====== Glossary ====== Here is a short list of terms used throughout //Tales Untold //. If you think a term deserves adding to this list, do let us know at [[talesuntold.larp@gmail.com]] ==== Audience ==== An [[Audiences|Audience]] is a manifestation by a being such as a [[Powerful Entities|Powerful Entity]] or a [[Gods and Religions|god]] into Camelot brought about by tribute being given. These will occur in the Audience Tent for a select audience with a schedule given in advance. ==== Beans ==== Beans are a [[Resources|Resource]] used by Mages to create [[Magic#Scrolls|Magic Scrolls]]. They can be collected by Mages from the Font of Magic, found on [[Quests]], and collected by Monarchs from their [[Hundred_realms|Realms]] during [[Conquest]]. ==== Conquest ==== The means through which wars are fought - a strategic endeavour enacted at the [[Conquest]] Map by [[Skills#General|Generals]]. ==== Defining Moment ==== A [[Defining_moments|Defining Moment]] is an important magical object which is created when something of great importance to a person's own personal story occurs. These take the form of a blank golden scroll which once written should be sealed and when spent should given to a member of crew so that their power can be used and recorded. ==== Dragons ==== Large, scaly and magically powerful creatures. Often known to breathe fire. ==== General ==== The military leader of a [[Hundred_realms|Realm]]. Not necessarily (but not excluded from being) the same as a Monarch. The exact title and reverence for it changes from Realm to Realm, but all share the ability to submit moves for [[Conquest]]. ==== Heritage Spell ==== There are some spells in the game that require elements from a specific Realm in order to be cast. These were found during //Chapter 2// and have been called Heritage Scrolls. They have no innate power over any other type of magic. ==== IC (In Character) ==== Information relevant to you as a character rather than you as a player. ==== Improvements ==== An [[territory_improvements|Improvement]] to a territory is a mundane addition constructed to provide a boost on the Realm. ==== Joust ==== A 2v2 fight between two Primary fighters and their appointed Seconds. One of two types of [[Combat_Rules|Combat]] permitted within Camelot during certain times. ==== Linear ==== A Linear is any excursion out of Camelot - either a Quest (Combat) or a Vignette (non-Combat). ==== Melee ==== A free-for-all fight between many fighters. One of two types of [[Combat_Rules|Combat]] permitted within Camelot during certain times. ==== Monarch ==== The ruler of a [[Hundred_realms|Realm]]. Not necessarily (but not excluded from being) the same as a General. The exact title and responsibility changes from Realm to Realm, but all share the ability to collect [[Resources|Resources]] from the Realm and are generally recognised as representatives of their Realm. ==== Mortal Wound ==== Suffered upon reaching the end of your Death Count while unconscious (or by select other means). Once you have suffered a Mortal Wound you will die within an hour. See [[combat_rules#bleeding_out|Combat for more details]] ==== OC (Out of Character) ==== Information relevant to you as a player rather than you as a character. Occasionally "OOC" for Out Of Character. ==== Phase ==== A [[Conquest]] Phase, during which Orders are placed, corresponding with the Seasons of the year: * Phase 1 - Summer * Phase 2 - Autumn * Phase 3 - Winter * Phase 4 - Spring * Phase 5 - Midsummer ==== Phys-Rep ==== Shorthand for "physical representation" - how we are representing aspects of the game world. For example, the phys-rep for a sword is a LARP safe sword; the phys-rep for Magic Beans are black beads; the phys-rep for your character is you. ==== Quest ==== An endeavour outside of Camelot in which a small number of people will attempt to achieve some goal. Combat will likely be involved. ==== Realm ==== [[Hundred_realms|Realms]] make up the world that once was known as Albion. Realms are made of a number of Territories. All characters are from a Realm and the list of realms [[Hundred_realms|can be found here]]. Each Realm has a Monarch who may collect [[Resources|Resources]] from the Realm and decree who may pass through it, and a General who decides its actions for [[Conquest]]. ==== Resources ==== See also: [[Resources|Resources]] Components that generally can be generated, found, traded, and used in the creation of [[Magic|Scrolls]]. Common resources are Beans, Blood, [[Defining Moments]], and Riches, but other resources may be generated by Territories (such as wood or grain) ==== Riches ==== A broad term for referring to gold, jewels, coins and other shiny objects. ==== Territories ==== These are smaller regions which make up [[Hundred_realms|Realms]]. These can change ownership through [[Conquest]]. ==== Tribute ==== [[Audiences#Tribute]] is the name for any sufficient dedication or sacrifice made toward an entity. Tribute is left on the Shrine in Camelot complete with a note specifying who left the Tribute and for which entity, and generated by dedicated Sanctuaries. ==== Vignette ==== A [[#linear]] outside of Camelot in which Combat will not occur.