Knight of Camelot | + | * A relevant authority | 
| + | * Similar appropriate conditions as agreed with the Bonds Ref in the field | ||
| - | **Mechanical Effect:** +1 hit when on a [[Quests|Quest]] or in a [[Jousts_and_the_melee# | + | **Mechanical Effect | 
| + | - +1 hit when on a [[Quests|Quest]] or in a [[Jousts_and_the_melee# | ||
| + | - When your Realm takes the Support action to assist the Realm of your Best Friend, this action provides an extra +1 Strength. | ||
| + | - When you cast a spell targeting your Best Friend, you won't miscast if you are 1 Bean above or below the [[performing_magic# | ||
| - | **Roleplaying Effect:** You feel confident | + | **Roleplaying Effect:** You feel < | 
| ---- | ---- | ||
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| * Someone beside yourselves has expressly forbidden you from creating this Bond | * Someone beside yourselves has expressly forbidden you from creating this Bond | ||
| * One has [[skills# | * One has [[skills# | ||
| - | * A Knight of Camelot | + | * A relevant authority | 
| + | * Similar appropriate conditions as agreed with the Bonds Ref in the field | ||
| - | **Mechanical Effect:** You may take the effect of a Curse in the place of your True Love. This can only happen once per curse and at any time after the curse has been cast by informing a Ref. The person who placed the Curse will be informed. In addition to this a [[Combat_Rules# | + | **Mechanical Effect | 
| + | - A [[Combat_Rules# | ||
| + | - Once per event, in [[Conquest]], | ||
| + | - You may take the effect of a [[performing_magic# | ||
| - | **Roleplaying Effect:** You feel serene | + | **Roleplaying Effect:** You feel < | 
| ---- | ---- | ||
| - | ==== Nemeses | + | ==== Nemesis - CURRENTLY HOLDS NO POWER ==== | 
| **Requirements: | **Requirements: | ||
| * Neither party currently has a Nemeses Bond | * Neither party currently has a Nemeses Bond | ||
| + | * Both parties **do not** need to be consenting to the Bond | ||
| * Any three from: | * Any three from: | ||
| - | * One has fought the other in a Joust | + | * One has fought the other in a [[jousts_and_the_melee|Joust]] | 
| * One has reduced the other to 0 hits | * One has reduced the other to 0 hits | ||
| - | * One has led an invasion of the other' | + | * One has led an invasion of the other' | 
| * One has Cursed the other or contributed blood to one | * One has Cursed the other or contributed blood to one | ||
| - | * One has caused the other to fail a Quest | + | * One has caused the other to fail a [[quests|Quest or Vignette]] | 
| - | * A Knight of Camelot | + | * A relevant authority | 
| + | * Similar appropriate conditions as agreed with the Bonds Ref in the field | ||
| - | **Mechanical Effect:** When contributing Blood to the cost for Curses against your Nemesis, those they are Bonded to (excepting their other Nemeses), and their home Realm, you lose 1 fewer body hit. (e.g. 1 Blood cost is free, 2 Blood cost is 1 hit, etc) | + | **Mechanical Effect | 
| + | - After winning against your Nemesis in a contest agreed upon with a relevant authority, gain +1 hit for the next 12 hours. | ||
| + | - Once per phase in [[Conquest]], | ||
| + | - When contributing Blood to the cost for [[Performing Magic#Curses]] against your Nemesis, those they are Bonded to, and their home Realm, you lose 1 fewer body hit. (e.g. 1 Blood cost is free, 2 Blood cost is 1 hit, etc) | ||
| - | **Roleplaying Effect:** You feel irrational hatred | + | **Roleplaying Effect:** You feel < | 
| ---- | ---- | ||
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| * The Servant is not the Most Trusted Servant of any other | * The Servant is not the Most Trusted Servant of any other | ||
| * The Master cannot already have a Most Trusted Servant Bond as Master or Servant | * The Master cannot already have a Most Trusted Servant Bond as Master or Servant | ||
| + | * The Servant cannot have had a Most Trusted Servant Bond broken with this Master | ||
| * You do not have a Nemesis bond together | * You do not have a Nemesis bond together | ||
| * Any three from: | * Any three from: | ||
| - | * The Servant has provided resources which the Master has used to create a scroll | + | * The Servant has provided resources which the Master has used to create a [[performing_magic|scroll]] | 
| * The Servant has facilitated the Master' | * The Servant has facilitated the Master' | ||
| - | * The Servant has fought on the Master' | + | * The Servant has fought on the Master' | 
| - | * The Servant has prevented the Master from receiving a Mortal Wound | + | * The Servant has prevented the Master from receiving a [[combat_rules|Mortal Wound]] | 
| * The Servant has collected resources in stead of the Master on at least one occasion | * The Servant has collected resources in stead of the Master on at least one occasion | ||
| - | * A Knight of Camelot | + | * A relevant authority | 
| + | * Similar appropriate conditions as agreed with the Bonds Ref in the field | ||
| - | **Mechanical Effect:** Once an Event, a Most Trusted Servant may collect twice the number of resources that their Master could collect if sent in their stead. | + | **Mechanical Effect | 
| + | - Once per hour, the Servant gains 3 uses of RESIST while defending their Master. | ||
| + | - Once per Conquest phase, the Servant | ||
| + | - Once per Event, a Most Trusted Servant may collect twice the number of resources that their Master could collect if sent in their stead. | ||
| - | **Roleplaying Effect:** Masters feel inherent trust in their Servants at all times. | + | **Break Condition: | 
| + | * The Master may, at any point, choose to break this bond by publicly denouncing their Servant. | ||
| + | |||
| + | **Roleplaying Effect:** Masters feel < | ||
| ---- | ---- | ||
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| **Requirements: | **Requirements: | ||
| - | * Neither the Student nor the Sage must not be Student of another Sage Mage | + |  | 
| + |  | ||
| + | * The Student cannot have had a Sage Mage Bond broken with this Sage before | ||
| * You do not have a Nemesis bond together | * You do not have a Nemesis bond together | ||
| * Any three from: | * Any three from: | ||
| * The Student has ignored the Sage's advice and [[Performing_Magic# | * The Student has ignored the Sage's advice and [[Performing_Magic# | ||
| - | * The Student has brought knowledge of a new spell to the Sage | + | * The Student has brought knowledge of a new [[Performing magic|spell]] to the Sage | 
| - | * The Sage has blessed the Student | + | * The Sage has [[performing magic|blessed]] the Student | 
| - | * The Sage has provided resources that the Student has used to create a scroll | + | * The Sage has provided resources that the Student has used to create a [[performing magic|scroll]] | 
| - | * The Sage has taught a new spell to the Student (and they cast it correctly) | + | * The Sage has taught a new [[performing magic|spell]] to the Student (and they cast it correctly) | 
| - | * Merlin | + | * A relevant authority | 
| + | * Similar appropriate conditions as agreed with the Bonds Ref in the field | ||
| + | |||
| + | **Mechanical Effect options (pick one):** | ||
| + | - The Sage may freely call YOU: REPEL against anyone attacking their student while the Student is reading a Scroll. | ||
| + | - Once per 12 hours, Students that are attempting to create a [[Conquest]] spell may, with their Sage supervising, | ||
| + | - By expending 1 Blood from the consenting Sage, the student may reattempt a [[Performing_Magic# | ||
| - | **Mechanical Effect:** With your Sage present, you may reattempt a [[Performing_Magic# | + | **Break Condition:** | 
| + | * The Sage may, at any point, choose to break this bond by publicly denouncing their Student. | ||
| - | **Roleplaying Effect:** The Sage feels a duty of care over their Student and a desire to teach them. | + | **Roleplaying Effect:** The Sage feels < | 
| ---- | ---- | ||
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| ==== Wise Mentor ==== | ==== Wise Mentor ==== | ||
| - | This is a bond between a Mentor and Student | + | This is a bond between a Mentor and Apprentice | 
| **Requirements: | **Requirements: | ||
| + | * Both parties must be consenting to the Bond | ||
| * Neither the Apprentice nor the Mentor must not be an Apprentice of another Mentor | * Neither the Apprentice nor the Mentor must not be an Apprentice of another Mentor | ||
| + | * The Apprentice cannot have had a Wise Mentor Bond broken with this Mentor before | ||
| * You do not have a Nemesis bond together | * You do not have a Nemesis bond together | ||
| * Any three from: | * Any three from: | ||
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| * The Mentor has Stepped Down from a position which the Apprentice Stepped Up into | * The Mentor has Stepped Down from a position which the Apprentice Stepped Up into | ||
| * The Apprentice has made a public decision on the advice of the Mentor. This can be any of: | * The Apprentice has made a public decision on the advice of the Mentor. This can be any of: | ||
| - | ** Forming a bond | + |  | 
| - | ** Submitting Conquest orders | + | * Submitting | 
| - | ** Allowing or denying permission to embark on a Quest in their Realm | + | * Stepping down from a decision | 
| - | ** Stepping down from a decision | + | * Declaring a [[jousts_and_the_melee|Joust]]. | 
| - | ** Declaring a Joust. | + | * A relevant authority | 
| - | * Guinevere or Arthur | + | * Similar appropriate conditions as agreed with the Bonds Ref in the field | 
| + | |||
| + | **Mechanical Effect:** | ||
| + | - With the Mentor actively instructing at the time, the Apprentice may use one of the Mentor' | ||
| + | - Once per 12 hours, Apprentices may rescind a [[Conquest]] order that they have placed, if they are under the supervision of their Mentor. | ||
| + | - Once per 12 hours, under the supervision of their Mentor, if the Apprentice miscasts a spell they may select one of two Miscast effects. | ||
| - | **Mechanical Effect:** With the Mentor | + | **Break Condition:** | 
| + | * The Mentor | ||
| - | **Roleplaying Effect:** The Student | + | **Roleplaying Effect:** The Mentor | 
bonds.1577618380.txt.gz · Last modified: 2019/12/29 11:19 by anna
                
                